Merge branch 'next' into more-sprite2

This commit is contained in:
Logan Aerl Arias 2024-03-03 11:16:35 -05:00
commit 5dd82cb7db
30 changed files with 140 additions and 113 deletions

View file

@ -245,6 +245,7 @@ target_compile_options(SRB2SDL2 PRIVATE
# This is a direct translation from versions.mk # This is a direct translation from versions.mk
$<$<AND:$<COMPILE_LANGUAGE:C>,$<C_COMPILER_ID:GNU>>: $<$<AND:$<COMPILE_LANGUAGE:C>,$<C_COMPILER_ID:GNU>>:
-Wall -Wall
-Wextra
-Wno-trigraphs -Wno-trigraphs
-W # Was controlled by RELAXWARNINGS -W # Was controlled by RELAXWARNINGS
-Wfloat-equal -Wfloat-equal
@ -312,11 +313,7 @@ target_compile_options(SRB2SDL2 PRIVATE
$<$<VERSION_GREATER_EQUAL:$<C_COMPILER_VERSION>,8.1.0>: $<$<VERSION_GREATER_EQUAL:$<C_COMPILER_VERSION>,8.1.0>:
-Wno-error=format-overflow -Wno-error=format-overflow
-Wno-error=stringop-truncation
-Wno-error=stringop-overflow
-Wno-format-overflow -Wno-format-overflow
-Wno-stringop-truncation
-Wno-stringop-overflow
-Wno-error=multistatement-macros -Wno-error=multistatement-macros
> >
@ -329,7 +326,9 @@ target_compile_options(SRB2SDL2 PRIVATE
$<$<AND:$<COMPILE_LANGUAGE:C>,$<OR:$<C_COMPILER_ID:AppleClang>,$<C_COMPILER_ID:Clang>>>: $<$<AND:$<COMPILE_LANGUAGE:C>,$<OR:$<C_COMPILER_ID:AppleClang>,$<C_COMPILER_ID:Clang>>>:
-Wall -Wall
-Wno-absolute-value -Wno-absolute-value
-Wextra
-Wno-trigraphs -Wno-trigraphs
-Wconditional-uninitialized
-Wno-error=non-literal-null-conversion -Wno-error=non-literal-null-conversion
-Wno-error=constant-conversion -Wno-error=constant-conversion
-Wno-error=unused-but-set-variable -Wno-error=unused-but-set-variable
@ -346,6 +345,9 @@ target_compile_options(SRB2SDL2 PRIVATE
# C++, GNU, Clang and Apple Clang # C++, GNU, Clang and Apple Clang
$<$<AND:$<COMPILE_LANGUAGE:CXX>,$<OR:$<C_COMPILER_ID:GNU>,$<C_COMPILER_ID:AppleClang>,$<C_COMPILER_ID:Clang>>>: $<$<AND:$<COMPILE_LANGUAGE:CXX>,$<OR:$<C_COMPILER_ID:GNU>,$<C_COMPILER_ID:AppleClang>,$<C_COMPILER_ID:Clang>>>:
-Wall -Wall
-Wextra
-Wno-trigraphs
-Wconditional-uninitialized
> >
# C++, MSVC # C++, MSVC

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@ -135,11 +135,7 @@ ifdef GCC71
endif endif
ifdef GCC81 ifdef GCC81
WFLAGS+=-Wno-error=format-overflow WFLAGS+=-Wno-error=format-overflow
WFLAGS+=-Wno-error=stringop-truncation
WFLAGS+=-Wno-error=stringop-overflow
WFLAGS+=-Wno-format-overflow WFLAGS+=-Wno-format-overflow
WFLAGS+=-Wno-stringop-truncation
WFLAGS+=-Wno-stringop-overflow
WFLAGS+=-Wno-error=multistatement-macros WFLAGS+=-Wno-error=multistatement-macros
endif endif

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@ -134,7 +134,7 @@ void luaV_gettable (lua_State *L, TValue *t, TValue *key, StkId val) {
void luaV_settable (lua_State *L, TValue *t, TValue *key, StkId val) { void luaV_settable (lua_State *L, TValue *t, TValue *key, StkId val) {
int loop; int loop;
for (loop = 0; loop < MAXTAGLOOP; loop++) { for (loop = 0; loop < MAXTAGLOOP; loop++) {
TValue *tm; TValue *tm = NULL;
if (ttistable(t)) { /* `t' is a table? */ if (ttistable(t)) { /* `t' is a table? */
Table *h = hvalue(t); Table *h = hvalue(t);
TValue *oldval = luaH_set(L, h, key); /* do a primitive set */ TValue *oldval = luaH_set(L, h, key); /* do a primitive set */

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@ -2060,16 +2060,16 @@ void CV_StealthSet(consvar_t *var, const char *value)
*/ */
static void CV_SetValueMaybeStealth(consvar_t *var, INT32 value, boolean stealth) static void CV_SetValueMaybeStealth(consvar_t *var, INT32 value, boolean stealth)
{ {
char val[SKINNAMESIZE+1]; char val[SKINNAMESIZE+1] = "None";
if (var == &cv_forceskin) // Special handling. if (var == &cv_forceskin) // Special handling.
{ {
const char *tmpskin = NULL; const char *tmpskin = NULL;
if ((value < 0) || (value >= numskins)) if ((value < 0) || (value >= numskins))
tmpskin = "None"; ;
else else
tmpskin = skins[value]->name; tmpskin = skins[value]->name;
strncpy(val, tmpskin, SKINNAMESIZE); memcpy(val, tmpskin, SKINNAMESIZE);
} }
else else
sprintf(val, "%d", value); sprintf(val, "%d", value);

