Tidier conversion of string properties on linedefs to UDMF

Previously, many concatenated texture field strings were turned to text, then had that string run through get_number, then had it converted back into a string to become a stringarg.

Now, the concatenated string is copied directly to the relevant stringarg, with no intermediary steps.

This fixes an issue where a map with object or state properties would have "context drift" - breaking when the object or state list changed, due to differently ordered freeslots, or new hardcoded objects.

Affected types:
- doomednum 1110/Action 9 (Custom Mace/Chain)
- doomednum 700 and those immediately following (Ambient Sound)
- Action 4 and 414 (dash pad, play sound effect)
- Action 14 (bustable block parameters)
- Action 434 (Award Power)
- doomednum 757/Action 15 (fan particle generator)
- doomednum 1202 (bumpable hazard rock/apple spawner)
    - This one has undefined behaviour in the binary map format which was not previously forbidden. This undefined behaviour is EXTREMELY vulnerable to context drift, and so it's simply not worth creating a system to write numerical values into object types - we write an explicit name only for the intended range, and otherwise report the threat of context drift when converting.

In addition, to reduce duplicated zone memory, (sidedef_t).text and (linedef_t).text have been removed from all but the Lua API. In Lua, in binary maps, they point to the host line's stringargs - the line's text and a frontside's text will return stringargs[0], while a backside's text will return stringargs[1]. I've done my best to match the previous API as closely possible, to the point of reporting false nils if the line didn't previously have text available.

However, there are four linedef Actions for which the sidedef text will be different between builds containing and not containing this commit - 331, 332, 333 (the Character-specific linedef executors), and 443 (Call Lua Script), and only if the text is long enough to go over two lines. Given that both halves would be incomplete nonsense in this case, I'm willing to wager this minor point of discrepancy is not a breaking issue.
This commit is contained in:
toaster 2023-07-20 19:42:21 +01:00
parent dee2489620
commit 66dd952fdd
3 changed files with 208 additions and 152 deletions

View file

@ -1032,8 +1032,24 @@ static int line_get(lua_State *L)
LUA_PushUserdata(L, line->polyobj, META_POLYOBJ);
return 1;
case line_text:
lua_pushstring(L, line->text);
return 1;
{
if (udmf)
{
LUA_Deprecated(L, "(linedef_t).text", "(linedef_t).stringargs");
lua_pushnil(L);
return 1;
}
if (line->special == 331 || line->special == 443)
{
// See P_ProcessLinedefsAfterSidedefs, P_ConvertBinaryLinedefTypes
lua_pushstring(L, line->stringargs[0]);
}
else
lua_pushnil(L);
return 1;
}
case line_callcount:
lua_pushinteger(L, line->callcount);
return 1;
@ -1149,8 +1165,19 @@ static int side_get(lua_State *L)
lua_pushinteger(L, side->repeatcnt);
return 1;
case side_text:
lua_pushstring(L, side->text);
return 1;
{
if (udmf)
{
LUA_Deprecated(L, "(sidedef_t).text", "(sidedef_t).line.stringargs");
lua_pushnil(L);
return 1;
}
boolean isfrontside = side->line->sidenum[0] == side-sides;
lua_pushstring(L, side->line->stringargs[isfrontside ? 0 : 1]);
return 1;
}
}
return 0;
}

View file

@ -1103,7 +1103,6 @@ static void P_InitializeLinedef(line_t *ld)
ld->validcount = 0;
ld->polyobj = NULL;
ld->text = NULL;
ld->callcount = 0;
// cph 2006/09/30 - fix sidedef errors right away.
@ -1207,10 +1206,108 @@ static void P_InitializeSidedef(side_t *sd)
sd->special = sd->line->special;
}
sd->text = NULL;
sd->colormap_data = NULL;
}
static boolean contextdrift = false;
// In Ring Racers, this is just the reference implementation.
// But in SRB2, backwards compatibility is a design goal!?
// So we let the map function on load, but report that there's
// an issue which could prevent saving it as a UDMF map.
//
// ... "context drift" is a term I learned from the story "Lena",
// styled after a wikipedia article on a man whose brain scan
// spawns an industry of digital brain emulation. It is a term
// to describe that the understanding of the world MMAcevedo has
// is rooted in a specific moment and time and will lose relevance
// as societal norms, languages, and events change and are changed.
