mirror of
https://git.do.srb2.org/STJr/SRB2.git
synced 2024-11-22 20:41:25 +00:00
Refactor and optimize translation caching
This commit is contained in:
parent
2aa9bb59ef
commit
655b48b52e
5 changed files with 97 additions and 85 deletions
|
@ -30,9 +30,6 @@
|
||||||
#include "lua_hud.h" // hud_running errors
|
#include "lua_hud.h" // hud_running errors
|
||||||
#include "lua_hook.h" // hook_cmd_running errors
|
#include "lua_hook.h" // hook_cmd_running errors
|
||||||
|
|
||||||
extern CV_PossibleValue_t Color_cons_t[];
|
|
||||||
extern UINT8 skincolor_modified[];
|
|
||||||
|
|
||||||
boolean LUA_CallAction(enum actionnum actionnum, mobj_t *actor);
|
boolean LUA_CallAction(enum actionnum actionnum, mobj_t *actor);
|
||||||
state_t *astate;
|
state_t *astate;
|
||||||
|
|
||||||
|
|
|
@ -9111,7 +9111,7 @@ static UINT16 M_SetupChoosePlayerDirect(INT32 choice)
|
||||||
{
|
{
|
||||||
INT32 skinnum, botskinnum;
|
INT32 skinnum, botskinnum;
|
||||||
UINT16 i;
|
UINT16 i;
|
||||||
UINT16 firstvalid = 65535, lastvalid = 65535;
|
INT32 firstvalid = INT32_MAX, lastvalid = INT32_MAX;
|
||||||
boolean allowed = false;
|
boolean allowed = false;
|
||||||
(void)choice;
|
(void)choice;
|
||||||
|
|
||||||
|
@ -9155,7 +9155,7 @@ static UINT16 M_SetupChoosePlayerDirect(INT32 choice)
|
||||||
}
|
}
|
||||||
|
|
||||||
// Handling order.
|
// Handling order.
|
||||||
if (firstvalid == 65535)
|
if (firstvalid == INT32_MAX)
|
||||||
firstvalid = i;
|
firstvalid = i;
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
|
@ -9518,7 +9518,7 @@ static void M_ChoosePlayer(INT32 choice)
|
||||||
UINT8 skinnum;
|
UINT8 skinnum;
|
||||||
|
|
||||||
// skip this if forcecharacter or no characters available
|
// skip this if forcecharacter or no characters available
|
||||||
if (choice == 65535)
|
if (choice == INT32_MAX)
|
||||||
{
|
{
|
||||||
skinnum = botskin = 0;
|
skinnum = botskin = 0;
|
||||||
botingame = false;
|
botingame = false;
|
||||||
|
|
151
src/r_draw.c
151
src/r_draw.c
|
@ -125,51 +125,53 @@ UINT32 nflatxshift, nflatyshift, nflatshiftup, nflatmask;
|
||||||
// TRANSLATION COLORMAP CODE
|
// TRANSLATION COLORMAP CODE
|
||||||
// =========================================================================
|
// =========================================================================
|
||||||
|
|
||||||
#define DEFAULT_TT_CACHE_INDEX MAXSKINS
|
|
||||||
#define BOSS_TT_CACHE_INDEX (MAXSKINS + 1)
|
|
||||||
#define METALSONIC_TT_CACHE_INDEX (MAXSKINS + 2)
|
|
||||||
#define ALLWHITE_TT_CACHE_INDEX (MAXSKINS + 3)
|
|
||||||
#define RAINBOW_TT_CACHE_INDEX (MAXSKINS + 4)
|
|
||||||
#define BLINK_TT_CACHE_INDEX (MAXSKINS + 5)
|
|
||||||
