Merge branch 'more-whitelisting' into 'next'

Add more menu graphics to the whitelist.

Closes #765

See merge request STJr/SRB2!1731
This commit is contained in:
sphere 2022-09-06 07:40:56 +00:00
commit 5d7d19d2bf

View file

@ -2483,6 +2483,10 @@ int W_VerifyNMUSlumps(const char *filename, boolean exit_on_error)
{"STNONEX", 7}, // "X" graphic {"STNONEX", 7}, // "X" graphic
{"ULTIMATE", 8}, // Ultimate no-save {"ULTIMATE", 8}, // Ultimate no-save
{"SLCT", 4}, // Level select "cursor"
{"LSSTATIC", 8}, // Level select static
{"BLANKLV", 7}, // "?" level images
{"CRFNT", 5}, // Sonic 1 font changes {"CRFNT", 5}, // Sonic 1 font changes
{"NTFNT", 5}, // Character Select font changes {"NTFNT", 5}, // Character Select font changes
{"NTFNO", 5}, // Character Select font (outline) {"NTFNO", 5}, // Character Select font (outline)
@ -2494,12 +2498,23 @@ int W_VerifyNMUSlumps(const char *filename, boolean exit_on_error)
{"STLIVE", 6}, // Life graphics, background and the "X" that shows under skin's HUDNAME {"STLIVE", 6}, // Life graphics, background and the "X" that shows under skin's HUDNAME
{"CROSHAI", 7}, // First person crosshairs {"CROSHAI", 7}, // First person crosshairs
{"INTERSC", 7}, // Default intermission backgrounds (co-op) {"INTERSC", 7}, // Default intermission backgrounds (co-op)
{"SPECTILE", 8}, // Special stage intermission background
{"STT", 3}, // Acceptable HUD changes (Score Time Rings) {"STT", 3}, // Acceptable HUD changes (Score Time Rings)
{"YB_", 3}, // Intermission graphics, goes with the above {"YB_", 3}, // Intermission graphics, goes with the above
{"RESULT", 6}, // Used in intermission for competitive modes, above too :3 {"RESULT", 6}, // Used in intermission for competitive modes, above too :3
{"RACE", 4}, // Race mode graphics, 321go {"RACE", 4}, // Race mode graphics, 321go
{"SRB2BACK", 8}, // MP intermission background
{"M_", 2}, // Menu stuff {"M_", 2}, // Menu stuff
{"LT", 2}, // Titlecard changes {"LT", 2}, // Titlecard changes
{"HOMING", 6}, // Emerald hunt radar
{"HOMITM", 6}, // Emblem radar
{"CHARFG", 6}, // Character select menu
{"CHARBG", 6},
{"RECATK", 6}, // Record Attack menu
{"RECCLOCK", 8},
{"NTSATK", 6}, // NiGHTS Mode menu
{"NTSSONC", 7},
{"SLID", 4}, // Continue {"SLID", 4}, // Continue
{"CONT", 4}, {"CONT", 4},
@ -2523,6 +2538,7 @@ int W_VerifyNMUSlumps(const char *filename, boolean exit_on_error)
{"DRILL", 5}, {"DRILL", 5},
{"GRADE", 5}, {"GRADE", 5},
{"MINUS5", 6}, {"MINUS5", 6},
{"NGRTIMER", 8}, // NiGHTS Mode timer
{"MUSICDEF", 8}, // Song definitions (thanks kart) {"MUSICDEF", 8}, // Song definitions (thanks kart)
{"SHADERS", 7}, // OpenGL shader definitions {"SHADERS", 7}, // OpenGL shader definitions