// It is on the real wikipedia, but under the name "concept drift".
// I am connecting the idea of the rooted-in-time brainstate with
// the numerical evaluation of get_number(), the ground truth
// CONTEXT for all these silly integers, that will trip up future
// builds of SRB2 that have modified states and object lists.
// Golden statues rotating in place of carousel rides is perhaps
// not quite what qntm meant, but is a TEXTMAP, a human-readable
// document for imparting a sense of place made/read by machines,
// not its own language providing a vulnerable context?
// ~toast 200723, see https://qntm.org/mmacevedo
//
static void P_WriteConstant(INT32 constant, char **target, const char *desc, UINT32 id)
{
char buffer[12];
size_t len;
CONS_Alert(
CONS_WARNING, M_GetText(
"P_WriteConstant has been called for %s %d, "
"this level is vulnerable to context drift "
"if -writetextmap is used.\n"),
desc, id
);
contextdrift = true;
sprintf(buffer, "%d", constant);
len = strlen(buffer) + 1;
*target = Z_Malloc(len, PU_LEVEL, NULL);
M_Memcpy(*target, buffer, len);
}
static void P_WriteDuplicateText(const char *text, char **target)
{
if (text == NULL || text[0] == '\0')
return;
size_t len = strlen(text) + 1;
*target = Z_Malloc(len, PU_LEVEL, NULL);
M_Memcpy(*target, text, len);
}
static void P_WriteSkincolor(INT32 constant, char **target)
{
if (constant <= SKINCOLOR_NONE
|| constant >= (INT32)numskincolors)
return;
P_WriteDuplicateText(
va("SKINCOLOR_%s", skincolors[constant].name),
target
);
}
static void P_WriteSfx(INT32 constant, char **target)
{
if (constant <= sfx_None
|| constant >= (INT32)sfxfree)
return;
P_WriteDuplicateText(
va("sfx_%s", S_sfx[constant].name),
target
);
}
static void P_WriteTics(INT32 tics, char **target)
{
if (!tics)
return;
INT32 seconds = (tics / TICRATE);
tics %= TICRATE;
const char *text;
if (tics && !seconds)
text = va("%d", tics);
else if (seconds && !tics)
text = va("(%d*TICRATE)", seconds);
else
text = va("(%d*TICRATE)%s%d", seconds, (tics > 0) ? "+" : "", tics);
P_WriteDuplicateText(text, target);
}
static void P_LoadSidedefs(UINT8 *data)
{
mapsidedef_t *msd = (mapsidedef_t*)data;
@ -1259,9 +1356,13 @@ static void P_LoadSidedefs(UINT8 *data)
case 413: // Change music
{
sd->toptexture = sd->midtexture = sd->bottomtexture = 0;
if (!isfrontside)
break;
char process[8+1];
sd->toptexture = sd->midtexture = sd->bottomtexture = 0;
if (msd->bottomtexture[0] != '-' || msd->bottomtexture[1] != '\0')
{
M_Memcpy(process,msd->bottomtexture,8);
@ -1276,48 +1377,39 @@ static void P_LoadSidedefs(UINT8 *data)
sd->midtexture = get_number(process);
}
sd->text = Z_Malloc(7, PU_LEVEL, NULL);
if (isfrontside && !(msd->toptexture[0] == '-' && msd->toptexture[1] == '\0'))
if (msd->toptexture[0] != '-' && msd->toptexture[1] != '\0')
{
sd->line->stringargs[0] = Z_Malloc(7, PU_LEVEL, NULL);
M_Memcpy(process,msd->toptexture,8);
process[8] = '\0';
// If they type in O_ or D_ and their music name, just shrug,
// then copy the rest instead.
if ((process[0] == 'O' || process[0] == 'D') && process[7])
M_Memcpy(sd->text, process+2, 6);
M_Memcpy(sd->line->stringargs[0], process+2, 6);
else // Assume it's a proper music name.
