diff --git a/src/w_wad.c b/src/w_wad.c index 0a8f630a8..9e69fa451 100644 --- a/src/w_wad.c +++ b/src/w_wad.c @@ -2483,6 +2483,10 @@ int W_VerifyNMUSlumps(const char *filename, boolean exit_on_error) {"STNONEX", 7}, // "X" graphic {"ULTIMATE", 8}, // Ultimate no-save + {"SLCT", 4}, // Level select "cursor" + {"LSSTATIC", 8}, // Level select static + {"BLANKLV", 7}, // "?" level images + {"CRFNT", 5}, // Sonic 1 font changes {"NTFNT", 5}, // Character Select font changes {"NTFNO", 5}, // Character Select font (outline) @@ -2494,12 +2498,23 @@ int W_VerifyNMUSlumps(const char *filename, boolean exit_on_error) {"STLIVE", 6}, // Life graphics, background and the "X" that shows under skin's HUDNAME {"CROSHAI", 7}, // First person crosshairs {"INTERSC", 7}, // Default intermission backgrounds (co-op) + {"SPECTILE", 8}, // Special stage intermission background {"STT", 3}, // Acceptable HUD changes (Score Time Rings) {"YB_", 3}, // Intermission graphics, goes with the above {"RESULT", 6}, // Used in intermission for competitive modes, above too :3 {"RACE", 4}, // Race mode graphics, 321go + {"SRB2BACK", 8}, // MP intermission background {"M_", 2}, // Menu stuff {"LT", 2}, // Titlecard changes + {"HOMING", 6}, // Emerald hunt radar + {"HOMITM", 6}, // Emblem radar + + {"CHARFG", 6}, // Character select menu + {"CHARBG", 6}, + {"RECATK", 6}, // Record Attack menu + {"RECCLOCK", 8}, + {"NTSATK", 6}, // NiGHTS Mode menu + {"NTSSONC", 7}, {"SLID", 4}, // Continue {"CONT", 4}, @@ -2523,6 +2538,7 @@ int W_VerifyNMUSlumps(const char *filename, boolean exit_on_error) {"DRILL", 5}, {"GRADE", 5}, {"MINUS5", 6}, + {"NGRTIMER", 8}, // NiGHTS Mode timer {"MUSICDEF", 8}, // Song definitions (thanks kart) {"SHADERS", 7}, // OpenGL shader definitions