Load flats first so textures with the same name are prefered on walls

This commit is contained in:
James R 2020-01-13 15:21:35 -08:00
parent 0d6b6efe0f
commit 68b78f44d8

View file

@ -1042,10 +1042,10 @@ void R_LoadTextures(void)
for (i = 0, w = 0; w < numwadfiles; w++)
{
i = Rloadtextures(i, w);
#ifdef WALLFLATS
i = Rloadflats(i, w);
#endif
i = Rloadtextures(i, w);
}
#ifdef HWRENDER