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A_OrbitNights: Move donotrescale
to bit 19
* For compat with `nights-ideyaspawn`
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1 changed files with 5 additions and 4 deletions
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@ -8544,14 +8544,15 @@ void A_ToggleFlameJet(mobj_t* actor)
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// var1 = Angle adjustment (aka orbit speed)
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// var2:
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// Lower 16 bits: height offset
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// Bits 17-20: set if object is Nightopian Helper
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// Bits 21-24: set to not sync scale to player
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// Bit 17: set if object is Nightopian Helper
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// Bit 18: Unused
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// Bit 19: set to not sync scale to player
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//
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void A_OrbitNights(mobj_t* actor)
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{
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INT32 ofs = (var2 & 0xFFFF);
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boolean ishelper = (var2 & 0xF0000);
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boolean donotrescale = (var2 & 0xF00000);
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boolean ishelper = (var2 & 0x10000);
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boolean donotrescale = (var2 & 0x40000);
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#ifdef HAVE_BLUA
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if (LUA_CallAction("A_OrbitNights", actor))
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return;
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