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Merge branch 'mpss-extratime' into 'next'
Make Extra Time powerup work in old-style special stages See merge request STJr/SRB2!2292
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commit
620f1e55aa
1 changed files with 3 additions and 2 deletions
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@ -1365,7 +1365,8 @@ void P_TouchSpecialThing(mobj_t *special, mobj_t *toucher, boolean heightcheck)
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}
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}
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break;
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break;
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case MT_NIGHTSEXTRATIME:
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case MT_NIGHTSEXTRATIME:
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if ((player->bot && player->bot != BOT_MPAI) || !(player->powers[pw_carry] == CR_NIGHTSMODE))
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boolean eligible = player->powers[pw_carry] == CR_NIGHTSMODE || (G_IsSpecialStage(gamemap) && !(maptol & TOL_NIGHTS));
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if ((player->bot && player->bot != BOT_MPAI) || !eligible)
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return;
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return;
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if (!G_IsSpecialStage(gamemap))
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if (!G_IsSpecialStage(gamemap))
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{
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{
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@ -1377,7 +1378,7 @@ void P_TouchSpecialThing(mobj_t *special, mobj_t *toucher, boolean heightcheck)
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else
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else
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{
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{
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for (i = 0; i < MAXPLAYERS; i++)
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for (i = 0; i < MAXPLAYERS; i++)
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if (playeringame[i] && players[i].powers[pw_carry] == CR_NIGHTSMODE)
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if (playeringame[i] && eligible)
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{
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{
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players[i].nightstime += special->info->speed;
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players[i].nightstime += special->info->speed;
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players[i].startedtime += special->info->speed;
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players[i].startedtime += special->info->speed;
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