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https://git.do.srb2.org/STJr/SRB2.git
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More refactoring
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parent
e73f33a677
commit
62db9f17d2
4 changed files with 81 additions and 113 deletions
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@ -778,9 +778,6 @@ Rloadflats (INT32 i, INT32 w)
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UINT16 j, numlumps = 0;
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UINT16 texstart = 0, texend = 0;
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UINT32 *list = NULL;
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#ifndef NO_PNG_LUMPS
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UINT8 header[PNG_HEADER_SIZE];
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#endif
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// Get every lump inside the Flats/ folder
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if (W_FileHasFolders(wadfiles[w]))
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@ -802,7 +799,7 @@ Rloadflats (INT32 i, INT32 w)
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for (j = 0; j < numlumps; j++)
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{
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UINT16 wadnum = list ? WADFILENUM(list[j]) : (UINT16)w;
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lumpnum_t lumpnum = list ? LUMPNUM(list[j]) : (texstart + j);
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UINT16 lumpnum = list ? LUMPNUM(list[j]) : (texstart + j);
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size_t lumplength = W_LumpLengthPwad(wadnum, lumpnum);
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size_t flatsize = R_GetFlatSize(lumplength);
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@ -810,6 +807,8 @@ Rloadflats (INT32 i, INT32 w)
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INT16 width = flatsize, height = flatsize;
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#ifndef NO_PNG_LUMPS
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UINT8 header[PNG_HEADER_SIZE];
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W_ReadLumpHeaderPwad(wadnum, lumpnum, header, sizeof header, 0);
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if (Picture_IsLumpPNG(header, lumplength))
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@ -885,44 +884,15 @@ Rloadtextures (INT32 i, INT32 w)
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for (j = 0; j < numlumps; j++)
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{
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UINT16 wadnum = list ? WADFILENUM(list[j]) : (UINT16)w;
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lumpnum_t lumpnum = list ? LUMPNUM(list[j]) : (texstart + j);
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softwarepatch_t patchlump;
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#ifndef NO_PNG_LUMPS
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size_t lumplength;
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#endif
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W_ReadLumpHeaderPwad(wadnum, lumpnum, &patchlump, PNG_HEADER_SIZE, 0);
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#ifndef NO_PNG_LUMPS
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lumplength = W_LumpLengthPwad(wadnum, lumpnum);
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#endif
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UINT16 lumpnum = list ? LUMPNUM(list[j]) : (texstart + j);
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INT16 width = 0, height = 0;
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#ifndef NO_PNG_LUMPS
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if (Picture_IsLumpPNG((UINT8 *)&patchlump, lumplength))
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{
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INT32 texw, texh;
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UINT8 *png = W_CacheLumpNumPwad(wadnum, lumpnum, PU_CACHE);
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if (Picture_PNGDimensions(png, &texw, &texh, NULL, NULL, lumplength))
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{
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width = (INT16)width;
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height = (INT16)height;
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}
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else
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if (!W_ReadPatchHeaderPwad(wadnum, lumpnum, &width, &height, NULL, NULL))
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{
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width = 1;
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height = 1;
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}
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Z_Free(png);
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}
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else
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#endif
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{
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width = SHORT(patchlump.width);
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height = SHORT(patchlump.height);
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}
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// printf("\"%s\" (wad: %u, lump: %u) is a single patch, dimensions %d x %d\n",W_CheckNameForNumPwad(wadnum,lumpnum),wadnum,lumpnum,width,height);
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@ -256,7 +256,6 @@ boolean R_AddSingleSpriteDef(const char *sprname, spritedef_t *spritedef, UINT16
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UINT8 frame;
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UINT8 rotation;
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lumpinfo_t *lumpinfo;
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softwarepatch_t patch;
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UINT16 numadded = 0;
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memset(sprtemp,0xFF, sizeof (sprtemp));
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@ -284,11 +283,8 @@ boolean R_AddSingleSpriteDef(const char *sprname, spritedef_t *spritedef, UINT16
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{
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if (memcmp(lumpinfo[l].name,sprname,4)==0)
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{
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INT32 width, height;
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INT16 width, height;
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INT16 topoffset, leftoffset;
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#ifndef NO_PNG_LUMPS
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boolean isPNG = false;
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#endif
