From 57148ef9c28d78897852608e642c9028807a79c7 Mon Sep 17 00:00:00 2001 From: spherallic Date: Thu, 2 Mar 2023 18:10:47 +0100 Subject: [PATCH] Fix Explosion Ring explosion interpolation --- src/p_mobj.c | 6 +----- 1 file changed, 1 insertion(+), 5 deletions(-) diff --git a/src/p_mobj.c b/src/p_mobj.c index b279a8a88..30e0183de 100644 --- a/src/p_mobj.c +++ b/src/p_mobj.c @@ -6334,11 +6334,7 @@ void P_SpawnParaloop(fixed_t x, fixed_t y, fixed_t z, fixed_t radius, INT32 numb mobj->fuse = (radius>>(FRACBITS+2)) + 1; if (spawncenter) - { - mobj->x = x; - mobj->y = y; - mobj->z = z; - } + P_SetOrigin(mobj, x, y, z); if (mobj->fuse <= 1) mobj->fuse = 2;