From 58bd31fdca435770499cd7e9ad6b0a3a99cbd6a3 Mon Sep 17 00:00:00 2001 From: Lactozilla Date: Sun, 3 Sep 2023 17:14:48 -0300 Subject: [PATCH] Make hitboxes count towards the total sprite count This has the effect of misrepresenting how many sprites are actually visible, but it's more "accurate". --- src/r_things.c | 3 +++ 1 file changed, 3 insertions(+) diff --git a/src/r_things.c b/src/r_things.c index ba262a8b0..b1790933d 100644 --- a/src/r_things.c +++ b/src/r_things.c @@ -3443,7 +3443,10 @@ void R_ClipSprites(drawseg_t* dsstart, portal_t* portal) } if (spr->cut & SC_BBOX) + { + numvisiblesprites++; continue; + } INT32 x1 = (spr->cut & SC_SPLAT) ? 0 : spr->x1; INT32 x2 = (spr->cut & SC_SPLAT) ? viewwidth : spr->x2;