diff --git a/src/m_vector.c b/src/m_vector.c index 3132a869d..1b04f8ae1 100644 --- a/src/m_vector.c +++ b/src/m_vector.c @@ -21,6 +21,32 @@ void DVector3_Load(dvector3_t *vec, double x, double y, double z) vec->z = z; } +void DVector3_Copy(dvector3_t *a_o, const dvector3_t *a_i) +{ + memcpy(a_o, a_i, sizeof(dvector3_t)); +} + +void DVector3_Add(const dvector3_t *a_i, const dvector3_t *a_c, dvector3_t *a_o) +{ + a_o->x = a_i->x + a_c->x; + a_o->y = a_i->y + a_c->y; + a_o->z = a_i->z + a_c->z; +} + +void DVector3_Subtract(const dvector3_t *a_i, const dvector3_t *a_c, dvector3_t *a_o) +{ + a_o->x = a_i->x - a_c->x; + a_o->y = a_i->y - a_c->y; + a_o->z = a_i->z - a_c->z; +} + +void DVector3_Multiply(const dvector3_t *a_i, double a_c, dvector3_t *a_o) +{ + a_o->x = a_i->x * a_c; + a_o->y = a_i->y * a_c; + a_o->z = a_i->z * a_c; +} + double DVector3_Magnitude(const dvector3_t *a_normal) { double xs = a_normal->x * a_normal->x; diff --git a/src/m_vector.h b/src/m_vector.h index 55669be03..1395744f2 100644 --- a/src/m_vector.h +++ b/src/m_vector.h @@ -19,6 +19,10 @@ typedef struct } dvector3_t; void DVector3_Load(dvector3_t *vec, double x, double y, double z); +void DVector3_Copy(dvector3_t *a_o, const dvector3_t *a_i); +void DVector3_Add(const dvector3_t *a_i, const dvector3_t *a_c, dvector3_t *a_o); +void DVector3_Subtract(const dvector3_t *a_i, const dvector3_t *a_c, dvector3_t *a_o); +void DVector3_Multiply(const dvector3_t *a_i, double a_c, dvector3_t *a_o); double DVector3_Magnitude(const dvector3_t *a_normal); double DVector3_Normalize(dvector3_t *a_normal); void DVector3_Negate(dvector3_t *a_o); diff --git a/src/r_fps.c b/src/r_fps.c index 0773f228d..7f1f2bb30 100644 --- a/src/r_fps.c +++ b/src/r_fps.c @@ -120,6 +120,19 @@ static vector3_t *R_LerpVector3(const vector3_t *from, const vector3_t *to, fixe return out; } +static double R_LerpDouble(double from, double to, double frac) +{ + return from + (frac * (to - from)); +} + +static dvector3_t *R_LerpDVector3(const dvector3_t *from, const dvector3_t *to, double frac, dvector3_t *out) +{ + DVector3_Subtract(to, from, out); + DVector3_Multiply(out, frac, out); + DVector3_Add(from, out, out); + return out; +} + // recalc necessary stuff for mouseaiming // slopes are already calculated for the full possible view (which is 4*viewheight). // 18/08/18: (No it's actually 16*viewheight, thanks Jimita for finding this out) @@ -497,6 +510,14 @@ void R_CreateInterpolator_DynSlope(thinker_t *thinker, pslope_t *slope) FV2_Copy(&interp->dynslope.bakd, &slope->d); interp->dynslope.oldzdelta = interp->dynslope.bakzdelta = slope->zdelta; + + DVector3_Copy(&interp->dynslope.oldorigin, &slope->dorigin); + DVector3_Copy(&interp->dynslope.bakorigin, &slope->dorigin); + + DVector3_Copy(&interp->dynslope.oldnormdir, &slope->dnormdir); + DVector3_Copy(&interp->dynslope.baknormdir, &slope->dnormdir); + + interp->dynslope.olddzdelta = interp->dynslope.bakdzdelta = slope->dzdelta; } void R_InitializeLevelInterpolators(void) @@ -561,6 +582,21 @@ static void UpdateLevelInterpolatorState(levelinterpolator_t *interp) FV3_Copy(&interp->dynslope.bako, &interp->dynslope.slope->o); FV2_Copy(&interp->dynslope.bakd, &interp->dynslope.slope->d); interp->dynslope.bakzdelta = interp->dynslope.slope->zdelta; + + DVector3_Copy(&interp->dynslope.oldorigin, &interp->dynslope.bakorigin); + DVector3_Copy(&interp->dynslope.oldnormdir, &interp->dynslope.baknormdir); + interp->dynslope.olddzdelta = interp->dynslope.bakdzdelta; + + if (interp->dynslope.slope->moved) + { + P_CalculateSlopeVectors(interp->dynslope.slope); + + interp->dynslope.slope->moved = false; + } + + DVector3_Copy(&interp->dynslope.bakorigin, &interp->dynslope.slope->dorigin); + DVector3_Copy(&interp->dynslope.baknormdir, &interp->dynslope.slope->dnormdir); + interp->dynslope.bakdzdelta = interp->dynslope.slope->dzdelta; break; } } @@ -646,7 +682,13 @@ void R_ApplyLevelInterpolators(fixed_t frac) R_LerpVector3(&interp->dynslope.oldo, &interp->dynslope.bako, frac, &interp->dynslope.slope->o); R_LerpVector2(&interp->dynslope.oldd, &interp->dynslope.bakd, frac, &interp->dynslope.slope->d); interp->dynslope.slope->zdelta = R_LerpFixed(interp->dynslope.oldzdelta, interp->dynslope.bakzdelta, frac); - interp->dynslope.slope->moved = true; + if (rendermode == render_soft) + { + double dfrac = FixedToDouble(frac); + R_LerpDVector3(&interp->dynslope.oldorigin, &interp->dynslope.bakorigin, dfrac, &interp->dynslope.slope->dorigin); + R_LerpDVector3(&interp->dynslope.oldnormdir, &interp->dynslope.baknormdir, dfrac, &interp->dynslope.slope->dnormdir); + interp->dynslope.slope->dzdelta = R_LerpDouble(interp->dynslope.olddzdelta, interp->dynslope.bakdzdelta, dfrac); + } break; } } @@ -704,6 +746,10 @@ void R_RestoreLevelInterpolators(void) FV3_Copy(&interp->dynslope.slope->o, &interp->dynslope.bako); FV2_Copy(&interp->dynslope.slope->d, &interp->dynslope.bakd); interp->dynslope.slope->zdelta = interp->dynslope.bakzdelta; + + DVector3_Copy(&interp->dynslope.slope->dorigin, &interp->dynslope.bakorigin); + DVector3_Copy(&interp->dynslope.slope->dnormdir, &interp->dynslope.baknormdir); + interp->dynslope.slope->dzdelta = interp->dynslope.bakdzdelta; break; } } diff --git a/src/r_fps.h b/src/r_fps.h index cd40b0a9a..33224a83a 100644 --- a/src/r_fps.h +++ b/src/r_fps.h @@ -115,6 +115,9 @@ typedef struct levelinterpolator_s { vector3_t oldo, bako; vector2_t oldd, bakd; fixed_t oldzdelta, bakzdelta; + dvector3_t oldorigin, bakorigin; + dvector3_t oldnormdir, baknormdir; + double olddzdelta, bakdzdelta; } dynslope; }; } levelinterpolator_t;