#define DASHMODE_TT_CACHE_INDEX (MAXSKINS + 6)
|
|
||||||
#define DEFAULT_STARTTRANSCOLOR 96
|
|
||||||
#define NUM_PALETTE_ENTRIES 256
|
#define NUM_PALETTE_ENTRIES 256
|
||||||
|
#define DEFAULT_STARTTRANSCOLOR 96
|
||||||
|
|
||||||
static UINT8 **translationtablecache[MAXSKINS + 7] = {NULL};
|
enum
|
||||||
UINT8 skincolor_modified[MAXSKINCOLORS];
|
|
||||||
|
|
||||||
static INT32 SkinToCacheIndex(INT32 skinnum)
|
|
||||||
{
|
{
|
||||||
switch (skinnum)
|
DEFAULT_TT_CACHE_INDEX,
|
||||||
|
BOSS_TT_CACHE_INDEX,
|
||||||
|
METALSONIC_TT_CACHE_INDEX,
|
||||||
|
ALLWHITE_TT_CACHE_INDEX,
|
||||||
|
RAINBOW_TT_CACHE_INDEX,
|
||||||
|
BLINK_TT_CACHE_INDEX,
|
||||||
|
DASHMODE_TT_CACHE_INDEX,
|
||||||
|
|
||||||
|
TT_CACHE_SIZE
|
||||||
|
};
|
||||||
|
|
||||||
|
static UINT8 **translationtablecache[TT_CACHE_SIZE] = {NULL};
|
||||||
|
static UINT8 **skintranslationcache[NUM_PALETTE_ENTRIES] = {NULL};
|
||||||
|
|
||||||
|
boolean skincolor_modified[MAXSKINCOLORS];
|
||||||
|
|
||||||
|
static INT32 TranslationToCacheIndex(INT32 translation)
|
||||||
|
{
|
||||||
|
switch (translation)
|
||||||
{
|
{
|
||||||
case TC_DEFAULT: return DEFAULT_TT_CACHE_INDEX;
|
|
||||||
case TC_BOSS: return BOSS_TT_CACHE_INDEX;
|
case TC_BOSS: return BOSS_TT_CACHE_INDEX;
|
||||||
case TC_METALSONIC: return METALSONIC_TT_CACHE_INDEX;
|
case TC_METALSONIC: return METALSONIC_TT_CACHE_INDEX;
|
||||||
case TC_ALLWHITE: return ALLWHITE_TT_CACHE_INDEX;
|
case TC_ALLWHITE: return ALLWHITE_TT_CACHE_INDEX;
|
||||||
case TC_RAINBOW: return RAINBOW_TT_CACHE_INDEX;
|
case TC_RAINBOW: return RAINBOW_TT_CACHE_INDEX;
|
||||||
case TC_BLINK: return BLINK_TT_CACHE_INDEX;
|
case TC_BLINK: return BLINK_TT_CACHE_INDEX;
|
||||||
case TC_DASHMODE: return DASHMODE_TT_CACHE_INDEX;
|
case TC_DASHMODE: return DASHMODE_TT_CACHE_INDEX;
|
||||||
default: break;
|
default: return DEFAULT_TT_CACHE_INDEX;
|
||||||
}
|
}
|
||||||
|
|
||||||
return skinnum;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
static INT32 CacheIndexToSkin(INT32 ttc)
|
static INT32 CacheIndexToTranslation(INT32 index)
|
||||||
{
|
{
|
||||||
switch (ttc)
|
switch (index)
|
||||||
{
|
{
|
||||||
case DEFAULT_TT_CACHE_INDEX: return TC_DEFAULT;
|
|
||||||
case BOSS_TT_CACHE_INDEX: return TC_BOSS;
|
case BOSS_TT_CACHE_INDEX: return TC_BOSS;
|
||||||
case METALSONIC_TT_CACHE_INDEX: return TC_METALSONIC;
|
case METALSONIC_TT_CACHE_INDEX: return TC_METALSONIC;
|
||||||
case ALLWHITE_TT_CACHE_INDEX: return TC_ALLWHITE;
|
case ALLWHITE_TT_CACHE_INDEX: return TC_ALLWHITE;
|
||||||
case RAINBOW_TT_CACHE_INDEX: return TC_RAINBOW;
|
case RAINBOW_TT_CACHE_INDEX: return TC_RAINBOW;
|
||||||
