Fixed a sound bug

This commit is contained in:
MascaraSnake 2019-06-16 19:08:20 +02:00
parent db7bd4d35a
commit 68060b731f

View file

@ -2387,7 +2387,7 @@ state_t states[NUMSTATES] =
{SPR_BARX, 1|FF_FULLBRIGHT, 1, {NULL}, 0, 0, S_TNTBARREL_EXPL4}, // S_TNTBARREL_EXPL3
{SPR_BARX, 2|FF_FULLBRIGHT, 3, {NULL}, 0, 0, S_TNTBARREL_EXPL5}, // S_TNTBARREL_EXPL4
{SPR_BARX, 3|FF_FULLBRIGHT, 3, {NULL}, 0, 0, S_TNTBARREL_EXPL6}, // S_TNTBARREL_EXPL5
{SPR_NULL, 0, -1, {NULL}, 0, 0, S_NULL}, // S_TNTBARREL_EXPL6
{SPR_NULL, 0, 35, {NULL}, 0, 0, S_NULL}, // S_TNTBARREL_EXPL6
{SPR_BARR, 1|FF_ANIMATE, -1, {NULL}, 7, 2, S_NULL}, // S_TNTBARREL_FLYING
// TNT proximity shell
@ -5699,7 +5699,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
0, // display offset
0, // mass
0, // damage
sfx_s3k8d, // activesound
sfx_None, // activesound
MF_NOBLOCKMAP|MF_MISSILE, // flags
S_NULL // raisestate
},
@ -11741,7 +11741,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
0, // display offset
100, // mass
0, // damage
sfx_s3k8d, // activesound
sfx_None, // activesound
MF_SOLID|MF_SHOOTABLE|MF_ENEMY|MF_PUSHABLE, // flags
S_NULL // raisestate
},