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Apply HUD translucency to ping and FPS counters
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d86be51472
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1 changed files with 2 additions and 2 deletions
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@ -421,9 +421,9 @@ void SCR_DisplayTicRate(void)
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else if (totaltics == TICRATE) ticcntcolor = V_GREENMAP;
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V_DrawString(vid.width-(72*vid.dupx), h,
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V_YELLOWMAP|V_NOSCALESTART, "FPS:");
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V_YELLOWMAP|V_NOSCALESTART|V_HUDTRANS, "FPS:");
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V_DrawString(vid.width-(40*vid.dupx), h,
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ticcntcolor|V_NOSCALESTART, va("%02d/%02u", totaltics, TICRATE));
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ticcntcolor|V_NOSCALESTART|V_HUDTRANS, va("%02d/%02u", totaltics, TICRATE));
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lasttic = ontic;
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}
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