case BLINK_TT_CACHE_INDEX: return TC_BLINK;
|
case BLINK_TT_CACHE_INDEX: return TC_BLINK;
|
||||||
case DASHMODE_TT_CACHE_INDEX: return TC_DASHMODE;
|
case DASHMODE_TT_CACHE_INDEX: return TC_DASHMODE;
|
||||||
default: break;
|
default: return TC_DEFAULT;
|
||||||
}
|
}
|
||||||
|
|
||||||
return ttc;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
CV_PossibleValue_t Color_cons_t[MAXSKINCOLORS+1];
|
CV_PossibleValue_t Color_cons_t[MAXSKINCOLORS+1];
|
||||||
|
@ -398,18 +400,18 @@ static void R_RainbowColormap(UINT8 *dest_colormap, UINT16 skincolor)
|
||||||
RGBA_t color;
|
RGBA_t color;
|
||||||
UINT8 brightness;
|
UINT8 brightness;
|
||||||
INT32 j;
|
INT32 j;
|
||||||
UINT8 colorbrightnesses[16];
|
UINT8 colorbrightnesses[COLORRAMPSIZE];
|
||||||
UINT16 brightdif;
|
UINT16 brightdif;
|
||||||
INT32 temp;
|
INT32 temp;
|
||||||
|
|
||||||
// first generate the brightness of all the colours of that skincolour
|
// first generate the brightness of all the colours of that skincolour
|
||||||
for (i = 0; i < 16; i++)
|
for (i = 0; i < COLORRAMPSIZE; i++)
|
||||||
{
|
{
|
||||||
color = V_GetColor(skincolors[skincolor].ramp[i]);
|
color = V_GetColor(skincolors[skincolor].ramp[i]);
|
||||||
SETBRIGHTNESS(colorbrightnesses[i], color.s.red, color.s.green, color.s.blue);
|
SETBRIGHTNESS(colorbrightnesses[i], color.s.red, color.s.green, color.s.blue);
|
||||||
}
|
}
|
||||||
|
|
||||||
// next, for every colour in the palette, choose the transcolor that has the closest brightness
|
// next, for every colour in the palette, choose the translated colour that has the closest brightness
|
||||||
for (i = 0; i < NUM_PALETTE_ENTRIES; i++)
|
for (i = 0; i < NUM_PALETTE_ENTRIES; i++)
|
||||||
{
|
{
|
||||||
if (i == 0 || i == 31) // pure black and pure white don't change
|
if (i == 0 || i == 31) // pure black and pure white don't change
|
||||||
|
@ -420,7 +422,7 @@ static void R_RainbowColormap(UINT8 *dest_colormap, UINT16 skincolor)
|
||||||
color = V_GetColor(i);
|
color = V_GetColor(i);
|
||||||
SETBRIGHTNESS(brightness, color.s.red, color.s.green, color.s.blue);
|
SETBRIGHTNESS(brightness, color.s.red, color.s.green, color.s.blue);
|
||||||
brightdif = 256;
|
brightdif = 256;
|
||||||
for (j = 0; j < 16; j++)
|
for (j = 0; j < COLORRAMPSIZE; j++)
|
||||||
{
|
{
|
||||||
temp = abs((INT16)brightness - (INT16)colorbrightnesses[j]);
|
temp = abs((INT16)brightness - (INT16)colorbrightnesses[j]);
|
||||||
if (temp < brightdif)
|
if (temp < brightdif)
|
||||||
|
@ -437,27 +439,28 @@ static void R_RainbowColormap(UINT8 *dest_colormap, UINT16 skincolor)
|
||||||
/** \brief Generates a translation colormap.
|
/** \brief Generates a translation colormap.