View file

@ -324,7 +324,7 @@ void readPlayer(MYFILE *f, INT32 num)
if (fastcmp(word, "PICNAME")) if (fastcmp(word, "PICNAME"))
{ {
SLOTFOUND SLOTFOUND
strncpy(description[num].picname, word2, 8); strncpy(description[num].picname, word2, sizeof(description[num].picname)-1);
} }
else if (fastcmp(word, "DISPLAYNAME")) else if (fastcmp(word, "DISPLAYNAME"))
{ {
@ -355,7 +355,7 @@ void readPlayer(MYFILE *f, INT32 num)
else if (fastcmp(word, "NAMETAG") || fastcmp(word, "TAGNAME")) else if (fastcmp(word, "NAMETAG") || fastcmp(word, "TAGNAME"))
{ {
SLOTFOUND SLOTFOUND
strncpy(description[num].nametag, word2, 8); strncpy(description[num].nametag, word2, sizeof(description[num].nametag)-1);
} }
else if (fastcmp(word, "TAGTEXTCOLOR") || fastcmp(word, "TAGTEXTCOLOUR")) else if (fastcmp(word, "TAGTEXTCOLOR") || fastcmp(word, "TAGTEXTCOLOUR"))
{ {
@ -1163,7 +1163,7 @@ void readgametype(MYFILE *f, char *gtname)
INT16 newgtrankingstype = -1; INT16 newgtrankingstype = -1;
int newgtinttype = 0; int newgtinttype = 0;
char gtdescription[441]; char gtdescription[441];
char gtconst[MAXLINELEN]; char gtconst[MAXLINELEN+1];
// Empty strings. // Empty strings.
gtdescription[0] = '\0'; gtdescription[0] = '\0';
@ -1677,7 +1677,7 @@ void readlevelheader(MYFILE *f, INT32 num)
else if (fastcmp(word, "SKYNUM")) else if (fastcmp(word, "SKYNUM"))
mapheaderinfo[num-1]->skynum = (INT16)i; mapheaderinfo[num-1]->skynum = (INT16)i;
else if (fastcmp(word, "INTERSCREEN")) else if (fastcmp(word, "INTERSCREEN"))
strncpy(mapheaderinfo[num-1]->interscreen, word2, 8); strncpy(mapheaderinfo[num-1]->interscreen, word2, sizeof(mapheaderinfo[num-1]->interscreen)-1);
else if (fastcmp(word, "PRECUTSCENENUM")) else if (fastcmp(word, "PRECUTSCENENUM"))
mapheaderinfo[num-1]->precutscenenum = (UINT8)i; mapheaderinfo[num-1]->precutscenenum = (UINT8)i;
else if (fastcmp(word, "CUTSCENENUM")) else if (fastcmp(word, "CUTSCENENUM"))
@ -2294,7 +2294,7 @@ static void readtextpromptpage(MYFILE *f, INT32 num, INT32 pagenum)
char name[34]; char name[34];
name[0] = '\x82'; // color yellow name[0] = '\x82'; // color yellow
name[1] = 0; name[1] = 0;
strncat(name, word2, 33); strncat(name, word2, 32);
name[33] = 0; name[33] = 0;
// Replace _ with ' ' // Replace _ with ' '
@ -2304,7 +2304,7 @@ static void readtextpromptpage(MYFILE *f, INT32 num, INT32 pagenum)
name[j] = ' '; name[j] = ' ';
} }
strncpy(textprompts[num]->page[pagenum].name, name, 32); strncpy(textprompts[num]->page[pagenum].name, name, sizeof(textprompts[num]->page[pagenum].name));
} }
else else
*textprompts[num]->page[pagenum].name = '\0'; *textprompts[num]->page[pagenum].name = '\0';
@ -3794,7 +3794,7 @@ void readmaincfg(MYFILE *f)
} }
else if (fastcmp(word, "TITLEPICSNAME")) else if (fastcmp(word, "TITLEPICSNAME"))
{ {
strncpy(ttname, word2, 9); strncpy(ttname, word2, sizeof(ttname)-1);
titlechanged = true; titlechanged = true;
} }
else if (fastcmp(word, "TITLEPICSX")) else if (fastcmp(word, "TITLEPICSX"))
@ -3878,8 +3878,12 @@ void readmaincfg(MYFILE *f)
savemoddata = true; savemoddata = true;
// Also save a time attack folder // Also save a time attack folder
filenamelen = strlen(gamedatafilename)-4; // Strip off the extension filenamelen = strlen(gamedatafilename); // Strip off the extension
strncpy(timeattackfolder, gamedatafilename, min(filenamelen, sizeof (timeattackfolder))); if (filenamelen >= 4)
filenamelen -= 4;
if (filenamelen >= sizeof(timeattackfolder))
filenamelen = sizeof(timeattackfolder)-1;
strncpy(timeattackfolder, gamedatafilename, filenamelen);
timeattackfolder[min(filenamelen, sizeof (timeattackfolder) - 1)] = '\0'; timeattackfolder[min(filenamelen, sizeof (timeattackfolder) - 1)] = '\0';
strcpy(savegamename, timeattackfolder); strcpy(savegamename, timeattackfolder);

