From 55444cf20460c8d38f843446195e43a8ab0b9b68 Mon Sep 17 00:00:00 2001 From: Krabs <75001008+krabsisa@users.noreply.github.com> Date: Thu, 9 Nov 2023 10:31:03 -0500 Subject: [PATCH] Update version num (no, .14 isn't releasing yet) --- appveyor.yml | 2 +- src/version.h | 6 +++--- src/win32/Srb2win.rc | 4 ++-- 3 files changed, 6 insertions(+), 6 deletions(-) diff --git a/appveyor.yml b/appveyor.yml index 63d801b73..d0d94b982 100644 --- a/appveyor.yml +++ b/appveyor.yml @@ -1,4 +1,4 @@ -version: 2.2.13.{branch}-{build} +version: 2.2.14.{branch}-{build} os: MinGW environment: diff --git a/src/version.h b/src/version.h index 3242cad67..8d8f8978e 100644 --- a/src/version.h +++ b/src/version.h @@ -1,4 +1,4 @@ -#define SRB2VERSION "2.2.13"/* this must be the first line, for cmake !! */ +#define SRB2VERSION "2.2.14"/* this must be the first line, for cmake !! */ // The Modification ID; must be obtained from a Master Server Admin ( https://mb.srb2.org/members/?key=ms_admin ). // DO NOT try to set this otherwise, or your modification will be unplayable through the Master Server. @@ -9,7 +9,7 @@ // it's only for detection of the version the player is using so the MS can alert them of an update. // Only set it higher, not lower, obviously. // Note that we use this to help keep internal testing in check; this is why v2.2.0 is not version "1". -#define MODVERSION 54 +#define MODVERSION 55 // Define this as a prerelease version suffix (pre#, RC#) -//#define BETAVERSION "pre1" +#define BETAVERSION "nightly" diff --git a/src/win32/Srb2win.rc b/src/win32/Srb2win.rc index b69900746..9ee9b7d3f 100644 --- a/src/win32/Srb2win.rc +++ b/src/win32/Srb2win.rc @@ -77,8 +77,8 @@ END #include "../doomdef.h" // Needed for version string VS_VERSION_INFO VERSIONINFO - FILEVERSION 2,2,13,0 - PRODUCTVERSION 2,2,13,0 + FILEVERSION 2,2,14,0 + PRODUCTVERSION 2,2,14,0 FILEFLAGSMASK 0x3fL #ifdef _DEBUG FILEFLAGS 0x1L