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Backported clipping fix for FF_REVERSEPLATFORM collision.
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@ -2018,7 +2018,8 @@ static void P_AdjustMobjFloorZ_FFloors(mobj_t *mo, sector_t *sector, UINT8 motyp
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mo->floorz = topheight;
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}
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if (bottomheight < mo->ceilingz && abs(delta1) >= abs(delta2)
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&& !(rover->flags & FF_PLATFORM))
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&& !(rover->flags & FF_PLATFORM)
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&& ((mo->momz > 0) || (!(rover->flags & FF_REVERSEPLATFORM)))) // Only clip for FOFs that are intangible from the top if you're coming from below
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{
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mo->ceilingz = bottomheight;
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}
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