Add I_GetSysName to dedicated build

This commit is contained in:
Hanicef 2024-02-13 23:09:52 +01:00
parent 27cf39dd54
commit 6218f85658

View file

@ -1522,6 +1522,50 @@ size_t I_GetRandomBytes(char *destination, size_t count)
void I_RegisterSysCommands(void){}
char const *I_GetSysName(void)
{
// reference: https://sourceforge.net/p/predef/wiki/OperatingSystems/
#if defined(_WIN32) || defined(__CYGWIN__)
return "Windows";
#elif defined(__APPLE__)
return "Mac OS";
#elif defined(__linux__)
return "Linux";
#elif defined(__FreeBSD__)
return "FreeBSD";
#elif defined(__OpenBSD__)
return "OpenBSD";
#elif defined(__NetBSD__)
return "NetBSD";
#elif defined(__DragonFly__)
return "DragonFly BSD";
#elif defined(__gnu_hurd__)
return "GNU Hurd"; // for anyone mental enough to set up an SRB2 server on GNU Hurd
#elif defined(__hpux)
return "HP-UX";
#elif defined(EPLAN9)
return "Plan 9";
#elif defined(__HAIKU__)
return "Haiku";
#elif defined(__BEOS__)
return "BeOS";
#elif defined(__minix)
return "Minix";
#elif defined(__sun)
#if defined(__SVR4) || defined(__srv4__)
return "Solaris"; // this would be so cursed...
#else
return "SunOS";
#endif
#elif defined(_AIX)
return "AIX";
#elif defined(__SYLLABLE__)
return "SyllableOS"; // RIP SyllableOS, i still miss you ;-;
#else
return "Unknown";
#endif
}
void I_GetCursorPosition(INT32 *x, INT32 *y)
{
(void)x;