M_Memcpy(sd->text, process, 6);
sd->text[6] = 0;
M_Memcpy(sd->line->stringargs[0], process, 6);
sd->line->stringargs[0][6] = '\0';
}
else
sd->text[0] = 0;
break;
}
case 4: // Speed pad parameters
{
sd->toptexture = sd->midtexture = sd->bottomtexture = 0;
if (msd->toptexture[0] != '-' || msd->toptexture[1] != '\0')
{
char process[8+1];
M_Memcpy(process,msd->toptexture,8);
process[8] = '\0';
sd->toptexture = get_number(process);
}
break;
}
case 414: // Play SFX
{
sd->toptexture = sd->midtexture = sd->bottomtexture = 0;
if (!isfrontside)
break;
if (msd->toptexture[0] != '-' || msd->toptexture[1] != '\0')
{
char process[8 + 1];
M_Memcpy(process, msd->toptexture, 8);
process[8] = '\0';
sd->text = Z_Malloc(strlen(process) + 1, PU_LEVEL, NULL);
M_Memcpy(sd->text, process, strlen(process) + 1);
P_WriteDuplicateText(process, &sd->line->stringargs[0]);
}
break;
}
@ -1326,21 +1418,13 @@ static void P_LoadSidedefs(UINT8 *data)
case 14: // Bustable block parameters
case 15: // Fan particle spawner parameters
{
char process[8*3+1];
memset(process,0,8*3+1);
sd->toptexture = sd->midtexture = sd->bottomtexture = 0;
if (msd->toptexture[0] == '-' && msd->toptexture[1] == '\0')
if (msd->toptexture[7] == '\0' && strcasecmp(msd->toptexture, "MT_NULL") == 0)
{
// Don't bulk the conversion with irrelevant types
break;
else
M_Memcpy(process,msd->toptexture,8);
if (msd->midtexture[0] != '-' || msd->midtexture[1] != '\0')
M_Memcpy(process+strlen(process), msd->midtexture, 8);
if (msd->bottomtexture[0] != '-' || msd->bottomtexture[1] != '\0')
M_Memcpy(process+strlen(process), msd->bottomtexture, 8);
sd->toptexture = get_number(process);
break;
}
}
// FALLTHRU
case 331: // Trigger linedef executor: Skin - Continuous
case 332: // Trigger linedef executor: Skin - Each time
case 333: // Trigger linedef executor: Skin - Once
@ -1366,8 +1450,11 @@ static void P_LoadSidedefs(UINT8 *data)
M_Memcpy(process+strlen(process), msd->midtexture, 8);
if (msd->bottomtexture[0] != '-' || msd->bottomtexture[1] != '\0')
M_Memcpy(process+strlen(process), msd->bottomtexture, 8);
sd->text = Z_Malloc(strlen(process)+1, PU_LEVEL, NULL);
M_Memcpy(sd->text, process, strlen(process)+1);
P_WriteDuplicateText(
process,
&sd->line->stringargs[(isfrontside) ? 0 : 1]
);
break;
}
@ -2716,6 +2803,15 @@ static void P_WriteTextmap(void)
Z_Free(wlines);
Z_Free(wsides);
Z_Free(specialthings);
if (contextdrift)
{
CONS_Alert(
CONS_WARNING, M_GetText(
"Some elements of this level are vulnerable to context drift."
"Please check the console log for more information.\n")
);
}
}
/** Loads the textmap data, after obtaining the elements count and allocating their respective space.
@ -2909,15 +3005,20 @@ static void P_ProcessLinedefsAfterSidedefs(void)
case 332: // Trigger linedef executor: Skin - Each time
case 333: // Trigger linedef executor: Skin - Once
case 443: // Calls a named Lua function
if (sides[ld->sidenum[0]].text)
if (ld->stringargs[0] && ld->stringargs[1])
{
size_t len = strlen(sides[ld->sidenum[0]].text) + 1;
if (ld->sidenum[1] != 0xffff && sides[ld->sidenum[1]].text)
len += strlen(sides[ld->sidenum[1]].text);
ld->text = Z_Malloc(len, PU_LEVEL, NULL);
M_Memcpy(ld->text, sides[ld->sidenum[0]].text, strlen(sides[ld->sidenum[0]].text) + 1);
