mirror of
https://git.do.srb2.org/STJr/SRB2.git
synced 2024-11-22 04:21:23 +00:00
Merge branch 'showinput' into 'next'
Allow input view outside of record attack See merge request STJr/SRB2!2020
This commit is contained in:
commit
553240f7c2
6 changed files with 51 additions and 40 deletions
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@ -4834,6 +4834,7 @@ const char *const POWERS_LIST[] = {
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const char *const HUDITEMS_LIST[] = {
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"LIVES",
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"INPUT",
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"RINGS",
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"RINGSNUM",
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@ -638,6 +638,7 @@ extern boolean singletics;
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extern consvar_t cv_timetic; // display high resolution timer
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extern consvar_t cv_powerupdisplay; // display powerups
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extern consvar_t cv_showinput; // display input viewer outside of time attack
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extern consvar_t cv_showinputjoy; // display joystick in time attack
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extern consvar_t cv_forceskin; // force clients to use the server's skin
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extern consvar_t cv_downloading; // allow clients to downloading WADs.
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@ -24,6 +24,7 @@ enum hud {
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hud_time,
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hud_rings,
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hud_lives,
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hud_input,
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// Match / CTF / Tag / Ringslinger
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hud_weaponrings,
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hud_powerstones,
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@ -209,6 +209,7 @@ static CV_PossibleValue_t matchboxes_cons_t[] = {{0, "Normal"}, {1, "Mystery"},
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static CV_PossibleValue_t chances_cons_t[] = {{0, "MIN"}, {9, "MAX"}, {0, NULL}};
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static CV_PossibleValue_t pause_cons_t[] = {{0, "Server"}, {1, "All"}, {0, NULL}};
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consvar_t cv_showinput = CVAR_INIT ("showinput", "Off", CV_ALLOWLUA, CV_OnOff, NULL);
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consvar_t cv_showinputjoy = CVAR_INIT ("showinputjoy", "Off", CV_ALLOWLUA, CV_OnOff, NULL);
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#ifdef NETGAME_DEVMODE
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@ -736,6 +737,7 @@ void D_RegisterClientCommands(void)
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CV_RegisterVar(&cv_timetic);
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CV_RegisterVar(&cv_powerupdisplay);
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CV_RegisterVar(&cv_itemfinder);
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CV_RegisterVar(&cv_showinput);
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CV_RegisterVar(&cv_showinputjoy);
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// time attack ghost options are also saved to config
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@ -139,6 +139,7 @@ static patch_t *fireflower;
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hudinfo_t hudinfo[NUMHUDITEMS] =
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{
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{ 16, 176, V_SNAPTOLEFT|V_SNAPTOBOTTOM}, // HUD_LIVES
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{ 16, 152, V_SNAPTOLEFT|V_SNAPTOBOTTOM}, // HUD_INPUT
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{ 16, 42, V_SNAPTOLEFT|V_SNAPTOTOP}, // HUD_RINGS
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{ 96, 42, V_SNAPTOLEFT|V_SNAPTOTOP}, // HUD_RINGSNUM
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@ -1037,32 +1038,36 @@ static void ST_drawInput(void)
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INT32 col;
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UINT8 offs;
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INT32 x = hudinfo[HUD_LIVES].x, y = hudinfo[HUD_LIVES].y;
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INT32 x = hudinfo[HUD_INPUT].x, y = hudinfo[HUD_INPUT].y;
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if (stplyr->powers[pw_carry] == CR_NIGHTSMODE)
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y -= 16;
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y += 8;
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else if (modeattacking || !LUA_HudEnabled(hud_lives))
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y += 24;
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else if (G_RingSlingerGametype() && LUA_HudEnabled(hud_powerstones))
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y -= 5;
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if (F_GetPromptHideHud(y))
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return;
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// O backing
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V_DrawFill(x, y-1, 16, 16, hudinfo[HUD_LIVES].f|20);
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V_DrawFill(x, y+15, 16, 1, hudinfo[HUD_LIVES].f|29);
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V_DrawFill(x, y-1, 16, 16, hudinfo[HUD_INPUT].f|20);
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V_DrawFill(x, y+15, 16, 1, hudinfo[HUD_INPUT].f|29);
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if (cv_showinputjoy.value) // joystick render!