View file

@ -165,7 +165,7 @@ extern boolean exitfadestarted;
typedef struct typedef struct
{ {
UINT8 numpics; UINT8 numpics;
char picname[8][8]; char picname[8][8+1];
UINT8 pichires[8]; UINT8 pichires[8];
char *text; char *text;
UINT16 xcoord[8]; UINT16 xcoord[8];
@ -296,69 +296,69 @@ typedef struct
typedef struct typedef struct
{ {
// The original eight, plus one. // The original eight, plus one.
char lvlttl[22]; ///< Level name without "Zone". (21 character limit instead of 32, 21 characters can display on screen max anyway) char lvlttl[21+1]; ///< Level name without "Zone". (21 character limit instead of 32, 21 characters can display on screen max anyway)
char subttl[33]; ///< Subtitle for level char subttl[32+1]; ///< Subtitle for level
UINT8 actnum; ///< Act number or 0 for none. UINT8 actnum; ///< Act number or 0 for none.
UINT32 typeoflevel; ///< Combination of typeoflevel flags. UINT32 typeoflevel; ///< Combination of typeoflevel flags.
INT16 nextlevel; ///< Map number of next level, or 1100-1102 to end. INT16 nextlevel; ///< Map number of next level, or 1100-1102 to end.
INT16 marathonnext; ///< See nextlevel, but for Marathon mode. Necessary to support hub worlds ala SUGOI. INT16 marathonnext; ///< See nextlevel, but for Marathon mode. Necessary to support hub worlds ala SUGOI.
char keywords[33]; ///< Keywords separated by space to search for. 32 characters. char keywords[32+1]; ///< Keywords separated by space to search for. 32 characters.
char musname[7]; ///< Music track to play. "" for no music. char musname[7]; ///< Music track to play. "" for no music.
UINT16 mustrack; ///< Subsong to play. Only really relevant for music modules and specific formats supported by GME. 0 to ignore. UINT16 mustrack; ///< Subsong to play. Only really relevant for music modules and specific formats supported by GME. 0 to ignore.
UINT32 muspos; ///< Music position to jump to. UINT32 muspos; ///< Music position to jump to.
char forcecharacter[17]; ///< (SKINNAMESIZE+1) Skin to switch to or "" to disable. char forcecharacter[16+1]; ///< (SKINNAMESIZE+1) Skin to switch to or "" to disable.
UINT8 weather; ///< 0 = sunny day, 1 = storm, 2 = snow, 3 = rain, 4 = blank, 5 = thunder w/o rain, 6 = rain w/o lightning, 7 = heat wave. UINT8 weather; ///< 0 = sunny day, 1 = storm, 2 = snow, 3 = rain, 4 = blank, 5 = thunder w/o rain, 6 = rain w/o lightning, 7 = heat wave.
INT16 skynum; ///< Sky number to use. INT16 skynum; ///< Sky number to use.
INT16 skybox_scalex; ///< Skybox X axis scale. (0 = no movement, 1 = 1:1 movement, 16 = 16:1 slow movement, -4 = 1:4 fast movement, etc.) INT16 skybox_scalex; ///< Skybox X axis scale. (0 = no movement, 1 = 1:1 movement, 16 = 16:1 slow movement, -4 = 1:4 fast movement, etc.)
INT16 skybox_scaley; ///< Skybox Y axis scale. INT16 skybox_scaley; ///< Skybox Y axis scale.
INT16 skybox_scalez; ///< Skybox Z axis scale. INT16 skybox_scalez; ///< Skybox Z axis scale.
// Extra information. // Extra information.
char interscreen[8]; ///< 320x200 patch to display at intermission. char interscreen[8+1]; ///< 320x200 patch to display at intermission.
char runsoc[33]; ///< SOC to execute at start of level (32 character limit instead of 63) char runsoc[32+1]; ///< SOC to execute at start of level (32 character limit instead of 63)
char scriptname[33]; ///< Script to use when the map is switched to. (32 character limit instead of 191) char scriptname[32+1]; ///< Script to use when the map is switched to. (32 character limit instead of 191)
UINT8 precutscenenum; ///< Cutscene number to play BEFORE a level starts. UINT8 precutscenenum; ///< Cutscene number to play BEFORE a level starts.
UINT8 cutscenenum; ///< Cutscene number to use, 0 for none. UINT8 cutscenenum; ///< Cutscene number to use, 0 for none.
INT16 countdown; ///< Countdown until level end? INT16 countdown; ///< Countdown until level end?
UINT16 palette; ///< PAL lump to use on this map UINT16 palette; ///< PAL lump to use on this map
UINT8 numlaps; ///< Number of laps in circuit mode, unless overridden. UINT8 numlaps; ///< Number of laps in circuit mode, unless overridden.
SINT8 unlockrequired; ///< Is an unlockable required to play this level? -1 if no. SINT8 unlockrequired; ///< Is an unlockable required to play this level? -1 if no.
UINT8 levelselect; ///< Is this map available in the level select? If so, which map list is it available in? UINT8 levelselect; ///< Is this map available in the level select? If so, which map list is it available in?
SINT8 bonustype; ///< What type of bonus does this level have? (-1 for null.) SINT8 bonustype; ///< What type of bonus does this level have? (-1 for null.)
SINT8 maxbonuslives; ///< How many bonus lives to award at Intermission? (-1 for unlimited.) SINT8 maxbonuslives; ///< How many bonus lives to award at Intermission? (-1 for unlimited.)
UINT16 levelflags; ///< LF_flags: merged booleans into one UINT16 for space, see below UINT16 levelflags; ///< LF_flags: merged booleans into one UINT16 for space, see below
UINT8 menuflags; ///< LF2_flags: options that affect record attack / nights mode menus UINT8 menuflags; ///< LF2_flags: options that affect record attack / nights mode menus
char selectheading[22]; ///< Level select heading. Allows for controllable grouping. char selectheading[22]; ///< Level select heading. Allows for controllable grouping.
UINT16 startrings; ///< Number of rings players start with. UINT16 startrings; ///< Number of rings players start with.
INT32 sstimer; ///< Timer for special stages. INT32 sstimer; ///< Timer for special stages.
UINT32 ssspheres; ///< Sphere requirement in special stages. UINT32 ssspheres; ///< Sphere requirement in special stages.
fixed_t gravity; ///< Map-wide gravity. fixed_t gravity; ///< Map-wide gravity.
// Title card. // Title card.
char ltzzpatch[9]; ///< Zig zag patch. char ltzzpatch[8+1]; ///< Zig zag patch.
char ltzztext[9]; ///< Zig zag text. char ltzztext[8+1]; ///< Zig zag text.
char ltactdiamond[9]; ///< Act diamond. char ltactdiamond[8+1]; ///< Act diamond.
// Freed animals stuff. // Freed animals stuff.
UINT8 numFlickies; ///< Internal. For freed flicky support. UINT8 numFlickies; ///< Internal. For freed flicky support.
mobjtype_t *flickies; ///< List of freeable flickies in this level. Allocated dynamically for space reasons. Be careful. mobjtype_t *flickies; ///< List of freeable flickies in this level. Allocated dynamically for space reasons. Be careful.
// NiGHTS stuff. // NiGHTS stuff.
UINT8 numGradedMares; ///< Internal. For grade support. UINT8 numGradedMares; ///< Internal. For grade support.
nightsgrades_t *grades; ///< NiGHTS grades. Allocated dynamically for space reasons. Be careful. nightsgrades_t *grades; ///< NiGHTS grades. Allocated dynamically for space reasons. Be careful.
// Music stuff. // Music stuff.
UINT32 musinterfadeout; ///< Fade out level music on intermission screen in milliseconds UINT32 musinterfadeout; ///< Fade out level music on intermission screen in milliseconds
char musintername[7]; ///< Intermission screen music. char musintername[7]; ///< Intermission screen music.
char muspostbossname[7]; ///< Post-bossdeath music. char muspostbossname[7]; ///< Post-bossdeath music.
UINT16 muspostbosstrack; ///< Post-bossdeath track. UINT16 muspostbosstrack; ///< Post-bossdeath track.
UINT32 muspostbosspos; ///< Post-bossdeath position UINT32 muspostbosspos; ///< Post-bossdeath position
UINT32 muspostbossfadein; ///< Post-bossdeath fade-in milliseconds. UINT32 muspostbossfadein; ///< Post-bossdeath fade-in milliseconds.
SINT8 musforcereset; ///< Force resetmusic (-1 for default; 0 for force off; 1 for force on) SINT8 musforcereset; ///< Force resetmusic (-1 for default; 0 for force off; 1 for force on)
// Lua stuff. // Lua stuff.
// (This is not ifdeffed so the map header structure can stay identical, just in case.) // (This is not ifdeffed so the map header structure can stay identical, just in case.)