if (ld->sidenum[1] != 0xffff && sides[ld->sidenum[1]].text)
M_Memcpy(ld->text + strlen(ld->text) + 1, sides[ld->sidenum[1]].text, strlen(sides[ld->sidenum[1]].text) + 1);
size_t len[2];
len[0] = strlen(ld->stringargs[0]);
len[1] = strlen(ld->stringargs[1]);
if (len[1])
{
ld->stringargs[0] = Z_Realloc(ld->stringargs[0], len[0] + len[1] + 1, PU_LEVEL, NULL);
M_Memcpy(ld->stringargs[0] + len[0] + 1, ld->stringargs[1], len[1] + 1);
}
Z_Free(ld->stringargs[1]);
ld->stringargs[1] = NULL;
}
break;
case 447: // Change colormap
@ -4033,14 +4134,6 @@ static void P_AddBinaryMapTags(void)
}
}
static void P_WriteConstant(INT32 constant, char **target)
{
char buffer[12];
sprintf(buffer, "%d", constant);
*target = Z_Malloc(strlen(buffer) + 1, PU_LEVEL, NULL);
M_Memcpy(*target, buffer, strlen(buffer) + 1);
}
static line_t *P_FindPointPushLine(taglist_t *list)
{
INT32 i, l;
@ -4183,7 +4276,6 @@ static void P_ConvertBinaryLinedefTypes(void)
lines[i].args[1] |= TMSP_NOTELEPORT;
if (lines[i].flags & ML_WRAPMIDTEX)
lines[i].args[1] |= TMSP_FORCESPIN;
P_WriteConstant(sides[lines[i].sidenum[0]].toptexture ? sides[lines[i].sidenum[0]].toptexture : sfx_spdpad, &lines[i].stringargs[0]);
break;
case 7: //Sector flat alignment
lines[i].args[0] = tag;
@ -4269,8 +4361,6 @@ static void P_ConvertBinaryLinedefTypes(void)
lines[i].args[0] = sides[lines[i].sidenum[0]].textureoffset >> FRACBITS;
lines[i].args[1] = sides[lines[i].sidenum[0]].rowoffset >> FRACBITS;
lines[i].args[2] = !!(lines[i].flags & ML_SKEWTD);
if (sides[lines[i].sidenum[0]].toptexture)
P_WriteConstant(sides[lines[i].sidenum[0]].toptexture, &lines[i].stringargs[0]);
break;
case 16: //Minecart parameters
lines[i].args[0] = sides[lines[i].sidenum[0]].textureoffset >> FRACBITS;
@ -4733,7 +4823,7 @@ static void P_ConvertBinaryLinedefTypes(void)
lines[i].args[2] = 16;
}
if (lines[i].flags & ML_MIDSOLID)
P_WriteConstant(sides[lines[i].sidenum[0]].textureoffset >> FRACBITS, &lines[i].stringargs[0]);
P_WriteSfx(sides[lines[i].sidenum[0]].textureoffset >> FRACBITS, &lines[i].stringargs[0]);
break;
case 252: //FOF: Shatter block
case 253: //FOF: Shatter block, translucent
@ -5000,11 +5090,6 @@ static void P_ConvertBinaryLinedefTypes(void)
else
lines[i].args[0] = TMT_CONTINUOUS;
lines[i].args[1] = !!(lines[i].flags & ML_NOCLIMB);
if (lines[i].text)
{
lines[i].stringargs[0] = Z_Malloc(strlen(lines[i].text) + 1, PU_LEVEL, NULL);
M_Memcpy(lines[i].stringargs[0], lines[i].text, strlen(lines[i].text) + 1);
}
lines[i].special = 331;
break;
case 334: // Object dye - continuous
@ -5017,11 +5102,6 @@ static void P_ConvertBinaryLinedefTypes(void)
else
lines[i].args[0] = TMT_CONTINUOUS;
lines[i].args[1] = !!(lines[i].flags & ML_NOCLIMB);
if (sides[lines[i].sidenum[0]].text)
{
lines[i].stringargs[0] = Z_Malloc(strlen(sides[lines[i].sidenum[0]].text) + 1, PU_LEVEL, NULL);
M_Memcpy(lines[i].stringargs[0], sides[lines[i].sidenum[0]].text, strlen(sides[lines[i].sidenum[0]].text) + 1);
}
lines[i].special = 334;
break;
case 337: //Emerald check - continuous
@ -5168,11 +5248,6 @@ static void P_ConvertBinaryLinedefTypes(void)
lines[i].args[4] = (lines[i].sidenum[1] != 0xffff) ? sides[lines[i].sidenum[1]].textureoffset >> FRACBITS : 0;
