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Adapt polyobject visibility/tangibility linedefs to UDMF
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2cbda0e5ac
commit
5c2ce62f00
4 changed files with 71 additions and 36 deletions
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@ -2893,6 +2893,39 @@ udmf
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}
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}
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}
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489
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{
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title = "Set Visibility, Tangibility";
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prefix = "(489)";
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arg0
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{
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title = "PolyObject ID";
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type = 14;
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}
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arg1
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{
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title = "Visibility";
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type = 11;
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enum
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{
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0 = "No change";
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1 = "Visible";
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2 = "Invisible";
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}
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}
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arg2
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{
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title = "Tangibility";
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type = 11;
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enum
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{
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0 = "No change";
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1 = "Tangible";
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2 = "Intangible";
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}
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}
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}
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}
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scrollpush
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@ -294,6 +294,20 @@ typedef struct polywaypointdata_s
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UINT8 flags; // PWF_ flags
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} polywaypointdata_t;
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typedef enum
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{
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TMPV_NOCHANGE = 1,
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TMPV_VISIBLE = 1<<1,
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TMPV_INVISIBLE = 1<<2,
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} textmappolyvisibility_t;
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typedef enum
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{
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TMPT_NOCHANGE = 1,
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TMPT_TANGIBLE = 1<<1,
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TMPT_INTANGIBLE = 1<<2,
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} textmappolytangibility_t;
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// polyobject door types
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typedef enum
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{
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@ -3715,6 +3715,14 @@ static void P_ConvertBinaryMap(void)
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if (lines[i].flags & ML_EFFECT4)
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lines[i].args[4] |= PWF_LOOP;
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break;
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case 489: //Polyobject - turn invisible, intangible
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case 490: //Polyobject - turn visible, tangible
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lines[i].args[0] = tag;
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lines[i].args[1] = 491 - lines[i].special;
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if (!(lines[i].flags & ML_NOCLIMB))
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lines[i].args[2] = lines[i].args[1];
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lines[i].special = 489;
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break;
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case 500: //Scroll front wall left
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case 501: //Scroll front wall right
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lines[i].args[0] = 0;
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52
src/p_spec.c
52
src/p_spec.c
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@ -1031,16 +1031,14 @@ static boolean PolyMove(line_t *line)
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return EV_DoPolyObjMove(&pmd);
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}
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// Makes a polyobject invisible and intangible
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// If NOCLIMB is ticked, the polyobject will still be tangible, just not visible.
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static void PolyInvisible(line_t *line)
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static void PolySetVisibilityTangibility(line_t *line)
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{
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INT32 polyObjNum = Tag_FGet(&line->tags);
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polyobj_t *po;
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INT32 polyObjNum = line->args[0];
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polyobj_t* po;
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if (!(po = Polyobj_GetForNum(polyObjNum)))
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{
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CONS_Debug(DBG_POLYOBJ, "PolyInvisible: bad polyobj %d\n", polyObjNum);
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CONS_Debug(DBG_POLYOBJ, "PolySetVisibilityTangibility: bad polyobj %d\n", polyObjNum);
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return;
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}
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@ -1048,38 +1046,23 @@ static void PolyInvisible(line_t *line)
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if (po->isBad)
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return;
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if (!(line->flags & ML_NOCLIMB))
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po->flags &= ~POF_SOLID;
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po->flags |= POF_NOSPECIALS;
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po->flags &= ~POF_RENDERALL;
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}
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// Makes a polyobject visible and tangible
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// If NOCLIMB is ticked, the polyobject will not be tangible, just visible.
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static void PolyVisible(line_t *line)
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{
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INT32 polyObjNum = Tag_FGet(&line->tags);
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polyobj_t *po;
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if (!(po = Polyobj_GetForNum(polyObjNum)))
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if (line->args[1] == TMPV_VISIBLE)
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{
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CONS_Debug(DBG_POLYOBJ, "PolyVisible: bad polyobj %d\n", polyObjNum);
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return;
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po->flags &= ~POF_NOSPECIALS;
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po->flags |= (po->spawnflags & POF_RENDERALL);
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}
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else if (line->args[1] == TMPV_INVISIBLE)
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{
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po->flags |= POF_NOSPECIALS;
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po->flags &= ~POF_RENDERALL;
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}
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// don't allow line actions to affect bad polyobjects
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if (po->isBad)
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return;
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if (!(line->flags & ML_NOCLIMB))
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if (line->args[2] == TMPT_TANGIBLE)
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po->flags |= POF_SOLID;
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po->flags &= ~POF_NOSPECIALS;
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po->flags |= (po->spawnflags & POF_RENDERALL);
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else if (line->args[2] == TMPT_INTANGIBLE)
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po->flags &= ~POF_SOLID;
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}
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// Sets the translucency of a polyobject
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// Frontsector floor / 100 = translevel
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static void PolyTranslucency(line_t *line)
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@ -3891,10 +3874,7 @@ static void P_ProcessLineSpecial(line_t *line, mobj_t *mo, sector_t *callsec)
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PolyWaypoint(line);
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break;
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case 489:
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PolyInvisible(line);
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break;
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case 490:
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PolyVisible(line);
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PolySetVisibilityTangibility(line);
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break;
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case 491:
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PolyTranslucency(line);
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