Move the mini chat up with the input; don't show input when chat is open

This commit is contained in:
James R 2020-01-03 15:25:10 -08:00
parent 5e92530989
commit 697abf6880
2 changed files with 4 additions and 1 deletions

View file

@ -1496,6 +1496,9 @@ static void HU_drawMiniChat(void)
y = chaty - charheight*(msglines+1);
if (cv_alwaysdisplayinput.value)
y -= 20;
/*if (splitscreen)
{
y -= BASEVIDHEIGHT/2;

View file

@ -2689,7 +2689,7 @@ static void ST_overlayDrawer(void)
if (!(netgame || multiplayer) || !hu_showscores)
{
if (! modeattacking && cv_alwaysdisplayinput.value)
if (!( modeattacking || chat_on ) && cv_alwaysdisplayinput.value)
ST_drawInput();
#ifdef HAVE_BLUA
LUAh_GameHUD(stplyr);