From 65e84978fa4bf86f6563367641c26ac6feba9fc0 Mon Sep 17 00:00:00 2001 From: lachwright Date: Sun, 26 Jan 2020 04:51:00 +0800 Subject: [PATCH] Don't cancel Knuckles' landing animation on rising surfaces --- src/p_user.c | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/p_user.c b/src/p_user.c index a5ccf467f..1fb5811f9 100644 --- a/src/p_user.c +++ b/src/p_user.c @@ -2380,6 +2380,8 @@ boolean P_PlayerHitFloor(player_t *player, boolean dorollstuff) } } } + else if (player->charability == CA_GLIDEANDCLIMB && (player->mo->state-states == S_PLAY_GLIDE_LANDING)) + ; else if (player->charability2 == CA2_GUNSLINGER && player->panim == PA_ABILITY2) ; else if (player->panim != PA_IDLE && player->panim != PA_WALK && player->panim != PA_RUN && player->panim != PA_DASH)