Consider objectplace

This commit is contained in:
toasterbabe 2017-04-07 13:08:31 +01:00
parent 25754ad708
commit 5eda275335

View file

@ -1093,7 +1093,7 @@ void OP_ObjectplaceMovement(player_t *player)
ticcmd_t *cmd = &player->cmd;
if (!player->climbing && (netgame || !cv_analog.value || (player->pflags & PF_SPINNING)))
player->mo->angle = (cmd->angleturn<<16 /* not FRACBITS */);
player->drawangle = player->mo->angle = (cmd->angleturn<<16 /* not FRACBITS */);
ticruned++;
if (!(cmd->angleturn & TICCMD_RECEIVED))