View file

@ -4387,11 +4387,10 @@ void F_GetPromptPageByNamedTag(const char *tag, INT32 *promptnum, INT32 *pagenum
if (!tag || !tag[0]) if (!tag || !tag[0])
return; return;
strncpy(suffixedtag, tag, 33); strncpy(suffixedtag, tag, sizeof(suffixedtag)-1);
suffixedtag[32] = 0;
if (tutorialmode) if (tutorialmode)
suffixed = F_GetTextPromptTutorialTag(suffixedtag, 33); suffixed = F_GetTextPromptTutorialTag(suffixedtag, sizeof(suffixedtag)-1);
for (*promptnum = 0 + tutorialpromptnum; *promptnum < MAX_PROMPTS; (*promptnum)++) for (*promptnum = 0 + tutorialpromptnum; *promptnum < MAX_PROMPTS; (*promptnum)++)
{ {

View file

@ -96,7 +96,7 @@ typedef enum
extern ttmode_enum ttmode; extern ttmode_enum ttmode;
extern UINT8 ttscale; extern UINT8 ttscale;
// ttmode user vars // ttmode user vars
extern char ttname[9]; extern char ttname[8+1];
extern INT16 ttx; extern INT16 ttx;
extern INT16 tty; extern INT16 tty;
extern INT16 ttloop; extern INT16 ttloop;

View file

@ -1650,7 +1650,7 @@ static void G_LoadDemoExtraFiles(UINT8 **pp, UINT16 this_demo_version)
UINT16 totalfiles; UINT16 totalfiles;
char filename[MAX_WADPATH]; char filename[MAX_WADPATH];
UINT8 md5sum[16]; UINT8 md5sum[16];
filestatus_t ncs; filestatus_t ncs = FS_NOTFOUND;
boolean toomany = false; boolean toomany = false;
boolean alreadyloaded; boolean alreadyloaded;
UINT16 i, j; UINT16 i, j;

View file

@ -5403,7 +5403,7 @@ void G_FreeMapSearch(mapsearchfreq_t *freq, INT32 freqc)
INT32 G_FindMapByNameOrCode(const char *mapname, char **realmapnamep) INT32 G_FindMapByNameOrCode(const char *mapname, char **realmapnamep)
{ {
boolean usemapcode = false; boolean usemapcode = false;
INT32 newmapnum; INT32 newmapnum = -1;
size_t mapnamelen = strlen(mapname); size_t mapnamelen = strlen(mapname);
char *p; char *p;

View file

@ -180,7 +180,7 @@ FUNCPRINTF void GL_DBG_Printf(const char *format, ...)
// GL_MSG_Warning : Raises a warning. // GL_MSG_Warning : Raises a warning.
// -----------------+ // -----------------+
static void GL_MSG_Warning(const char *format, ...) FUNCPRINTF static void GL_MSG_Warning(const char *format, ...)
{ {
char str[4096] = ""; char str[4096] = "";
va_list arglist; va_list arglist;
@ -203,7 +203,7 @@ static void GL_MSG_Warning(const char *format, ...)
// GL_MSG_Error : Raises an error. // GL_MSG_Error : Raises an error.
// -----------------+ // -----------------+
static void GL_MSG_Error(const char *format, ...) FUNCPRINTF static void GL_MSG_Error(const char *format, ...)
{ {
char str[4096] = ""; char str[4096] = "";
va_list arglist; va_list arglist;

