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Change MAXSKINS from 256 to 255
A value of -1 is sometimes reserved for "no skin", leaving 255 other values for skin numbers
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1 changed files with 4 additions and 4 deletions
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@ -244,12 +244,12 @@ extern char logfilename[1024];
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#define MAXPLAYERNAME 21
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#define PLAYERSMASK (MAXPLAYERS-1)
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// Don't make MAXSKINS higher than 256, since skin numbers are used with an
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// UINT8 in various parts of the codebase. If you do anyway, the data type
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// of those variables will have to be changed into at least an UINT16.
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// Don't make MAXSKINS higher than 255, since skin numbers are used with an UINT8 in
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// various parts of the codebase, and one number is reserved. If you do anyway,
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// the data type of those variables will have to be changed into at least an UINT16.
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// This change must affect code such as demo recording and playback,
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// and the structure of some networking packets and commands.
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#define MAXSKINS 256
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#define MAXSKINS 255
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#define MAXCHARACTERSLOTS (MAXSKINS * 3) // Should be higher than MAXSKINS.
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#define COLORRAMPSIZE 16
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