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https://git.do.srb2.org/STJr/SRB2.git
synced 2024-11-16 01:31:30 +00:00
Make new pv1/pv2 seg pointers, so AdjustSeg doesn't modify the v1/v2 pointers directly anymore
Yes I know they're void * in r_defs.h's seg_t definition, it's quicker than trying to figure out if including hardware/hw_glob.h is a good idea or not
This commit is contained in:
parent
817f0908e4
commit
5be8e4f1b0
4 changed files with 42 additions and 38 deletions
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@ -916,7 +916,7 @@ static void AdjustSegs(void)
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}
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if (nearv1 <= NEARDIST*NEARDIST)
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// share vertice with segs
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lseg->v1 = (vertex_t *)&(p->pts[v1found]);
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lseg->pv1 = &(p->pts[v1found]);
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else
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{
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// BP: here we can do better, using PointInSeg and compute
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@ -927,24 +927,24 @@ static void AdjustSegs(void)
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polyvertex_t *pv = HWR_AllocVertex();
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pv->x = FIXED_TO_FLOAT(lseg->v1->x);
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pv->y = FIXED_TO_FLOAT(lseg->v1->y);
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lseg->v1 = (vertex_t *)pv;
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lseg->pv1 = pv;
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}
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if (nearv2 <= NEARDIST*NEARDIST)
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lseg->v2 = (vertex_t *)&(p->pts[v2found]);
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lseg->pv2 = &(p->pts[v2found]);
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else
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{
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polyvertex_t *pv = HWR_AllocVertex();
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pv->x = FIXED_TO_FLOAT(lseg->v2->x);
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pv->y = FIXED_TO_FLOAT(lseg->v2->y);
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lseg->v2 = (vertex_t *)pv;
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lseg->pv2 = pv;
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}
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// recompute length
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{
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float x,y;
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x = ((polyvertex_t *)lseg->v2)->x - ((polyvertex_t *)lseg->v1)->x
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x = ((polyvertex_t *)lseg->pv2)->x - ((polyvertex_t *)lseg->pv1)->x
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+ FIXED_TO_FLOAT(FRACUNIT/2);
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y = ((polyvertex_t *)lseg->v2)->y - ((polyvertex_t *)lseg->v1)->y
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y = ((polyvertex_t *)lseg->pv2)->y - ((polyvertex_t *)lseg->pv1)->y
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+ FIXED_TO_FLOAT(FRACUNIT/2);
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lseg->flength = (float)hypot(x, y);
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// BP: debug see this kind of segs
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@ -858,11 +858,11 @@ static void HWR_DrawSegsSplats(FSurfaceInfo * pSurf)
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M_ClearBox(segbbox);
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M_AddToBox(segbbox,
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FLOAT_TO_FIXED(((polyvertex_t *)gr_curline->v1)->x),
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FLOAT_TO_FIXED(((polyvertex_t *)gr_curline->v1)->y));
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FLOAT_TO_FIXED(((polyvertex_t *)gr_curline->pv1)->x),
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FLOAT_TO_FIXED(((polyvertex_t *)gr_curline->pv1)->y));
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M_AddToBox(segbbox,
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FLOAT_TO_FIXED(((polyvertex_t *)gr_curline->v2)->x),
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FLOAT_TO_FIXED(((polyvertex_t *)gr_curline->v2)->y));
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FLOAT_TO_FIXED(((polyvertex_t *)gr_curline->pv2)->x),
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FLOAT_TO_FIXED(((polyvertex_t *)gr_curline->pv2)->y));
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splat = (wallsplat_t *)gr_curline->linedef->splats;
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for (; splat; splat = splat->next)
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@ -1468,10 +1468,10 @@ static void HWR_StoreWallRange(double startfrac, double endfrac)
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gr_sidedef = gr_curline->sidedef;
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gr_linedef = gr_curline->linedef;
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vs.x = ((polyvertex_t *)gr_curline->v1)->x;
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vs.y = ((polyvertex_t *)gr_curline->v1)->y;
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ve.x = ((polyvertex_t *)gr_curline->v2)->x;
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ve.y = ((polyvertex_t *)gr_curline->v2)->y;
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vs.x = ((polyvertex_t *)gr_curline->pv1)->x;
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vs.y = ((polyvertex_t *)gr_curline->pv1)->y;
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ve.x = ((polyvertex_t *)gr_curline->pv2)->x;
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ve.y = ((polyvertex_t *)gr_curline->pv2)->y;
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#ifdef ESLOPE
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v1x = FLOAT_TO_FIXED(vs.x);
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@ -2555,7 +2555,7 @@ static void HWR_ClipSolidWallSegment(INT32 first, INT32 last)
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}
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else
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{
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highfrac = HWR_ClipViewSegment(start->first+1, (polyvertex_t *)gr_curline->v1, (polyvertex_t *)gr_curline->v2);
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highfrac = HWR_ClipViewSegment(start->first+1, (polyvertex_t *)gr_curline->pv1, (polyvertex_t *)gr_curline->pv2);
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HWR_StoreWallRange(0, highfrac);
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}
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// Now adjust the clip size.