|
||||||
|
|
||||||
\param dest_colormap colormap to populate
|
\param dest_colormap colormap to populate
|
||||||
\param skinnum skin number, or a translation mode
|
\param translation translation mode
|
||||||
\param color translation color
|
\param color translation color
|
||||||
|
\param starttranscolor starting point of the translation
|
||||||
|
|
||||||
\return void
|
\return void
|
||||||
*/
|
*/
|
||||||
static void R_GenerateTranslationColormap(UINT8 *dest_colormap, INT32 skinnum, UINT16 color)
|
static void R_GenerateTranslationColormap(UINT8 *dest_colormap, INT32 translation, UINT16 color, INT32 starttranscolor)
|
||||||
{
|
{
|
||||||
INT32 i, starttranscolor, skinramplength;
|
INT32 i, skinramplength;
|
||||||
|
|
||||||
// Handle a couple of simple special cases
|
// Handle a couple of simple special cases
|
||||||
if (skinnum < TC_DEFAULT)
|
if (translation < TC_DEFAULT)
|
||||||
{
|
{
|
||||||
switch (skinnum)
|
switch (translation)
|
||||||
{
|
{
|
||||||
case TC_ALLWHITE:
|
case TC_ALLWHITE:
|
||||||
memset(dest_colormap, 0, NUM_PALETTE_ENTRIES * sizeof(UINT8));
|
memset(dest_colormap, 0, NUM_PALETTE_ENTRIES * sizeof(UINT8));
|
||||||
return;
|
return;
|
||||||
case TC_RAINBOW:
|
case TC_RAINBOW:
|
||||||
if (color >= numskincolors)
|
if (color >= numskincolors)
|
||||||
I_Error("Invalid skin color #%hu.", (UINT16)color);
|
I_Error("Invalid skin color #%hu", (UINT16)color);
|
||||||
if (color != SKINCOLOR_NONE)
|
else if (color != SKINCOLOR_NONE)
|
||||||
{
|
{
|
||||||
R_RainbowColormap(dest_colormap, color);
|
R_RainbowColormap(dest_colormap, color);
|
||||||
return;
|
return;
|
||||||
|
@ -465,8 +468,8 @@ static void R_GenerateTranslationColormap(UINT8 *dest_colormap, INT32 skinnum, U
|
||||||
break;
|
break;
|
||||||
case TC_BLINK:
|
case TC_BLINK:
|
||||||
if (color >= numskincolors)
|
if (color >= numskincolors)
|
||||||
I_Error("Invalid skin color #%hu.", (UINT16)color);
|
I_Error("Invalid skin color #%hu", (UINT16)color);
|
||||||
if (color != SKINCOLOR_NONE)
|
else if (color != SKINCOLOR_NONE)
|
||||||
{
|
{
|
||||||
memset(dest_colormap, skincolors[color].ramp[3], NUM_PALETTE_ENTRIES * sizeof(UINT8));
|
memset(dest_colormap, skincolors[color].ramp[3], NUM_PALETTE_ENTRIES * sizeof(UINT8));
|
||||||
return;
|
return;
|
||||||
|
@ -480,26 +483,28 @@ static void R_GenerateTranslationColormap(UINT8 *dest_colormap, INT32 skinnum, U
|
||||||
dest_colormap[i] = (UINT8)i;
|
dest_colormap[i] = (UINT8)i;
|
||||||
|
|
||||||
// White!
|
// White!
|
||||||
if (skinnum == TC_BOSS)
|
if (translation == TC_BOSS)
|
||||||
{
|
{
|
||||||
UINT8 *originalColormap = R_GetTranslationColormap(TC_DEFAULT, (skincolornum_t)color, GTC_CACHE);
|
UINT8 *originalColormap = R_GetTranslationColormap(TC_DEFAULT, (skincolornum_t)color, GTC_CACHE);
|
||||||
for (i = 0; i < 16; i++)
|
if (starttranscolor >= NUM_PALETTE_ENTRIES)
|
||||||
|
I_Error("Invalid startcolor #%d", starttranscolor);
|
||||||
|
for (i = 0; i < COLORRAMPSIZE; i++)
|
||||||
{
|
{
|
||||||
dest_colormap[DEFAULT_STARTTRANSCOLOR + i] = originalColormap[DEFAULT_STARTTRANSCOLOR + i];
|
dest_colormap[starttranscolor + i] = originalColormap[starttranscolor + i];
|
||||||
dest_colormap[31-i] = i;
|