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{
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/*V_DrawFill(x , y , 16, 1, hudinfo[HUD_LIVES].f|16);
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V_DrawFill(x , y+15, 16, 1, hudinfo[HUD_LIVES].f|16);
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V_DrawFill(x , y+ 1, 1, 14, hudinfo[HUD_LIVES].f|16);
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V_DrawFill(x+15, y+ 1, 1, 14, hudinfo[HUD_LIVES].f|16); -- red's outline*/
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/*V_DrawFill(x , y , 16, 1, hudinfo[HUD_INPUT.f|16);
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V_DrawFill(x , y+15, 16, 1, hudinfo[HUD_INPUT].f|16);
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V_DrawFill(x , y+ 1, 1, 14, hudinfo[HUD_INPUT].f|16);
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V_DrawFill(x+15, y+ 1, 1, 14, hudinfo[HUD_INPUT].f|16); -- red's outline*/
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if (stplyr->cmd.sidemove || stplyr->cmd.forwardmove)
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{
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// joystick hole
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V_DrawFill(x+5, y+4, 6, 6, hudinfo[HUD_LIVES].f|29);
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V_DrawFill(x+5, y+4, 6, 6, hudinfo[HUD_INPUT].f|29);
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// joystick top
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V_DrawFill(x+3+stplyr->cmd.sidemove/12,
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y+2-stplyr->cmd.forwardmove/12,
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10, 10, hudinfo[HUD_LIVES].f|29);
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10, 10, hudinfo[HUD_INPUT].f|29);
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V_DrawFill(x+3+stplyr->cmd.sidemove/9,
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y+1-stplyr->cmd.forwardmove/9,
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10, 10, accent);
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@ -1070,10 +1075,10 @@ static void ST_drawInput(void)
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else
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{
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// just a limited, greyed out joystick top
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V_DrawFill(x+3, y+11, 10, 1, hudinfo[HUD_LIVES].f|29);
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V_DrawFill(x+3, y+11, 10, 1, hudinfo[HUD_INPUT].f|29);
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V_DrawFill(x+3,
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y+1,
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10, 10, hudinfo[HUD_LIVES].f|16);
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10, 10, hudinfo[HUD_INPUT].f|16);
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}
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}
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else // arrows!
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@ -1087,10 +1092,10 @@ static void ST_drawInput(void)
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else
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{
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offs = 1;
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col = hudinfo[HUD_LIVES].f|16;
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V_DrawFill(x- 2, y+10, 6, 1, hudinfo[HUD_LIVES].f|29);
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V_DrawFill(x+ 4, y+ 9, 1, 1, hudinfo[HUD_LIVES].f|29);
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V_DrawFill(x+ 5, y+ 8, 1, 1, hudinfo[HUD_LIVES].f|29);
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col = hudinfo[HUD_INPUT].f|16;
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V_DrawFill(x- 2, y+10, 6, 1, hudinfo[HUD_INPUT].f|29);
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V_DrawFill(x+ 4, y+ 9, 1, 1, hudinfo[HUD_INPUT].f|29);
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V_DrawFill(x+ 5, y+ 8, 1, 1, hudinfo[HUD_INPUT].f|29);
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}
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V_DrawFill(x- 2, y+ 5-offs, 6, 6, col);
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V_DrawFill(x+ 4, y+ 6-offs, 1, 4, col);
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@ -1105,12 +1110,12 @@ static void ST_drawInput(void)
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else
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{
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offs = 1;
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col = hudinfo[HUD_LIVES].f|16;
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V_DrawFill(x+ 5, y+ 3, 1, 1, hudinfo[HUD_LIVES].f|29);
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V_DrawFill(x+ 6, y+ 4, 1, 1, hudinfo[HUD_LIVES].f|29);
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V_DrawFill(x+ 7, y+ 5, 2, 1, hudinfo[HUD_LIVES].f|29);
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V_DrawFill(x+ 9, y+ 4, 1, 1, hudinfo[HUD_LIVES].f|29);
