Make camera further if on-foot and destroying the Egg Capsule

This commit is contained in:
mazmazz 2018-08-15 12:29:06 -04:00
parent 52e451aad5
commit 59f71e4c48

View file

@ -8927,7 +8927,8 @@ boolean P_MoveChaseCamera(player_t *player, camera_t *thiscam, boolean resetcall
// sets ideal cam pos
if (twodlevel || (mo->flags2 & MF2_TWOD))
dist = 480<<FRACBITS;
else if (player->powers[pw_carry] == CR_NIGHTSMODE)
else if (player->powers[pw_carry] == CR_NIGHTSMODE
|| ((maptol & TOL_NIGHTS) && player->capsule && player->capsule->reactiontime > 0 && player == &players[player->capsule->reactiontime-1]))
dist = 320<<FRACBITS;
else
{