dest_colormap[31-i] = i;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else if (skinnum == TC_METALSONIC)
|
else if (translation == TC_METALSONIC)
|
||||||
{
|
{
|
||||||
for (i = 0; i < 6; i++)
|
for (i = 0; i < 6; i++)
|
||||||
{
|
{
|
||||||
dest_colormap[skincolors[SKINCOLOR_BLUE].ramp[12-i]] = skincolors[SKINCOLOR_BLUE].ramp[i];
|
dest_colormap[skincolors[SKINCOLOR_BLUE].ramp[12-i]] = skincolors[SKINCOLOR_BLUE].ramp[i];
|
||||||
}
|
}
|
||||||
dest_colormap[159] = dest_colormap[253] = dest_colormap[254] = 0;
|
dest_colormap[159] = dest_colormap[253] = dest_colormap[254] = 0;
|
||||||
for (i = 0; i < 16; i++)
|
for (i = 0; i < COLORRAMPSIZE; i++)
|
||||||
dest_colormap[96+i] = dest_colormap[skincolors[SKINCOLOR_COBALT].ramp[i]];
|
dest_colormap[96+i] = dest_colormap[skincolors[SKINCOLOR_COBALT].ramp[i]];
|
||||||
}
|
}
|
||||||
else if (skinnum == TC_DASHMODE) // This is a long one, because MotorRoach basically hand-picked the indices
|
else if (translation == TC_DASHMODE) // This is a long one, because MotorRoach basically hand-picked the indices
|
||||||
{
|
{
|
||||||
// greens -> ketchups
|
// greens -> ketchups
|
||||||
dest_colormap[96] = dest_colormap[97] = 48;
|
dest_colormap[96] = dest_colormap[97] = 48;
|
||||||
|
@ -543,26 +548,21 @@ static void R_GenerateTranslationColormap(UINT8 *dest_colormap, INT32 skinnum, U
|
||||||
}
|
}
|
||||||
|
|
||||||
if (color >= numskincolors)
|
if (color >= numskincolors)
|
||||||
I_Error("Invalid skin color #%hu.", (UINT16)color);
|
I_Error("Invalid skin color #%hu", (UINT16)color);
|
||||||
|
|
||||||
if (skinnum < 0 && skinnum > TC_DEFAULT)
|
|
||||||
I_Error("Invalid translation colormap index %d.", skinnum);
|
|
||||||
|
|
||||||
starttranscolor = (skinnum != TC_DEFAULT) ? skins[skinnum]->starttranscolor : DEFAULT_STARTTRANSCOLOR;
|
|
||||||
|
|
||||||
if (starttranscolor >= NUM_PALETTE_ENTRIES)
|
if (starttranscolor >= NUM_PALETTE_ENTRIES)
|
||||||
I_Error("Invalid startcolor #%d.", starttranscolor);
|
I_Error("Invalid startcolor #%d", starttranscolor);
|
||||||
|
|
||||||
// Fill in the entries of the palette that are fixed
|
// Fill in the entries of the palette that are fixed
|
||||||
for (i = 0; i < starttranscolor; i++)
|
for (i = 0; i < starttranscolor; i++)
|
||||||
dest_colormap[i] = (UINT8)i;
|
dest_colormap[i] = (UINT8)i;
|
||||||
|
|
||||||
i = starttranscolor + 16;
|
i = starttranscolor + COLORRAMPSIZE;
|
||||||
if (i < NUM_PALETTE_ENTRIES)
|
if (i < NUM_PALETTE_ENTRIES)
|
||||||
{
|
{
|
||||||
for (i = (UINT8)i; i < NUM_PALETTE_ENTRIES; i++)
|
for (i = (UINT8)i; i < NUM_PALETTE_ENTRIES; i++)
|
||||||
dest_colormap[i] = (UINT8)i;
|
dest_colormap[i] = (UINT8)i;
|
||||||
skinramplength = 16;
|
skinramplength = COLORRAMPSIZE;
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
skinramplength = i - NUM_PALETTE_ENTRIES; // shouldn't this be NUM_PALETTE_ENTRIES - starttranscolor?
|
skinramplength = i - NUM_PALETTE_ENTRIES; // shouldn't this be NUM_PALETTE_ENTRIES - starttranscolor?
|
||||||
|
@ -575,7 +575,7 @@ static void R_GenerateTranslationColormap(UINT8 *dest_colormap, INT32 skinnum, U
|
||||||
|
|
||||||
/** \brief Retrieves a translation colormap from the cache.
|
/** \brief Retrieves a translation colormap from the cache.