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@ -2579,8 +2579,8 @@ static void HWR_ClipSolidWallSegment(INT32 first, INT32 last)
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}
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else
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{
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lowfrac = HWR_ClipViewSegment(next->last-1, (polyvertex_t *)gr_curline->v1, (polyvertex_t *)gr_curline->v2);
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highfrac = HWR_ClipViewSegment((next+1)->first+1, (polyvertex_t *)gr_curline->v1, (polyvertex_t *)gr_curline->v2);
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lowfrac = HWR_ClipViewSegment(next->last-1, (polyvertex_t *)gr_curline->pv1, (polyvertex_t *)gr_curline->pv2);
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highfrac = HWR_ClipViewSegment((next+1)->first+1, (polyvertex_t *)gr_curline->pv1, (polyvertex_t *)gr_curline->pv2);
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HWR_StoreWallRange(lowfrac, highfrac);
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}
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next++;
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@ -2614,7 +2614,7 @@ static void HWR_ClipSolidWallSegment(INT32 first, INT32 last)
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}
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else
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{
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lowfrac = HWR_ClipViewSegment(next->last-1, (polyvertex_t *)gr_curline->v1, (polyvertex_t *)gr_curline->v2);
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lowfrac = HWR_ClipViewSegment(next->last-1, (polyvertex_t *)gr_curline->pv1, (polyvertex_t *)gr_curline->pv2);
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HWR_StoreWallRange(lowfrac, 1);
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}
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}
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@ -2677,8 +2677,8 @@ static void HWR_ClipPassWallSegment(INT32 first, INT32 last)
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else
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{
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highfrac = HWR_ClipViewSegment(min(start->first + 1,
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start->last), (polyvertex_t *)gr_curline->v1,
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(polyvertex_t *)gr_curline->v2);
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start->last), (polyvertex_t *)gr_curline->pv1,
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(polyvertex_t *)gr_curline->pv2);
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HWR_StoreWallRange(0, highfrac);
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}
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}
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@ -2697,8 +2697,8 @@ static void HWR_ClipPassWallSegment(INT32 first, INT32 last)
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}
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else
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{
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lowfrac = HWR_ClipViewSegment(max(start->last-1,start->first), (polyvertex_t *)gr_curline->v1, (polyvertex_t *)gr_curline->v2);
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highfrac = HWR_ClipViewSegment(min((start+1)->first+1,(start+1)->last), (polyvertex_t *)gr_curline->v1, (polyvertex_t *)gr_curline->v2);
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lowfrac = HWR_ClipViewSegment(max(start->last-1,start->first), (polyvertex_t *)gr_curline->pv1, (polyvertex_t *)gr_curline->pv2);
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highfrac = HWR_ClipViewSegment(min((start+1)->first+1,(start+1)->last), (polyvertex_t *)gr_curline->pv1, (polyvertex_t *)gr_curline->pv2);
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HWR_StoreWallRange(lowfrac, highfrac);
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}
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start++;
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@ -2728,8 +2728,8 @@ static void HWR_ClipPassWallSegment(INT32 first, INT32 last)
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else
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{
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lowfrac = HWR_ClipViewSegment(max(start->last - 1,
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start->first), (polyvertex_t *)gr_curline->v1,
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(polyvertex_t *)gr_curline->v2);
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start->first), (polyvertex_t *)gr_curline->pv1,
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(polyvertex_t *)gr_curline->pv2);
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HWR_StoreWallRange(lowfrac, 1);
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}
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}
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@ -2790,10 +2790,10 @@ static void HWR_AddLine(seg_t * line)
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gr_curline = line;
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// OPTIMIZE: quickly reject orthogonal back sides.