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V_DrawFill(x+10, y+ 3, 1, 1, hudinfo[HUD_LIVES].f|29);
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col = hudinfo[HUD_INPUT].f|16;
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V_DrawFill(x+ 5, y+ 3, 1, 1, hudinfo[HUD_INPUT].f|29);
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V_DrawFill(x+ 6, y+ 4, 1, 1, hudinfo[HUD_INPUT].f|29);
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V_DrawFill(x+ 7, y+ 5, 2, 1, hudinfo[HUD_INPUT].f|29);
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V_DrawFill(x+ 9, y+ 4, 1, 1, hudinfo[HUD_INPUT].f|29);
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V_DrawFill(x+10, y+ 3, 1, 1, hudinfo[HUD_INPUT].f|29);
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}
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V_DrawFill(x+ 5, y- 2-offs, 6, 6, col);
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V_DrawFill(x+ 6, y+ 4-offs, 4, 1, col);
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@ -1125,10 +1130,10 @@ static void ST_drawInput(void)
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else
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{
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offs = 1;
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col = hudinfo[HUD_LIVES].f|16;
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V_DrawFill(x+12, y+10, 6, 1, hudinfo[HUD_LIVES].f|29);
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V_DrawFill(x+11, y+ 9, 1, 1, hudinfo[HUD_LIVES].f|29);
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V_DrawFill(x+10, y+ 8, 1, 1, hudinfo[HUD_LIVES].f|29);
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col = hudinfo[HUD_INPUT].f|16;
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V_DrawFill(x+12, y+10, 6, 1, hudinfo[HUD_INPUT].f|29);
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V_DrawFill(x+11, y+ 9, 1, 1, hudinfo[HUD_INPUT].f|29);
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V_DrawFill(x+10, y+ 8, 1, 1, hudinfo[HUD_INPUT].f|29);
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}
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V_DrawFill(x+12, y+ 5-offs, 6, 6, col);
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V_DrawFill(x+11, y+ 6-offs, 1, 4, col);
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@ -1143,8 +1148,8 @@ static void ST_drawInput(void)
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else
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{
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offs = 1;
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col = hudinfo[HUD_LIVES].f|16;
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V_DrawFill(x+ 5, y+17, 6, 1, hudinfo[HUD_LIVES].f|29);
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col = hudinfo[HUD_INPUT].f|16;
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V_DrawFill(x+ 5, y+17, 6, 1, hudinfo[HUD_INPUT].f|29);
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}
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V_DrawFill(x+ 5, y+12-offs, 6, 6, col);
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V_DrawFill(x+ 6, y+11-offs, 4, 1, col);
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@ -1160,16 +1165,16 @@ static void ST_drawInput(void)
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else\
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{\
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offs = 1;\
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col = hudinfo[HUD_LIVES].f|16;\
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V_DrawFill(x+16+(xoffs), y+9+(yoffs), 10, 1, hudinfo[HUD_LIVES].f|29);\
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col = hudinfo[HUD_INPUT].f|16;\
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V_DrawFill(x+16+(xoffs), y+9+(yoffs), 10, 1, hudinfo[HUD_INPUT].f|29);\
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}\
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V_DrawFill(x+16+(xoffs), y+(yoffs)-offs, 10, 10, col);\
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V_DrawCharacter(x+16+1+(xoffs), y+1+(yoffs)-offs, hudinfo[HUD_LIVES].f|symb, false)
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V_DrawCharacter(x+16+1+(xoffs), y+1+(yoffs)-offs, hudinfo[HUD_INPUT].f|symb, false)
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drawbutt( 4,-3, BT_JUMP, 'J');
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drawbutt(15,-3, BT_SPIN, 'S');
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V_DrawFill(x+16+4, y+8, 21, 10, hudinfo[HUD_LIVES].f|20); // sundial backing
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V_DrawFill(x+16+4, y+8, 21, 10, hudinfo[HUD_INPUT].f|20); // sundial backing
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if (stplyr->mo)
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{
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UINT8 i, precision;
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@ -1189,7 +1194,7 @@ static void ST_drawInput(void)
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{
