mirror of
https://git.do.srb2.org/STJr/SRB2.git
synced 2025-04-07 02:23:13 +00:00
Stop the s3k shields spawning in ultimate. Whoops! (I considered it okay to modify in this branch because box spawning was already tweaked here.)
This commit is contained in:
parent
1e051a8893
commit
588ef776da
1 changed files with 2 additions and 1 deletions
|
@ -9594,7 +9594,8 @@ void P_SpawnMapThing(mapthing_t *mthing)
|
|||
if (ultimatemode)
|
||||
{
|
||||
if (i == MT_PITY_BOX || i == MT_ELEMENTAL_BOX || i == MT_ATTRACT_BOX
|
||||
|| i == MT_FORCE_BOX || i == MT_ARMAGEDDON_BOX || i == MT_WHIRLWIND_BOX)
|
||||
|| i == MT_FORCE_BOX || i == MT_ARMAGEDDON_BOX || i == MT_WHIRLWIND_BOX
|
||||
|| i == MT_FLAMEAURA_BOX || i == MT_BUBBLEWRAP_BOX || i == MT_THUNDERCOIN_BOX)
|
||||
return; // No shields in Ultimate mode
|
||||
|
||||
if (i == MT_RING_BOX && !G_IsSpecialStage(gamemap))
|
||||
|
|
Loading…
Reference in a new issue