|
||||||
|
|
||||||
\param skinnum number of skin, TC_DEFAULT or TC_BOSS
|
\param skinnum number of skin, or translation modes
|
||||||
\param color translation color
|
\param color translation color
|
||||||
\param flags set GTC_CACHE to use the cache
|
\param flags set GTC_CACHE to use the cache
|
||||||
|
|
||||||
|
@ -583,25 +583,47 @@ static void R_GenerateTranslationColormap(UINT8 *dest_colormap, INT32 skinnum, U
|
||||||
*/
|
*/
|
||||||
UINT8* R_GetTranslationColormap(INT32 skinnum, skincolornum_t color, UINT8 flags)
|
UINT8* R_GetTranslationColormap(INT32 skinnum, skincolornum_t color, UINT8 flags)
|
||||||
{
|
{
|
||||||
UINT8* ret;
|
UINT8 ***cache = NULL;
|
||||||
INT32 skintableindex = SkinToCacheIndex(skinnum); // Adjust if we want the default colormap
|
INT32 index, starttranscolor;
|
||||||
INT32 i;
|
UINT8 *ret;
|
||||||
|
|
||||||
|
// Adjust if we want the default colormap
|
||||||
|
if (skinnum >= numskins)
|
||||||
|
I_Error("Invalid skin number %d", skinnum);
|
||||||
|
else if (skinnum >= 0)
|
||||||
|
{
|
||||||
|
cache = skintranslationcache;
|
||||||
|
starttranscolor = index = skins[skinnum]->starttranscolor;
|
||||||
|
}
|
||||||
|
else if (skinnum <= TC_DEFAULT)
|
||||||
|
{
|
||||||
|
cache = translationtablecache;
|
||||||
|
starttranscolor = DEFAULT_STARTTRANSCOLOR;
|
||||||
|
index = TranslationToCacheIndex(skinnum);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
I_Error("Invalid translation %d", skinnum);
|
||||||
|
|
||||||
if (flags & GTC_CACHE)
|
if (flags & GTC_CACHE)
|
||||||
{
|
{
|
||||||
// Allocate table for skin if necessary
|
// Allocate table for skin if necessary
|
||||||
if (!translationtablecache[skintableindex])
|
if (!cache[index])
|
||||||
translationtablecache[skintableindex] = Z_Calloc(MAXSKINCOLORS * sizeof(UINT8**), PU_STATIC, NULL);
|
cache[index] = Z_Calloc(MAXSKINCOLORS * sizeof(UINT8**), PU_STATIC, NULL);
|
||||||
|
|
||||||
// Get colormap
|
// Get colormap
|
||||||
ret = translationtablecache[skintableindex][color];
|
ret = cache[index][color];
|
||||||
|
|
||||||
// Rebuild the cache if necessary
|
// Rebuild the cache if necessary
|
||||||
if (skincolor_modified[color])
|
if (skincolor_modified[color])
|
||||||
{
|
{
|
||||||
for (i = 0; i < (INT32)(sizeof(translationtablecache) / sizeof(translationtablecache[0])); i++)
|
INT32 i;
|
||||||
|
|
||||||
|
for (i = 0; i < TT_CACHE_SIZE; i++)
|
||||||
if (translationtablecache[i] && translationtablecache[i][color])
|
if (translationtablecache[i] && translationtablecache[i][color])
|
||||||
R_GenerateTranslationColormap(translationtablecache[i][color], CacheIndexToSkin(i), color);
|
R_GenerateTranslationColormap(translationtablecache[i][color], CacheIndexToTranslation(i), color, starttranscolor);
|
||||||
|
for (i = 0; i < NUM_PALETTE_ENTRIES; i++)
|
||||||
|
if (skintranslationcache[i] && skintranslationcache[i][color])
|
||||||
|
R_GenerateTranslationColormap(skintranslationcache[i][color], 0, color, i);
|
||||||
|
|
||||||
skincolor_modified[color] = false;
|
skincolor_modified[color] = false;
|
||||||
}
|
}
|
||||||
|
@ -612,11 +634,11 @@ UINT8* R_GetTranslationColormap(INT32 skinnum, skincolornum_t color, UINT8 flags
|
||||||
if (!ret)
|
if (!ret)
|
||||||
{
|
{
|
||||||
ret = Z_MallocAlign(NUM_PALETTE_ENTRIES, (flags & GTC_CACHE) ? PU_LEVEL : PU_STATIC, NULL, 8);
|
ret = Z_MallocAlign(NUM_PALETTE_ENTRIES, (flags & GTC_CACHE) ? PU_LEVEL : PU_STATIC, NULL, 8);