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frame = R_Char2Frame(lumpinfo[l].name[4]);
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rotation = R_Char2Rotation(lumpinfo[l].name[5]);
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@ -303,38 +299,12 @@ boolean R_AddSingleSpriteDef(const char *sprname, spritedef_t *spritedef, UINT16
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if (W_LumpLengthPwad(wadnum,l)<=8)
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continue;
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// Get the patch's dimensions only
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if (!W_ReadPatchHeaderPwad(wadnum, l, &width, &height, &topoffset, &leftoffset))
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continue;
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// store sprite info in lookup tables
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//FIXME : numspritelumps do not duplicate sprite replacements
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#ifndef NO_PNG_LUMPS
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{
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UINT8 *png = W_CacheLumpNumPwad(wadnum, l, PU_STATIC);
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size_t len = W_LumpLengthPwad(wadnum, l);
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if (Picture_IsLumpPNG(png, len))
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{
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if (!Picture_PNGDimensions(png, &width, &height, &topoffset, &leftoffset, len))
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{
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Z_Free(png);
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continue;
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}
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isPNG = true;
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}
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Z_Free(png);
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}
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if (!isPNG)
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#endif
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{
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W_ReadLumpHeaderPwad(wadnum, l, &patch, sizeof(INT16) * 4, 0);
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width = (INT32)(SHORT(patch.width));
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height = (INT32)(SHORT(patch.height));
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topoffset = (INT16)(SHORT(patch.topoffset));
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leftoffset = (INT16)(SHORT(patch.leftoffset));
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}
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spritecachedinfo[numspritelumps].width = width<<FRACBITS;
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spritecachedinfo[numspritelumps].offset = leftoffset<<FRACBITS;
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spritecachedinfo[numspritelumps].topoffset = topoffset<<FRACBITS;
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106
src/w_wad.c
106
src/w_wad.c
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@ -1836,10 +1836,6 @@ size_t W_ReadLumpHeaderPwad(UINT16 wad, UINT16 lump, void *dest, size_t size, si
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bytesread = fread(dest, 1, size, handle);
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if (wadfiles[wad]->type == RET_FOLDER)
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fclose(handle);
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#ifdef NO_PNG_LUMPS
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if (Picture_IsLumpPNG((UINT8 *)dest, bytesread))
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Picture_ThrowPNGError(l->fullname, wadfiles[wad]->filename);
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#endif
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return bytesread;
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case CM_LZF: // Is it LZF compressed? Used by ZWADs.
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{
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@ -1875,10 +1871,6 @@ size_t W_ReadLumpHeaderPwad(UINT16 wad, UINT16 lump, void *dest, size_t size, si
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M_Memcpy(dest, decData + offset, size);
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Z_Free(rawData);
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Z_Free(decData);
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#ifdef NO_PNG_LUMPS
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if (Picture_IsLumpPNG((UINT8 *)dest, size))
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Picture_ThrowPNGError(l->fullname, wadfiles[wad]->filename);
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#endif
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return size;
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#else
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//I_Error("ZWAD files not supported on this platform.");
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@ -1938,10 +1930,6 @@ size_t W_ReadLumpHeaderPwad(UINT16 wad, UINT16 lump, void *dest, size_t size, si
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Z_Free(rawData);
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Z_Free(decData);
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#ifdef NO_PNG_LUMPS
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if (Picture_IsLumpPNG((UINT8 *)dest, size))
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Picture_ThrowPNGError(l->fullname, wadfiles[wad]->filename);
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#endif
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return size;
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}
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#endif
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@ -2097,18 +2085,10 @@ void *W_CacheLumpName(const char *name, INT32 tag)
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// CACHING OF GRAPHIC PATCH RESOURCES
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// ==========================================================================
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// Graphic 'patches' are loaded, and if necessary, converted into the format
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// the most useful for the current rendermode. For software renderer, the
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// graphic patches are kept as is. For the hardware renderer, graphic patches
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// are 'unpacked', and are kept into the cache in that unpacked format, and
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// the heap memory cache then acts as a 'level 2' cache just after the
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// graphics card memory.