lines[i].args[5] = (lines[i].sidenum[1] != 0xffff) ? sides[lines[i].sidenum[1]].rowoffset >> FRACBITS : -1;
lines[i].args[6] = sides[lines[i].sidenum[0]].bottomtexture;
if (sides[lines[i].sidenum[0]].text)
{
lines[i].stringargs[0] = Z_Malloc(strlen(sides[lines[i].sidenum[0]].text) + 1, PU_LEVEL, NULL);
M_Memcpy(lines[i].stringargs[0], sides[lines[i].sidenum[0]].text, strlen(sides[lines[i].sidenum[0]].text) + 1);
}
break;
case 414: //Play sound effect
lines[i].args[2] = tag;
@ -5212,11 +5287,6 @@ static void P_ConvertBinaryLinedefTypes(void)
lines[i].args[1] = TMSL_EVERYONE;
}
}
if (sides[lines[i].sidenum[0]].text)
{
lines[i].stringargs[0] = Z_Malloc(strlen(sides[lines[i].sidenum[0]].text) + 1, PU_LEVEL, NULL);
M_Memcpy(lines[i].stringargs[0], sides[lines[i].sidenum[0]].text, strlen(sides[lines[i].sidenum[0]].text) + 1);
}
break;
case 415: //Run script
{
@ -5307,13 +5377,6 @@ static void P_ConvertBinaryLinedefTypes(void)
lines[i].args[0] = sides[lines[i].sidenum[0]].textureoffset >> FRACBITS;
lines[i].args[1] = !!(lines[i].flags & ML_NOCLIMB);
break;
case 425: //Change object state
if (sides[lines[i].sidenum[0]].text)
{
lines[i].stringargs[0] = Z_Malloc(strlen(sides[lines[i].sidenum[0]].text) + 1, PU_LEVEL, NULL);
M_Memcpy(lines[i].stringargs[0], sides[lines[i].sidenum[0]].text, strlen(sides[lines[i].sidenum[0]].text) + 1);
}
break;
case 426: //Stop object
lines[i].args[0] = !!(lines[i].flags & ML_NOCLIMB);
break;
@ -5353,18 +5416,18 @@ static void P_ConvertBinaryLinedefTypes(void)
lines[i].args[2] = !!(lines[i].flags & ML_BLOCKMONSTERS);
break;
case 434: //Award power-up
if (sides[lines[i].sidenum[0]].text)
if ((lines[i].flags & ML_BLOCKMONSTERS) == 0)
{
lines[i].stringargs[0] = Z_Malloc(strlen(sides[lines[i].sidenum[0]].text) + 1, PU_LEVEL, NULL);
M_Memcpy(lines[i].stringargs[0], sides[lines[i].sidenum[0]].text, strlen(sides[lines[i].sidenum[0]].text) + 1);
// do NOT read power from back sidedef if this flag is not present
if (lines[i].stringargs[1] != NULL)
{
Z_Free(lines[i].stringargs[1]);
lines[i].stringargs[1] = NULL;
}
// Instead... write the desired time!
P_WriteTics((lines[i].flags & ML_NOCLIMB) ? -1 : (sides[lines[i].sidenum[0]].textureoffset >> FRACBITS), &lines[i].stringargs[1]);
}
if (lines[i].sidenum[1] != 0xffff && lines[i].flags & ML_BLOCKMONSTERS) // read power from back sidedef
{
lines[i].stringargs[1] = Z_Malloc(strlen(sides[lines[i].sidenum[1]].text) + 1, PU_LEVEL, NULL);
M_Memcpy(lines[i].stringargs[1], sides[lines[i].sidenum[1]].text, strlen(sides[lines[i].sidenum[1]].text) + 1);
}
else
P_WriteConstant((lines[i].flags & ML_NOCLIMB) ? -1 : (sides[lines[i].sidenum[0]].textureoffset >> FRACBITS), &lines[i].stringargs[1]);
break;
case 435: //Change plane scroller direction
lines[i].args[0] = tag;
@ -5392,30 +5455,10 @@ static void P_ConvertBinaryLinedefTypes(void)
break;
case 442: //Change object type state
lines[i].args[0] = tag;
if (sides[lines[i].sidenum[0]].text)
{
lines[i].stringargs[0] = Z_Malloc(strlen(sides[lines[i].sidenum[0]].text) + 1, PU_LEVEL, NULL);
M_Memcpy(lines[i].stringargs[0], sides[lines[i].sidenum[0]].text, strlen(sides[lines[i].sidenum[0]].text) + 1);
}
if (lines[i].sidenum[1] == 0xffff)