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V_DrawFill(x+16+14-(i*xcomp)/precision,
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y+12-(i*ycomp)/precision,
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1, 1, hudinfo[HUD_LIVES].f|16);
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1, 1, hudinfo[HUD_INPUT].f|16);
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}
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if (ycomp <= 0)
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@ -1206,7 +1211,7 @@ static void ST_drawInput(void)
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if (stplyr->pflags & PF_AUTOBRAKE)
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{
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V_DrawThinString(x, y,
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hudinfo[HUD_LIVES].f|
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hudinfo[HUD_INPUT].f|
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((!stplyr->powers[pw_carry]
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&& (stplyr->pflags & PF_APPLYAUTOBRAKE)
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&& !(stplyr->cmd.sidemove || stplyr->cmd.forwardmove)
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@ -1219,22 +1224,22 @@ static void ST_drawInput(void)
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switch (P_ControlStyle(stplyr))
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{
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case CS_LMAOGALOG:
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V_DrawThinString(x, y, hudinfo[HUD_LIVES].f, "ANALOG");
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V_DrawThinString(x, y, hudinfo[HUD_INPUT].f, "ANALOG");
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y -= 8;
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break;
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case CS_SIMPLE:
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V_DrawThinString(x, y, hudinfo[HUD_LIVES].f, "AUTOMATIC");
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V_DrawThinString(x, y, hudinfo[HUD_INPUT].f, "AUTOMATIC");
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y -= 8;
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break;
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case CS_STANDARD:
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V_DrawThinString(x, y, hudinfo[HUD_LIVES].f, "MANUAL");
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V_DrawThinString(x, y, hudinfo[HUD_INPUT].f, "MANUAL");
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y -= 8;
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break;
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case CS_LEGACY:
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V_DrawThinString(x, y, hudinfo[HUD_LIVES].f, "STRAFE");
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V_DrawThinString(x, y, hudinfo[HUD_INPUT].f, "STRAFE");
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y -= 8;
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break;
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@ -1243,7 +1248,7 @@ static void ST_drawInput(void)
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}
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}
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if (!demosynced) // should always be last, so it doesn't push anything else around
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V_DrawThinString(x, y, hudinfo[HUD_LIVES].f|((leveltime & 4) ? V_YELLOWMAP : V_REDMAP), "BAD DEMO!!");
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V_DrawThinString(x, y, hudinfo[HUD_INPUT].f|((leveltime & 4) ? V_YELLOWMAP : V_REDMAP), "BAD DEMO!!");
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}
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static patch_t *lt_patches[3];
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@ -2844,7 +2849,7 @@ static void ST_overlayDrawer(void)
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if (!hu_showscores && (netgame || multiplayer) && LUA_HudEnabled(hud_textspectator))
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ST_drawTextHUD();
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if (modeattacking && !(demoplayback && hu_showscores))
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if ((cv_showinput.value && !players[displayplayer].spectator) || (modeattacking && !(demoplayback && hu_showscores)))
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ST_drawInput();
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ST_drawDebugInfo();
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@ -92,6 +92,7 @@ typedef struct
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typedef enum
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{
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HUD_LIVES,
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HUD_INPUT,
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HUD_RINGS,
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HUD_RINGSNUM,
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