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@ -499,10 +499,10 @@ static void DoSayCommand(SINT8 target, size_t usedargs, UINT8 flags)
// what we're gonna do now is check if the player exists // what we're gonna do now is check if the player exists
// with that logic, characters 4 and 5 are our numbers: // with that logic, characters 4 and 5 are our numbers:
const char *newmsg; const char *newmsg;
char playernum[3]; char playernum[3+1];
INT32 spc = 1; // used if playernum[1] is a space. INT32 spc = 1; // used if playernum[1] is a space.
strncpy(playernum, msg+3, 3); strncpy(playernum, msg+3, sizeof(playernum)-1);
// check for undesirable characters in our "number" // check for undesirable characters in our "number"
if (((playernum[0] < '0') || (playernum[0] > '9')) || ((playernum[1] < '0') || (playernum[1] > '9'))) if (((playernum[0] < '0') || (playernum[0] > '9')) || ((playernum[1] < '0') || (playernum[1] > '9')))
{ {
@ -975,7 +975,7 @@ static void HU_sendChatMessage(void)
if (strlen(msg) > 4 && strnicmp(msg, "/pm", 3) == 0) // used /pm if (strlen(msg) > 4 && strnicmp(msg, "/pm", 3) == 0) // used /pm
{ {
INT32 spc = 1; // used if playernum[1] is a space. INT32 spc = 1; // used if playernum[1] is a space.
char playernum[3]; char playernum[3+1];
const char *newmsg; const char *newmsg;
// what we're gonna do now is check if the player exists // what we're gonna do now is check if the player exists
@ -988,7 +988,7 @@ static void HU_sendChatMessage(void)
return; return;
} }
strncpy(playernum, msg+3, 3); strncpy(playernum, msg+3, sizeof(playernum)-1);
// check for undesirable characters in our "number" // check for undesirable characters in our "number"
if (!(isdigit(playernum[0]) && isdigit(playernum[1]))) if (!(isdigit(playernum[0]) && isdigit(playernum[1])))
{ {
@ -1687,13 +1687,14 @@ static void HU_DrawChat(void)
// filter: (code needs optimization pls help I'm bad with C) // filter: (code needs optimization pls help I'm bad with C)
if (w_chat[3]) if (w_chat[3])
{ {
char playernum[3]; char playernum[3+1];
UINT32 n; UINT32 n;
// right, that's half important: (w_chat[4] may be a space since /pm0 msg is perfectly acceptable!) // right, that's half important: (w_chat[4] may be a space since /pm0 msg is perfectly acceptable!)
if ( ( ((w_chat[3] != 0) && ((w_chat[3] < '0') || (w_chat[3] > '9'))) || ((w_chat[4] != 0) && (((w_chat[4] < '0') || (w_chat[4] > '9'))))) && (w_chat[4] != ' ')) if ( ( ((w_chat[3] != 0) && ((w_chat[3] < '0') || (w_chat[3] > '9'))) || ((w_chat[4] != 0) && (((w_chat[4] < '0') || (w_chat[4] > '9'))))) && (w_chat[4] != ' '))
break; break;
strncpy(playernum, w_chat+3, 3); strncpy(playernum, w_chat+3, sizeof(playernum)-1);
playernum[3] = 0;
n = atoi(playernum); // turn that into a number n = atoi(playernum); // turn that into a number
// special cases: // special cases:
@ -2990,7 +2991,7 @@ void HU_DoCEcho(const char *msg)
{ {
I_OutputMsg("%s\n", msg); // print to log I_OutputMsg("%s\n", msg); // print to log
strncpy(cechotext, msg, sizeof(cechotext)); strncpy(cechotext, msg, sizeof(cechotext)-1);
strncat(cechotext, "\\", sizeof(cechotext) - strlen(cechotext) - 1); strncat(cechotext, "\\", sizeof(cechotext) - strlen(cechotext) - 1);
cechotext[sizeof(cechotext) - 1] = '\0'; cechotext[sizeof(cechotext) - 1] = '\0';
cechotimer = cechoduration; cechotimer = cechoduration;

View file

@ -19,6 +19,7 @@ enum hud {
hud_stagetitle = 0, hud_stagetitle = 0,
hud_textspectator, hud_textspectator,
hud_crosshair, hud_crosshair,
hud_powerups,
// Singleplayer / Co-op // Singleplayer / Co-op
hud_score, hud_score,
hud_time, hud_time,

View file

@ -41,6 +41,7 @@ static const char *const hud_disable_options[] = {
"stagetitle", "stagetitle",
"textspectator", "textspectator",
"crosshair", "crosshair",
"powerups",
"score", "score",
"time", "time",

View file

@ -2692,7 +2692,7 @@ static boolean MIT_SetCurTitlePics(UINT32 menutype, INT32 level, INT32 *retval,
curhidepics = menupres[menutype].hidetitlepics; curhidepics = menupres[menutype].hidetitlepics;
curttmode = menupres[menutype].ttmode; curttmode = menupres[menutype].ttmode;
curttscale = (menupres[menutype].ttscale != UINT8_MAX ? menupres[menutype].ttscale : ttscale); curttscale = (menupres[menutype].ttscale != UINT8_MAX ? menupres[menutype].ttscale : ttscale);
strncpy(curttname, menupres[menutype].ttname, 9); strncpy(curttname, menupres[menutype].ttname, sizeof(curttname)-1);
curttx = (menupres[menutype].ttx != INT16_MAX ? menupres[menutype].ttx : ttx); curttx = (menupres[menutype].ttx != INT16_MAX ? menupres[menutype].ttx : ttx);
curtty = (menupres[menutype].tty != INT16_MAX ? menupres[menutype].tty : tty); curtty = (menupres[menutype].tty != INT16_MAX ? menupres[menutype].tty : tty);
curttloop = (menupres[menutype].ttloop != INT16_MAX ? menupres[menutype].ttloop : ttloop); curttloop = (menupres[menutype].ttloop != INT16_MAX ? menupres[menutype].ttloop : ttloop);
@ -11235,7 +11235,8 @@ static void M_DrawRoomMenu(void)
if (dot_frame < 0) if (dot_frame < 0)
dot_frame = 0; dot_frame = 0;
strncpy(&text[dot_frame], "...", min(dots, 3 - dot_frame)); if (dot_frame != 3)
strncpy(&text[dot_frame], "...", min(dots, 3 - dot_frame));
} }
frame += renderdeltatics; frame += renderdeltatics;

View file

@ -378,7 +378,7 @@ typedef struct
char displayname[SKINNAMESIZE+1]; char displayname[SKINNAMESIZE+1];
INT16 skinnum[2]; INT16 skinnum[2];
UINT16 oppositecolor; UINT16 oppositecolor;
char nametag[8]; char nametag[8+1];
patch_t *namepic; patch_t *namepic;
UINT16 tagtextcolor; UINT16 tagtextcolor;
UINT16 tagoutlinecolor; UINT16 tagoutlinecolor;

View file

@ -307,7 +307,7 @@ boolean CL_SendJoin(void)
else else
player2name = cv_playername2.zstring; player2name = cv_playername2.zstring;
strncpy(netbuffer->u.clientcfg.names[0], cv_playername.zstring, MAXPLAYERNAME); strncpy(netbuffer->u.clientcfg.names[0], cv_playername.zstring, sizeof(netbuffer->u.clientcfg.names[0])-1);
strncpy(netbuffer->u.clientcfg.names[1], player2name, MAXPLAYERNAME); strncpy(netbuffer->u.clientcfg.names[1], player2name, MAXPLAYERNAME);
return HSendPacket(servernode, true, 0, sizeof (clientconfig_pak)); return HSendPacket(servernode, true, 0, sizeof (clientconfig_pak));