lines[i].args[1] = 1;
else
{
lines[i].args[1] = 0;
if (sides[lines[i].sidenum[1]].text)
{
lines[i].stringargs[1] = Z_Malloc(strlen(sides[lines[i].sidenum[1]].text) + 1, PU_LEVEL, NULL);
M_Memcpy(lines[i].stringargs[1], sides[lines[i].sidenum[1]].text, strlen(sides[lines[i].sidenum[1]].text) + 1);
}
}
lines[i].args[3] = (lines[i].sidenum[1] == 0xffff) ? 1 : 0;
break;
case 443: //Call Lua function
if (lines[i].text)
{
lines[i].stringargs[0] = Z_Malloc(strlen(lines[i].text) + 1, PU_LEVEL, NULL);
M_Memcpy(lines[i].stringargs[0], lines[i].text, strlen(lines[i].text) + 1);
}
else
if (lines[i].stringargs[0] == NULL)
CONS_Alert(CONS_WARNING, "Linedef %s is missing the hook name of the Lua function to call! (This should be given in the front texture fields)\n", sizeu1(i));
break;
case 444: //Earthquake
@ -5568,11 +5611,6 @@ static void P_ConvertBinaryLinedefTypes(void)
if (lines[i].flags & ML_MIDSOLID)
lines[i].args[2] |= TMP_FREEZETHINKERS;*/
lines[i].args[3] = (lines[i].sidenum[1] != 0xFFFF) ? sides[lines[i].sidenum[1]].textureoffset >> FRACBITS : tag;
if (sides[lines[i].sidenum[0]].text)
{
lines[i].stringargs[0] = Z_Malloc(strlen(sides[lines[i].sidenum[0]].text) + 1, PU_LEVEL, NULL);
M_Memcpy(lines[i].stringargs[0], sides[lines[i].sidenum[0]].text, strlen(sides[lines[i].sidenum[0]].text) + 1);
}
break;
case 460: //Award rings
lines[i].args[0] = sides[lines[i].sidenum[0]].textureoffset >> FRACBITS;
@ -5600,18 +5638,6 @@ static void P_ConvertBinaryLinedefTypes(void)
}
else
lines[i].args[4] = 0;
if (sides[lines[i].sidenum[0]].text)
{
lines[i].stringargs[0] = Z_Malloc(strlen(sides[lines[i].sidenum[0]].text) + 1, PU_LEVEL, NULL);
M_Memcpy(lines[i].stringargs[0], sides[lines[i].sidenum[0]].text, strlen(sides[lines[i].sidenum[0]].text) + 1);
}
break;
case 463: //Dye object
if (sides[lines[i].sidenum[0]].text)
{
lines[i].stringargs[0] = Z_Malloc(strlen(sides[lines[i].sidenum[0]].text) + 1, PU_LEVEL, NULL);
M_Memcpy(lines[i].stringargs[0], sides[lines[i].sidenum[0]].text, strlen(sides[lines[i].sidenum[0]].text) + 1);
}
break;
case 464: //Trigger egg capsule
lines[i].args[0] = tag;
@ -6440,7 +6466,7 @@ static void P_ConvertBinaryThingTypes(void)
break;
case 543: //Balloon
if (mapthings[i].angle > 0)
P_WriteConstant(((mapthings[i].angle - 1) % (numskincolors - 1)) + 1, &mapthings[i].stringargs[0]);
P_WriteSkincolor(((mapthings[i].angle - 1) % (numskincolors - 1)) + 1, &mapthings[i].stringargs[0]);
mapthings[i].args[0] = !!(mapthings[i].options & MTF_AMBUSH);
break;
case 555: //Diagonal yellow spring
@ -6465,22 +6491,22 @@ static void P_ConvertBinaryThingTypes(void)
case 706: //Water ambience G
case 707: //Water ambience H
mapthings[i].args[0] = 35;
P_WriteConstant(sfx_amwtr1 + mapthings[i].type - 700, &mapthings[i].stringargs[0]);
P_WriteSfx(sfx_amwtr1 + mapthings[i].type - 700, &mapthings[i].stringargs[0]);
mapthings[i].type = 700;
break;
case 708: //Disco ambience
mapthings[i].args[0] = 512;
P_WriteConstant(sfx_ambint, &mapthings[i].stringargs[0]);
P_WriteSfx(sfx_ambint, &mapthings[i].stringargs[0]);
mapthings[i].type = 700;
break;
case 709: //Volcano ambience
mapthings[i].args[0] = 220;
P_WriteConstant(sfx_ambin2, &mapthings[i].stringargs[0]);
