From 6286fc8b05909e332dac676de5c7fe01d33266c0 Mon Sep 17 00:00:00 2001 From: katsy Date: Wed, 26 May 2021 02:37:46 -0400 Subject: [PATCH] add sliding flag to spinheight conditions --- src/p_user.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/p_user.c b/src/p_user.c index 45867ee5b..9cb00967a 100644 --- a/src/p_user.c +++ b/src/p_user.c @@ -12979,7 +12979,7 @@ boolean P_PlayerCanEnterSpinGaps(player_t *player) // returns true if the player should use their skin's spinheight instead of their skin's height boolean P_PlayerShouldUseSpinHeight(player_t *player) { - return ((player->pflags & (PF_SPINNING|PF_GLIDING)) + return ((player->pflags & (PF_SPINNING|PF_SLIDING|PF_GLIDING)) || (player->mo->state == &states[player->mo->info->painstate]) || (player->panim == PA_ROLL) || ((player->powers[pw_tailsfly] || (player->charability == CA_FLY && player->mo->state-states == S_PLAY_FLY_TIRED))