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https://git.do.srb2.org/STJr/SRB2.git
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Merge branch 'next' into musicpref-var
This commit is contained in:
commit
53252f0d14
10 changed files with 40 additions and 21 deletions
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@ -1690,7 +1690,7 @@ static void CL_LoadReceivedSavegame(void)
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// load a base level
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if (P_LoadNetGame())
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{
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const INT32 actnum = mapheaderinfo[gamemap-1]->actnum;
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const UINT8 actnum = mapheaderinfo[gamemap-1]->actnum;
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CONS_Printf(M_GetText("Map is now \"%s"), G_BuildMapName(gamemap));
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if (strcmp(mapheaderinfo[gamemap-1]->lvlttl, ""))
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{
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@ -1557,7 +1557,7 @@ static void readlevelheader(MYFILE *f, INT32 num)
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}
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else if (fastcmp(word, "ACT"))
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{
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if (i >= 0 && i < 20) // 0 for no act number, TTL1 through TTL19
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if (i >= 0 && i <= 99) // 0 for no act number
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mapheaderinfo[num-1]->actnum = (UINT8)i;
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else
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deh_warning("Level header %d: invalid act number %d", num, i);
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@ -4629,7 +4629,7 @@ char *G_BuildMapTitle(INT32 mapnum)
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{
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size_t len = 1;
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const char *zonetext = NULL;
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const INT32 actnum = mapheaderinfo[mapnum-1]->actnum;
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const UINT8 actnum = mapheaderinfo[mapnum-1]->actnum;
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len += strlen(mapheaderinfo[mapnum-1]->lvlttl);
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if (!(mapheaderinfo[mapnum-1]->levelflags & LF_NOZONE))
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@ -68,7 +68,7 @@ patch_t *nightsnum[10]; // 0-9
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// Level title and credits fonts
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patch_t *lt_font[LT_FONTSIZE];
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patch_t *cred_font[CRED_FONTSIZE];
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patch_t *ttlnum[20]; // act numbers (0-19)
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patch_t *ttlnum[10]; // act numbers (0-9)
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// Name tag fonts
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patch_t *ntb_font[NT_FONTSIZE];
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@ -243,7 +243,7 @@ void HU_LoadGraphics(void)
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tallinfin = (patch_t *)W_CachePatchName("STTINFIN", PU_HUDGFX);
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// cache act numbers for level titles
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for (i = 0; i < 20; i++)
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for (i = 0; i < 10; i++)
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{
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sprintf(buffer, "TTL%.2d", i);
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ttlnum[i] = (patch_t *)W_CachePatchName(buffer, PU_HUDGFX);
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@ -85,7 +85,7 @@ extern patch_t *lt_font[LT_FONTSIZE];
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extern patch_t *cred_font[CRED_FONTSIZE];
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extern patch_t *ntb_font[NT_FONTSIZE];
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extern patch_t *nto_font[NT_FONTSIZE];
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extern patch_t *ttlnum[20];
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extern patch_t *ttlnum[10];
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extern patch_t *emeraldpics[3][8];
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extern patch_t *rflagico;
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extern patch_t *bflagico;
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@ -5188,7 +5188,7 @@ static boolean M_PrepareLevelPlatter(INT32 gt, boolean nextmappick)
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{
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if (M_CanShowLevelOnPlatter(mapnum, gt))
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{
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const INT32 actnum = mapheaderinfo[mapnum]->actnum;
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const UINT8 actnum = mapheaderinfo[mapnum]->actnum;
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const boolean headingisname = (fastcmp(mapheaderinfo[mapnum]->selectheading, mapheaderinfo[mapnum]->lvlttl));
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const boolean wide = (mapheaderinfo[mapnum]->menuflags & LF2_WIDEICON);
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@ -1325,7 +1325,7 @@ void ST_drawTitleCard(void)
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{
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char *lvlttl = mapheaderinfo[gamemap-1]->lvlttl;
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char *subttl = mapheaderinfo[gamemap-1]->subttl;
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INT32 actnum = mapheaderinfo[gamemap-1]->actnum;
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UINT8 actnum = mapheaderinfo[gamemap-1]->actnum;
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INT32 lvlttlxpos, ttlnumxpos, zonexpos;
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INT32 subttlxpos = BASEVIDWIDTH/2;
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INT32 ttlscroll = FixedInt(lt_scroll);
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@ -1382,7 +1382,12 @@ void ST_drawTitleCard(void)
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if (actnum)
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{
