diff --git a/src/p_inter.c b/src/p_inter.c index bfdec3e23..baf5c175b 100644 --- a/src/p_inter.c +++ b/src/p_inter.c @@ -3582,7 +3582,7 @@ boolean P_DamageMobj(mobj_t *target, mobj_t *inflictor, mobj_t *source, INT32 da else if (LUAh_MobjDamage(target, inflictor, source, damage, damagetype)) return true; #endif - else if (player->powers[pw_shield] || player->bot) //If One-Hit Shield + else if (player->powers[pw_shield] || player->bot && !ultimatemode) //If One-Hit Shield { P_ShieldDamage(player, inflictor, source, damage, damagetype); damage = 0;