|
||||||
R_GenerateTranslationColormap(ret, skinnum, color);
|
R_GenerateTranslationColormap(ret, skinnum, color, starttranscolor);
|
||||||
|
|
||||||
// Cache the colormap if desired
|
// Cache the colormap if desired
|
||||||
if (flags & GTC_CACHE)
|
if (flags & GTC_CACHE)
|
||||||
translationtablecache[skintableindex][color] = ret;
|
cache[index][color] = ret;
|
||||||
}
|
}
|
||||||
|
|
||||||
return ret;
|
return ret;
|
||||||
|
@ -634,9 +656,12 @@ void R_FlushTranslationColormapCache(void)
|
||||||
{
|
{
|
||||||
INT32 i;
|
INT32 i;
|
||||||
|
|
||||||
for (i = 0; i < (INT32)(sizeof(translationtablecache) / sizeof(translationtablecache[0])); i++)
|
for (i = 0; i < TT_CACHE_SIZE; i++)
|
||||||
if (translationtablecache[i])
|
if (translationtablecache[i])
|
||||||
memset(translationtablecache[i], 0, MAXSKINCOLORS * sizeof(UINT8**));
|
memset(translationtablecache[i], 0, MAXSKINCOLORS * sizeof(UINT8**));
|
||||||
|
for (i = 0; i < NUM_PALETTE_ENTRIES; i++)
|
||||||
|
if (skintranslationcache[i])
|
||||||
|
memset(skintranslationcache[i], 0, MAXSKINCOLORS * sizeof(UINT8**));
|
||||||
}
|
}
|
||||||
|
|
||||||
UINT16 R_GetColorByName(const char *name)
|
UINT16 R_GetColorByName(const char *name)
|
||||||
|
|
|
@ -147,7 +147,7 @@ UINT8 *R_GetBlendTable(int style, INT32 alphalevel);
|
||||||
boolean R_BlendLevelVisible(INT32 blendmode, INT32 alphalevel);
|
boolean R_BlendLevelVisible(INT32 blendmode, INT32 alphalevel);
|
||||||
|
|
||||||
// Color ramp modification should force a recache
|
// Color ramp modification should force a recache
|
||||||
extern UINT8 skincolor_modified[];
|
extern boolean skincolor_modified[];
|
||||||
|
|
||||||
void R_InitViewBuffer(INT32 width, INT32 height);
|
void R_InitViewBuffer(INT32 width, INT32 height);
|
||||||
void R_InitViewBorder(void);
|
void R_InitViewBorder(void);
|
||||||
|
|
|
@ -128,8 +128,6 @@ static patch_t *gotrflag;
|
||||||
static patch_t *gotbflag;
|
static patch_t *gotbflag;
|
||||||
static patch_t *fnshico;
|
static patch_t *fnshico;
|
||||||
|
|
||||||
static boolean facefreed[MAXPLAYERS];
|
|
||||||
|
|
||||||
hudinfo_t hudinfo[NUMHUDITEMS] =
|
hudinfo_t hudinfo[NUMHUDITEMS] =
|
||||||
{
|
{
|
||||||
{ 16, 176, V_SNAPTOLEFT|V_SNAPTOBOTTOM}, // HUD_LIVES
|
{ 16, 176, V_SNAPTOLEFT|V_SNAPTOBOTTOM}, // HUD_LIVES
|
||||||
|
@ -361,16 +359,13 @@ void ST_LoadFaceGraphics(INT32 skinnum)
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
faceprefix[skinnum] = superprefix[skinnum] = W_CachePatchName("MISSING", PU_HUDGFX); // ditto
|
faceprefix[skinnum] = superprefix[skinnum] = W_CachePatchName("MISSING", PU_HUDGFX); // ditto
|
||||||
facefreed[skinnum] = false;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void ST_ReloadSkinFaceGraphics(void)
|
void ST_ReloadSkinFaceGraphics(void)
|
||||||
{
|
{
|
||||||
INT32 i;
|
INT32 i;
|
||||||
|
|
||||||
if (faceprefix)
|
|
||||||
Z_Free(faceprefix);
|
Z_Free(faceprefix);
|
||||||
if (superprefix)
|
|
||||||
Z_Free(superprefix);
|
Z_Free(superprefix);
|
||||||
|
|
||||||
if (!numskins)
|
if (!numskins)
|
||||||
|
@ -421,11 +416,6 @@ lumpnum_t st_borderpatchnum;
|
||||||
|
|
||||||
void ST_Init(void)
|
void ST_Init(void)
|
||||||
{
|
{
|
||||||
INT32 i;
|
|
||||||
|
|
||||||
for (i = 0; i < MAXPLAYERS; i++)
|
|
||||||
facefreed[i] = true;
|
|
||||||
|
|
||||||
if (dedicated)
|
if (dedicated)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
|
|
Loading…
Reference in a new issue