View file

@ -940,7 +940,7 @@ void Command_Droprate(void)
static boolean ShouldDropPacket(void) static boolean ShouldDropPacket(void)
{ {
return (packetdropquantity[netbuffer->packettype]) return (packetdropquantity[netbuffer->packettype])
|| (packetdroprate != 0 && rand() < (RAND_MAX * (packetdroprate / 100.f))) || packetdroprate == 100; || (packetdroprate != 0 && rand() < (((double)RAND_MAX) * (packetdroprate / 100.f))) || packetdroprate == 100;
} }
#endif #endif

View file

@ -134,7 +134,7 @@ HMS_on_read (char *s, size_t _1, size_t n, void *userdata)
return n; return n;
} }
static struct HMS_buffer * FUNCDEBUG static struct HMS_buffer *
HMS_connect (int proto, const char *format, ...) HMS_connect (int proto, const char *format, ...)
{ {
va_list ap; va_list ap;

View file

@ -115,12 +115,12 @@ static void SV_SendServerInfo(INT32 node, tic_t servertime)
netbuffer->u.serverinfo.refusereason = GetRefuseReason(node); netbuffer->u.serverinfo.refusereason = GetRefuseReason(node);
strncpy(netbuffer->u.serverinfo.gametypename, Gametype_Names[gametype], strncpy(netbuffer->u.serverinfo.gametypename, Gametype_Names[gametype],
sizeof netbuffer->u.serverinfo.gametypename); sizeof(netbuffer->u.serverinfo.gametypename)-1);
netbuffer->u.serverinfo.modifiedgame = (UINT8)modifiedgame; netbuffer->u.serverinfo.modifiedgame = (UINT8)modifiedgame;
netbuffer->u.serverinfo.cheatsenabled = CV_CheatsEnabled(); netbuffer->u.serverinfo.cheatsenabled = CV_CheatsEnabled();
netbuffer->u.serverinfo.flags = (dedicated ? SV_DEDICATED : 0); netbuffer->u.serverinfo.flags = (dedicated ? SV_DEDICATED : 0);
strncpy(netbuffer->u.serverinfo.servername, cv_servername.string, strncpy(netbuffer->u.serverinfo.servername, cv_servername.string,
MAXSERVERNAME); sizeof(netbuffer->u.serverinfo.servername)-1);
strncpy(netbuffer->u.serverinfo.mapname, G_BuildMapName(gamemap), 7); strncpy(netbuffer->u.serverinfo.mapname, G_BuildMapName(gamemap), 7);
M_Memcpy(netbuffer->u.serverinfo.mapmd5, mapmd5, 16); M_Memcpy(netbuffer->u.serverinfo.mapmd5, mapmd5, 16);
@ -184,7 +184,9 @@ static void SV_SendPlayerInfo(INT32 node)
} }
netbuffer->u.playerinfo[i].num = i; netbuffer->u.playerinfo[i].num = i;
strncpy(netbuffer->u.playerinfo[i].name, (const char *)&player_names[i], MAXPLAYERNAME+1); memset(netbuffer->u.playerinfo[i].name, 0x00, sizeof(netbuffer->u.playerinfo[i].name));
memcpy(netbuffer->u.playerinfo[i].name, player_names[i], sizeof(player_names[i]));
netbuffer->u.playerinfo[i].name[MAXPLAYERNAME] = '\0'; netbuffer->u.playerinfo[i].name[MAXPLAYERNAME] = '\0';
//fetch IP address //fetch IP address

View file

@ -363,7 +363,7 @@ void P_ParseAnimationDefintion(SINT8 istexture)
// Increase the size to make room for the new animation definition // Increase the size to make room for the new animation definition
maxanims++; maxanims++;
animdefs = (animdef_t *)Z_Realloc(animdefs, sizeof(animdef_t)*(maxanims + 1), PU_STATIC, NULL); animdefs = (animdef_t *)Z_Realloc(animdefs, sizeof(animdef_t)*(maxanims + 1), PU_STATIC, NULL);
strncpy(animdefs[i].startname, animdefsToken, 9); strncpy(animdefs[i].startname, animdefsToken, sizeof(animdefs[i].startname)-1);
} }
// animdefs[i].startname is now set to animdefsToken either way. // animdefs[i].startname is now set to animdefsToken either way.

View file

@ -11307,7 +11307,7 @@ void P_DoTailsOverlay(player_t *player, mobj_t *tails)
fixed_t backwards = -1*FRACUNIT; fixed_t backwards = -1*FRACUNIT;
boolean doswim = (player->panim == PA_ABILITY && (player->mo->eflags & MFE_UNDERWATER)); boolean doswim = (player->panim == PA_ABILITY && (player->mo->eflags & MFE_UNDERWATER));
boolean doroll = (player->panim == PA_ROLL || (player->panim == PA_JUMP && !(player->charflags & SF_NOJUMPSPIN)) || doswim); boolean doroll = (player->panim == PA_ROLL || (player->panim == PA_JUMP && !(player->charflags & SF_NOJUMPSPIN)) || doswim);
angle_t rollangle; angle_t rollangle = 0;
boolean panimchange; boolean panimchange;
INT32 ticnum = 0; INT32 ticnum = 0;
statenum_t chosenstate; statenum_t chosenstate;
@ -12089,7 +12089,7 @@ void P_PlayerThink(player_t *player)
// deez New User eXperiences. // deez New User eXperiences.
{ {
angle_t oldang = player->drawangle, diff = 0; angle_t oldang = player->drawangle, diff = 0;
UINT8 factor; UINT8 factor = 0;
// Directionchar! // Directionchar!
// Camera angle stuff. // Camera angle stuff.
if (player->exiting // no control, no modification if (player->exiting // no control, no modification

View file

@ -556,7 +556,7 @@ static boolean ParseDecimal(tokenizer_t *sc, double *out)
return M_StringToDecimal(tkn, out); return M_StringToDecimal(tkn, out);
} }
static struct PaletteRemapParseResult *ThrowError(const char *format, ...) FUNCPRINTF static struct PaletteRemapParseResult *ThrowError(const char *format, ...)
{ {
const size_t err_size = 512 * sizeof(char); const size_t err_size = 512 * sizeof(char);
@ -792,7 +792,7 @@ static struct PaletteRemapParseResult *PaletteRemap_ParseTranslation(const char
return result; return result;
} }
static void PrintError(const char *name, const char *format, ...) FUNCDEBUG static void PrintError(const char *name, const char *format, ...)
{ {
char error[256]; char error[256];