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//
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// Cache a patch into heap memory, convert the patch format as necessary
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//
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void *W_CacheSoftwarePatchNumPwad(UINT16 wad, UINT16 lump, INT32 tag)
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static void *W_GetPatchPwad(UINT16 wad, UINT16 lump, INT32 tag)
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{
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lumpcache_t *lumpcache = NULL;
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@ -2126,15 +2106,19 @@ void *W_CacheSoftwarePatchNumPwad(UINT16 wad, UINT16 lump, INT32 tag)
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W_ReadLumpHeaderPwad(wad, lump, lumpdata, 0, 0);
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ptr = lumpdata;
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#ifndef NO_PNG_LUMPS
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if (Picture_IsLumpPNG((UINT8 *)lumpdata, len))
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{
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#ifndef NO_PNG_LUMPS
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ptr = Picture_PNGConvert((UINT8 *)lumpdata, PICFMT_PATCH, NULL, NULL, NULL, NULL, len, &len, 0);
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Z_ChangeTag(ptr, tag);
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Z_SetUser(ptr, &lumpcache[lump]);
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Z_Free(lumpdata);
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return lumpcache[lump];
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}
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#else
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Picture_ThrowPNGError(W_CheckNameForNumPwad(wad, lump), wadfiles[wad]->filename);
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return NULL;
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#endif
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}
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dest = Patch_CreateFromDoomPatch(ptr);
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Z_Free(ptr);
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@ -2148,30 +2132,19 @@ void *W_CacheSoftwarePatchNumPwad(UINT16 wad, UINT16 lump, INT32 tag)
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return lumpcache[lump];
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}
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void *W_CacheSoftwarePatchNum(lumpnum_t lumpnum, INT32 tag)
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{
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return W_CacheSoftwarePatchNumPwad(WADFILENUM(lumpnum),LUMPNUM(lumpnum),tag);
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}
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void *W_CachePatchNumPwad(UINT16 wad, UINT16 lump, INT32 tag)
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{
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patch_t *patch;
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if (!TestValidLump(wad, lump))
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return NULL;
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patch = W_CacheSoftwarePatchNumPwad(wad, lump, tag);
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#ifdef HWRENDER
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// Software-only compile cache the data without conversion
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if (rendermode == render_soft || rendermode == render_none)
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#endif
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return (void *)patch;
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patch_t *patch = W_GetPatchPwad(wad, lump, tag);
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#ifdef HWRENDER
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if (rendermode == render_opengl)
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Patch_CreateGL(patch);
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return (void *)patch;
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#endif
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return (void *)patch;
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}
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void *W_CachePatchNum(lumpnum_t lumpnum, INT32 tag)
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@ -2187,6 +2160,63 @@ void *W_GetCachedPatchNumPwad(UINT16 wad, UINT16 lump)
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return wadfiles[wad]->patchcache[lump];
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}
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boolean W_ReadPatchHeaderPwad(UINT16 wadnum, UINT16 lumpnum, INT16 *width, INT16 *height, INT16 *topoffset, INT16 *leftoffset)
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{
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UINT8 header[PNG_HEADER_SIZE];
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if (!TestValidLump(wadnum, lumpnum))
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return false;
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W_ReadLumpHeaderPwad(wadnum, lumpnum, header, sizeof header, 0);
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size_t len = W_LumpLengthPwad(wadnum, lumpnum);
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if (Picture_IsLumpPNG(header, len))
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{
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#ifndef NO_PNG_LUMPS
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UINT8 *png = W_CacheLumpNumPwad(wadnum, lumpnum, PU_CACHE);
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INT32 pwidth = 0, pheight = 0;
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if (!Picture_PNGDimensions(png, &pwidth, &pheight, topoffset, leftoffset, len))
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{
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Z_Free(png);
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return false;
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}
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*width = (INT16)pwidth;
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*height = (INT16)pheight;
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Z_Free(png);
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return true;
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#else
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Picture_ThrowPNGError(W_CheckNameForNumPwad(wadnum, lumpnum), wadfiles[wadnum]->filename);
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return false;
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#endif
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}
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softwarepatch_t patch;
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if (!W_ReadLumpHeaderPwad(wadnum, lumpnum, &patch, sizeof(INT16) * 4, 0))
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return false;
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*width = SHORT(patch.width);
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*height = SHORT(patch.height);
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if (topoffset)
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*topoffset = SHORT(patch.topoffset);
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if (leftoffset)
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*leftoffset = SHORT(patch.leftoffset);
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return true;
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}
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boolean W_ReadPatchHeader(lumpnum_t lumpnum, INT16 *width, INT16 *height, INT16 *topoffset, INT16 *leftoffset)
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{
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return W_ReadPatchHeaderPwad(WADFILENUM(lumpnum), LUMPNUM(lumpnum), width, height, topoffset, leftoffset);
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}
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void W_UnlockCachedPatch(void *patch)
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{
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if (!patch)
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@ -225,10 +225,8 @@ void *W_CachePatchNumPwad(UINT16 wad, UINT16 lump, INT32 tag);
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void *W_CachePatchNum(lumpnum_t lumpnum, INT32 tag);
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void *W_GetCachedPatchNumPwad(UINT16 wad, UINT16 lump);
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// Returns a Software patch.
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// Performs any necessary conversions from PNG images.
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void *W_CacheSoftwarePatchNumPwad(UINT16 wad, UINT16 lump, INT32 tag);
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void *W_CacheSoftwarePatchNum(lumpnum_t lumpnum, INT32 tag);
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boolean W_ReadPatchHeaderPwad(UINT16 wadnum, UINT16 lumpnum, INT16 *width, INT16 *height, INT16 *topoffset, INT16 *leftoffset);
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boolean W_ReadPatchHeader(lumpnum_t lumpnum, INT16 *width, INT16 *height, INT16 *topoffset, INT16 *leftoffset);
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void W_UnlockCachedPatch(void *patch);
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