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if (!splitscreen)
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V_DrawMappedPatch(ttlnumxpos + ttlscroll, 104 - ttlscroll, 0, actpat, colormap);
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{
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if (actnum > 9) // slightly offset the act diamond for two-digit act numbers
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V_DrawMappedPatch(ttlnumxpos + (V_LevelActNumWidth(actnum)/4) + ttlscroll, 104 - ttlscroll, 0, actpat, colormap);
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else
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V_DrawMappedPatch(ttlnumxpos + ttlscroll, 104 - ttlscroll, 0, actpat, colormap);
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}
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V_DrawLevelActNum(ttlnumxpos + ttlscroll, 104, V_PERPLAYER, actnum);
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}
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@ -2952,13 +2952,19 @@ void V_DrawPaddedTallNum(INT32 x, INT32 y, INT32 flags, INT32 num, INT32 digits)
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}
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// Draw an act number for a level title
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// Todo: actually draw two-digit numbers as two act num patches
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void V_DrawLevelActNum(INT32 x, INT32 y, INT32 flags, INT32 num)
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void V_DrawLevelActNum(INT32 x, INT32 y, INT32 flags, UINT8 num)
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{
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if (num < 0 || num > 19)
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if (num > 99)
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return; // not supported
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V_DrawScaledPatch(x, y, flags, ttlnum[num]);
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while (num > 0)
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{
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if (num > 9) // if there are two digits, draw second digit first
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V_DrawScaledPatch(x + (V_LevelActNumWidth(num) - V_LevelActNumWidth(num%10)), y, flags, ttlnum[num%10]);
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else
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V_DrawScaledPatch(x, y, flags, ttlnum[num]);
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num = num/10;
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}
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}
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// Write a string using the credit font
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@ -3339,13 +3345,21 @@ INT32 V_LevelNameHeight(const char *string)
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}
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// For ST_drawTitleCard
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// Returns the width of the act num patch
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INT32 V_LevelActNumWidth(INT32 num)
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// Returns the width of the act num patch(es)
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INT16 V_LevelActNumWidth(UINT8 num)
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{
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if (num < 0 || num > 19)
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return 0; // not a valid number
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INT16 result = 0;
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return SHORT(ttlnum[num]->width);
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if (num == 0)
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result = SHORT(ttlnum[num]->width);
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while (num > 0 && num <= 99)
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{
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result = result + SHORT(ttlnum[num%10]->width);
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num = num/10;
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}
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return result;
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}
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//
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@ -238,12 +238,12 @@ void V_DrawRightAlignedSmallThinStringAtFixed(fixed_t x, fixed_t y, INT32 option
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// Draw tall nums, used for menu, HUD, intermission
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void V_DrawTallNum(INT32 x, INT32 y, INT32 flags, INT32 num);
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void V_DrawPaddedTallNum(INT32 x, INT32 y, INT32 flags, INT32 num, INT32 digits);
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void V_DrawLevelActNum(INT32 x, INT32 y, INT32 flags, INT32 num);
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void V_DrawLevelActNum(INT32 x, INT32 y, INT32 flags, UINT8 num);
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// Find string width from lt_font chars
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INT32 V_LevelNameWidth(const char *string);
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INT32 V_LevelNameHeight(const char *string);
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INT32 V_LevelActNumWidth(INT32 num); // act number width
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INT16 V_LevelActNumWidth(UINT8 num); // act number width
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void V_DrawCreditString(fixed_t x, fixed_t y, INT32 option, const char *string);
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INT32 V_CreditStringWidth(const char *string);
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@ -73,7 +73,7 @@ typedef union
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UINT32 score, total; // fake score, total
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UINT32 tics; // time
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INT32 actnum; // act number being displayed
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UINT8 actnum; // act number being displayed
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patch_t *ptotal; // TOTAL
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UINT8 gotlife; // Number of extra lives obtained
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} coop;
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