View file

@ -1910,7 +1910,7 @@ static void S_AddMusicStackEntry(const char *mname, UINT16 mflags, boolean loopi
if (!music_stacks) if (!music_stacks)
{ {
music_stacks = Z_Calloc(sizeof (*mst), PU_MUSIC, NULL); music_stacks = Z_Calloc(sizeof (*mst), PU_MUSIC, NULL);
strncpy(music_stacks->musname, (status == JT_MASTER ? mname : (S_CheckQueue() ? queue_name : mapmusname)), 7); strncpy(music_stacks->musname, (status == JT_MASTER ? mname : (S_CheckQueue() ? queue_name : mapmusname)), sizeof(music_stacks->musname)-1);
music_stacks->musflags = (status == JT_MASTER ? mflags : (S_CheckQueue() ? queue_flags : mapmusflags)); music_stacks->musflags = (status == JT_MASTER ? mflags : (S_CheckQueue() ? queue_flags : mapmusflags));
music_stacks->looping = (status == JT_MASTER ? looping : (S_CheckQueue() ? queue_looping : true)); music_stacks->looping = (status == JT_MASTER ? looping : (S_CheckQueue() ? queue_looping : true));
music_stacks->position = (status == JT_MASTER ? position : (S_CheckQueue() ? queue_position : S_GetMusicPosition())); music_stacks->position = (status == JT_MASTER ? position : (S_CheckQueue() ? queue_position : S_GetMusicPosition()));
@ -2033,7 +2033,7 @@ boolean S_RecallMusic(UINT16 status, boolean fromfirst)
if (result) if (result)
{ {
*entry = *result; *entry = *result;
strncpy(entry->musname, result->musname, 7); memcpy(entry->musname, result->musname, sizeof(entry->musname));
} }
// no result, just grab mapmusname // no result, just grab mapmusname
@ -2255,7 +2255,7 @@ void S_ChangeMusicEx(const char *mmusic, UINT16 mflags, boolean looping, UINT32
if (S_MusicDisabled()) if (S_MusicDisabled())
return; return;
strncpy(newmusic, mmusic, 7); strncpy(newmusic, mmusic, sizeof(newmusic)-1);
if (LUA_HookMusicChange(music_name, &hook_param)) if (LUA_HookMusicChange(music_name, &hook_param))
return; return;
newmusic[6] = 0; newmusic[6] = 0;

View file

@ -238,7 +238,7 @@ UINT32 S_GetMusicPosition(void);
typedef struct musicstack_s typedef struct musicstack_s
{ {
char musname[7]; char musname[7+1];
UINT16 musflags; UINT16 musflags;
boolean looping; boolean looping;
UINT32 position; UINT32 position;

View file

@ -44,6 +44,8 @@
// SRB2Kart // SRB2Kart
#include "r_fps.h" // R_GetFramerateCap #include "r_fps.h" // R_GetFramerateCap
#include "lua_hud.h" // LUA_HudEnabled
// -------------------------------------------- // --------------------------------------------
// assembly or c drawer routines for 8bpp/16bpp // assembly or c drawer routines for 8bpp/16bpp
// -------------------------------------------- // --------------------------------------------
@ -494,6 +496,7 @@ void SCR_ClosedCaptions(void)
basey -= 8; basey -= 8;
else if ((modeattacking == ATTACKING_NIGHTS) else if ((modeattacking == ATTACKING_NIGHTS)
|| (!(maptol & TOL_NIGHTS) || (!(maptol & TOL_NIGHTS)
&& LUA_HudEnabled(hud_powerups)
&& ((cv_powerupdisplay.value == 2) // "Always" && ((cv_powerupdisplay.value == 2) // "Always"
|| (cv_powerupdisplay.value == 1 && !camera.chase)))) // "First-person only" || (cv_powerupdisplay.value == 1 && !camera.chase)))) // "First-person only"
basey -= 16; basey -= 16;

View file

@ -1714,7 +1714,7 @@ const char *I_GetJoyName(INT32 joyindex)
{ {
tempname = SDL_JoystickNameForIndex(joyindex); tempname = SDL_JoystickNameForIndex(joyindex);
if (tempname) if (tempname)
strncpy(joyname, tempname, 255); strncpy(joyname, tempname, sizeof(joyname)-1);
} }
return joyname; return joyname;
} }
@ -2857,7 +2857,7 @@ size_t I_GetRandomBytes(char *destination, size_t count)
{ {
#if defined (__unix__) || defined (UNIXCOMMON) || defined(__APPLE__) #if defined (__unix__) || defined (UNIXCOMMON) || defined(__APPLE__)
FILE *rndsource; FILE *rndsource;
size_t actual_bytes; size_t actual_bytes = 0;
if (!(rndsource = fopen("/dev/urandom", "r"))) if (!(rndsource = fopen("/dev/urandom", "r")))
if (!(rndsource = fopen("/dev/random", "r"))) if (!(rndsource = fopen("/dev/random", "r")))

