Always synchronize botleader

This commit is contained in:
Gustaf Alhäll 2025-01-20 18:58:50 +01:00
parent 56f1d53a0b
commit 59eee5976e

View file

@ -453,8 +453,7 @@ static void P_NetArchivePlayers(save_t *save_p)
// Bots //
//////////
P_WriteUINT8(save_p, players[i].bot);
if (players[i].bot)
P_WriteUINT32(save_p, SavePlayer(players[i].botleader));
P_WriteUINT32(save_p, SavePlayer(players[i].botleader));
P_WriteUINT8(save_p, players[i].botmem.lastForward);
P_WriteUINT8(save_p, players[i].botmem.lastBlocked);
P_WriteUINT8(save_p, players[i].botmem.catchup_tics);
@ -686,8 +685,7 @@ static void P_NetUnArchivePlayers(save_t *save_p)
// Bots //
//////////
players[i].bot = P_ReadUINT8(save_p);
if (players[i].bot)
players[i].botleader = LoadPlayer(P_ReadUINT32(save_p));
players[i].botleader = LoadPlayer(P_ReadUINT32(save_p));
players[i].botmem.lastForward = P_ReadUINT8(save_p);
players[i].botmem.lastBlocked = P_ReadUINT8(save_p);