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angle1 = R_PointToAngle(FLOAT_TO_FIXED(((polyvertex_t *)gr_curline->v1)->x),
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FLOAT_TO_FIXED(((polyvertex_t *)gr_curline->v1)->y));
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angle2 = R_PointToAngle(FLOAT_TO_FIXED(((polyvertex_t *)gr_curline->v2)->x),
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FLOAT_TO_FIXED(((polyvertex_t *)gr_curline->v2)->y));
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angle1 = R_PointToAngle(FLOAT_TO_FIXED(((polyvertex_t *)gr_curline->pv1)->x),
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FLOAT_TO_FIXED(((polyvertex_t *)gr_curline->pv1)->y));
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angle2 = R_PointToAngle(FLOAT_TO_FIXED(((polyvertex_t *)gr_curline->pv2)->x),
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FLOAT_TO_FIXED(((polyvertex_t *)gr_curline->pv2)->y));
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// Clip to view edges.
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span = angle1 - angle2;
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@ -2835,8 +2835,8 @@ static void HWR_AddLine(seg_t * line)
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float fx1,fx2,fy1,fy2;
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//BP: test with a better projection than viewangletox[R_PointToAngle(angle)]
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// do not enable this at release 4 mul and 2 div
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fx1 = ((polyvertex_t *)(line->v1))->x-gr_viewx;
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fy1 = ((polyvertex_t *)(line->v1))->y-gr_viewy;
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fx1 = ((polyvertex_t *)(line->pv1))->x-gr_viewx;
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fy1 = ((polyvertex_t *)(line->pv1))->y-gr_viewy;
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fy2 = (fx1 * gr_viewcos + fy1 * gr_viewsin);
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if (fy2 < 0)
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// the point is back
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@ -2844,8 +2844,8 @@ static void HWR_AddLine(seg_t * line)
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else
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fx1 = gr_windowcenterx + (fx1 * gr_viewsin - fy1 * gr_viewcos) * gr_centerx / fy2;
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fx2 = ((polyvertex_t *)(line->v2))->x-gr_viewx;
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fy2 = ((polyvertex_t *)(line->v2))->y-gr_viewy;
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fx2 = ((polyvertex_t *)(line->pv2))->x-gr_viewx;
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fy2 = ((polyvertex_t *)(line->pv2))->y-gr_viewy;
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fy1 = (fx2 * gr_viewcos + fy2 * gr_viewsin);
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if (fy1 < 0)
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// the point is back
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@ -2888,10 +2888,10 @@ static void HWR_AddLine(seg_t * line)
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fixed_t frontf1,frontf2, frontc1, frontc2; // front floor/ceiling ends
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fixed_t backf1, backf2, backc1, backc2; // back floor ceiling ends
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v1x = FLOAT_TO_FIXED(((polyvertex_t *)gr_curline->v1)->x);
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v1y = FLOAT_TO_FIXED(((polyvertex_t *)gr_curline->v1)->y);
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v2x = FLOAT_TO_FIXED(((polyvertex_t *)gr_curline->v2)->x);
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v2y = FLOAT_TO_FIXED(((polyvertex_t *)gr_curline->v2)->y);
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v1x = FLOAT_TO_FIXED(((polyvertex_t *)gr_curline->pv1)->x);
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v1y = FLOAT_TO_FIXED(((polyvertex_t *)gr_curline->pv1)->y);
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v2x = FLOAT_TO_FIXED(((polyvertex_t *)gr_curline->pv2)->x);
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v2y = FLOAT_TO_FIXED(((polyvertex_t *)gr_curline->pv2)->y);
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#define SLOPEPARAMS(slope, end1, end2, normalheight) \
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if (slope) { \
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end1 = P_GetZAt(slope, v1x, v1y); \
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@ -3086,8 +3086,8 @@ static inline void HWR_AddPolyObjectSegs(void)
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pv2->x = FIXED_TO_FLOAT(gr_fakeline->v2->x);
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pv2->y = FIXED_TO_FLOAT(gr_fakeline->v2->y);
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gr_fakeline->v1 = (vertex_t *)pv1;
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gr_fakeline->v2 = (vertex_t *)pv2;
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gr_fakeline->pv1 = pv1;
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gr_fakeline->pv2 = pv2;
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HWR_AddLine(gr_fakeline);
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}
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@ -451,6 +451,7 @@ static void P_LoadSegs(lumpnum_t lumpnum)
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//Hurdler: 04/12/2000: for now, only used in hardware mode
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li->lightmaps = NULL; // list of static lightmap for this seg
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}
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li->pv1 = li->pv2 = NULL;
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#endif
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li->angle = (SHORT(ml->angle))<<FRACBITS;
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@ -581,6 +581,9 @@ typedef struct seg_s
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sector_t *backsector;
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#ifdef HWRENDER
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// new pointers so that AdjustSegs doesn't mess with v1/v2
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void *pv1; // polyvertex_t
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void *pv2; // polyvertex_t
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float flength; // length of the seg, used by hardware renderer
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lightmap_t *lightmaps; // for static lightmap
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