View file

@ -140,15 +140,18 @@ static void Midiplayer_Onchange(void)
restart = true; restart = true;
} }
if (stricmp(Mix_GetSoundFonts(), cv_midisoundfontpath.string)) if (!Mix_GetSoundFonts() || stricmp(Mix_GetSoundFonts(), cv_midisoundfontpath.string))
{ {
if (!Mix_SetSoundFonts(cv_midisoundfontpath.string)) // == 0 means error if (!Mix_SetSoundFonts(cv_midisoundfontpath.string)) // == 0 means error
CONS_Alert(CONS_ERROR, "Sound font error: %s", Mix_GetError()); CONS_Alert(CONS_ERROR, "Sound font error: %s", Mix_GetError());
else else
restart = true; restart = true;
} }
#if SDL_MIXER_VERSION_ATLEAST(2,5,0)
Mix_SetTimidityCfg(cv_miditimiditypath.string);
#else
Mix_Timidity_addToPathList(cv_miditimiditypath.string); Mix_Timidity_addToPathList(cv_miditimiditypath.string);
#endif
if (restart) if (restart)
S_StartEx(true); S_StartEx(true);
@ -159,7 +162,7 @@ static void MidiSoundfontPath_Onchange(void)
if (Mix_GetMidiPlayer() != MIDI_Fluidsynth || (I_SongType() != MU_NONE && I_SongType() != MU_MID_EX)) if (Mix_GetMidiPlayer() != MIDI_Fluidsynth || (I_SongType() != MU_NONE && I_SongType() != MU_MID_EX))
return; return;
if (stricmp(Mix_GetSoundFonts(), cv_midisoundfontpath.string)) if (!Mix_GetSoundFonts() || stricmp(Mix_GetSoundFonts(), cv_midisoundfontpath.string))
{ {
char *miditoken; char *miditoken;
char *source = strdup(cv_midisoundfontpath.string); char *source = strdup(cv_midisoundfontpath.string);
@ -286,8 +289,12 @@ void I_StartupSound(void)
#ifdef HAVE_MIXERX #ifdef HAVE_MIXERX
Mix_SetMidiPlayer(cv_midiplayer.value); Mix_SetMidiPlayer(cv_midiplayer.value);
Mix_SetSoundFonts(cv_midisoundfontpath.string); Mix_SetSoundFonts(cv_midisoundfontpath.string);
#if SDL_MIXER_VERSION_ATLEAST(2,5,0)
Mix_SetTimidityCfg(cv_miditimiditypath.string);
#else
Mix_Timidity_addToPathList(cv_miditimiditypath.string); Mix_Timidity_addToPathList(cv_miditimiditypath.string);
#endif #endif
#endif
#if SDL_MIXER_VERSION_ATLEAST(1,2,11) #if SDL_MIXER_VERSION_ATLEAST(1,2,11)
Mix_Init(MIX_INIT_FLAC|MIX_INIT_MP3|MIX_INIT_OGG|MIX_INIT_MOD); Mix_Init(MIX_INIT_FLAC|MIX_INIT_MP3|MIX_INIT_OGG|MIX_INIT_MOD);
#endif #endif
@ -942,7 +949,12 @@ UINT32 I_GetSongLength(void)
else else
{ {
#ifdef HAVE_MIXERX #ifdef HAVE_MIXERX
#if SDL_MIXER_VERSION_ATLEAST(2,5,0)
double xlength = Mix_MusicDuration(music);
#else
double xlength = Mix_GetMusicTotalTime(music); double xlength = Mix_GetMusicTotalTime(music);
#endif
if (xlength >= 0) if (xlength >= 0)
return (UINT32)(xlength*1000); return (UINT32)(xlength*1000);
#endif #endif
@ -1198,10 +1210,14 @@ boolean I_LoadSong(char *data, size_t len)
#ifdef HAVE_MIXERX #ifdef HAVE_MIXERX
if (Mix_GetMidiPlayer() != cv_midiplayer.value) if (Mix_GetMidiPlayer() != cv_midiplayer.value)
Mix_SetMidiPlayer(cv_midiplayer.value); Mix_SetMidiPlayer(cv_midiplayer.value);
if (stricmp(Mix_GetSoundFonts(), cv_midisoundfontpath.string)) if (!Mix_GetSoundFonts() || stricmp(Mix_GetSoundFonts(), cv_midisoundfontpath.string))
Mix_SetSoundFonts(cv_midisoundfontpath.string); Mix_SetSoundFonts(cv_midisoundfontpath.string);
#if SDL_MIXER_VERSION_ATLEAST(2,5,0)
Mix_SetTimidityCfg(cv_miditimiditypath.string);
#else
Mix_Timidity_addToPathList(cv_miditimiditypath.string); // this overwrites previous custom path Mix_Timidity_addToPathList(cv_miditimiditypath.string); // this overwrites previous custom path
#endif #endif
#endif
#ifdef HAVE_OPENMPT #ifdef HAVE_OPENMPT
/* /*

View file

@ -817,7 +817,7 @@ static inline void ST_drawRings(void)
static void ST_drawLivesArea(void) static void ST_drawLivesArea(void)
{ {
INT32 v_colmap = V_YELLOWMAP, livescount; INT32 v_colmap = V_YELLOWMAP, livescount = -1;
boolean notgreyedout = false; boolean notgreyedout = false;
if (!stplyr->skincolor) if (!stplyr->skincolor)
@ -2823,14 +2823,14 @@ static void ST_overlayDrawer(void)
|| ((splitscreen && stplyr == &players[secondarydisplayplayer]) && !camera2.chase)) || ((splitscreen && stplyr == &players[secondarydisplayplayer]) && !camera2.chase))
{ {
ST_drawFirstPersonHUD(); ST_drawFirstPersonHUD();
if (cv_powerupdisplay.value) if (cv_powerupdisplay.value && LUA_HudEnabled(hud_powerups))
ST_drawPowerupHUD(); // same as it ever was... ST_drawPowerupHUD(); // same as it ever was...
} }
else if (cv_powerupdisplay.value == 2) else if (cv_powerupdisplay.value == 2 && LUA_HudEnabled(hud_powerups))
ST_drawPowerupHUD(); // same as it ever was... ST_drawPowerupHUD(); // same as it ever was...
} }
else if (!(netgame || multiplayer) && cv_powerupdisplay.value == 2) else if (!(netgame || multiplayer) && cv_powerupdisplay.value == 2 && LUA_HudEnabled(hud_powerups))
ST_drawPowerupHUD(); // same as it ever was... ST_drawPowerupHUD(); // same as it ever was...
if (!(netgame || multiplayer) || !hu_showscores) if (!(netgame || multiplayer) || !hu_showscores)

View file

@ -384,13 +384,14 @@ void V_CubeApply(UINT8 *red, UINT8 *green, UINT8 *blue)
const char *R_GetPalname(UINT16 num) const char *R_GetPalname(UINT16 num)
{ {
static char palname[9]; static char palname[8+1];
char newpal[9] = "PLAYPAL"; char newpal[9] = "PLAYPAL\0";
if (num > 0 && num <= 10000) if (num > 0 && num <= 10000)
snprintf(newpal, 8, "PAL%04u", num-1); snprintf(newpal, 8, "PAL%04u", num-1);
strncpy(palname, newpal, 8); strncpy(palname, newpal, sizeof(palname)-1);
palname[8] = 0;
return palname; return palname;
} }