P_WriteSfx(sfx_ambin2, &mapthings[i].stringargs[0]);
mapthings[i].type = 700;
break;
case 710: //Machine ambience
mapthings[i].args[0] = 24;
P_WriteConstant(sfx_ambmac, &mapthings[i].stringargs[0]);
P_WriteSfx(sfx_ambmac, &mapthings[i].stringargs[0]);
mapthings[i].type = 700;
break;
case 750: //Slope vertex
@ -6543,8 +6569,7 @@ static void P_ConvertBinaryThingTypes(void)
mapthings[i].args[3] = sides[lines[j].sidenum[0]].rowoffset >> FRACBITS;
mapthings[i].args[4] = lines[j].backsector ? sides[lines[j].sidenum[1]].textureoffset >> FRACBITS : 0;
mapthings[i].args[6] = mapthings[i].angle;
if (sides[lines[j].sidenum[0]].toptexture)
P_WriteConstant(sides[lines[j].sidenum[0]].toptexture, &mapthings[i].stringargs[0]);
P_WriteDuplicateText(lines[j].stringargs[0], &mapthings[i].stringargs[0]);
break;
}
case 762: //PolyObject spawn point (crush)
@ -6633,8 +6658,8 @@ static void P_ConvertBinaryThingTypes(void)
mapthings[i].args[8] |= TMM_ALWAYSTHINK;
if (mapthings[i].type == 1110)
{
P_WriteConstant(sides[lines[j].sidenum[0]].toptexture, &mapthings[i].stringargs[0]);
P_WriteConstant(lines[j].backsector ? sides[lines[j].sidenum[1]].toptexture : MT_NULL, &mapthings[i].stringargs[1]);
P_WriteDuplicateText(lines[j].stringargs[0], &mapthings[i].stringargs[0]);
P_WriteDuplicateText(lines[j].stringargs[1], &mapthings[i].stringargs[1]);
}
break;
}
@ -6675,7 +6700,13 @@ static void P_ConvertBinaryThingTypes(void)
mapthings[i].args[0] = P_AproxDistance(lines[j].dx, lines[j].dy) >> FRACBITS;
mapthings[i].args[1] = sides[lines[j].sidenum[0]].textureoffset >> FRACBITS;
mapthings[i].args[2] = !!(lines[j].flags & ML_NOCLIMB);
P_WriteConstant(MT_ROCKCRUMBLE1 + (sides[lines[j].sidenum[0]].rowoffset >> FRACBITS), &mapthings[i].stringargs[0]);
INT32 id = (sides[lines[j].sidenum[0]].rowoffset >> FRACBITS);
// Rather than introduce deh_tables.h as a dependency for literally one
// conversion, we just... recreate the string expected to be produced.
if (id > 0 && id < 16)
P_WriteDuplicateText(va("MT_ROCKCRUMBLE%d", id+1), &mapthings[i].stringargs[0]);
else
P_WriteConstant(MT_ROCKCRUMBLE1 + id, &mapthings[i].stringargs[0], "Mapthing", i);
break;
}
case 1221: //Minecart saloon door
@ -6808,6 +6839,7 @@ static void P_ConvertBinaryLinedefFlags(void)
//For maps in binary format, converts setup of specials to UDMF format.
static void P_ConvertBinaryMap(void)
{
contextdrift = false;
P_ConvertBinaryLinedefTypes();
P_ConvertBinarySectorTypes();
P_ConvertBinaryThingTypes();

View file

@ -547,7 +547,6 @@ typedef struct line_s
size_t validcount; // if == validcount, already checked
polyobj_t *polyobj; // Belongs to a polyobject?
char *text; // a concatenation of all front and back texture names, for linedef specials that require a string.
INT16 callcount; // no. of calls left before triggering, for the "X calls" linedef specials, defaults to 0
} line_t;
@ -576,8 +575,6 @@ typedef struct
INT16 special; // the special of the linedef this side belongs to
INT16 repeatcnt; // # of times to repeat midtexture
char *text; // a concatenation of all top, bottom, and mid texture names, for linedef specials that require a string.
extracolormap_t *colormap_data; // storage for colormaps; not applied to sectors.
} side_t;