mirror of
https://git.do.srb2.org/STJr/SRB2.git
synced 2025-03-23 19:31:05 +00:00
Merge branch 'shatter_solid' into 'master'
Make shatter blocks solid to non-players See merge request STJr/SRB2Internal!379
This commit is contained in:
commit
526d4a5e4b
1 changed files with 3 additions and 3 deletions
|
@ -7075,15 +7075,15 @@ void P_SpawnSpecials(INT32 fromnetsave)
|
|||
break;
|
||||
|
||||
case 252: // Shatter block (breaks when touched)
|
||||
ffloorflags = FF_EXISTS|FF_RENDERALL|FF_BUSTUP|FF_SHATTER;
|
||||
ffloorflags = FF_EXISTS|FF_BLOCKOTHERS|FF_RENDERALL|FF_BUSTUP|FF_SHATTER;
|
||||
if (lines[i].flags & ML_NOCLIMB)
|
||||
ffloorflags |= FF_SOLID|FF_SHATTERBOTTOM;
|
||||
ffloorflags |= FF_BLOCKPLAYER|FF_SHATTERBOTTOM;
|
||||
|
||||
P_AddFakeFloorsByLine(i, ffloorflags, secthinkers);
|
||||
break;
|
||||
|
||||
case 253: // Translucent shatter block (see 76)
|
||||
P_AddFakeFloorsByLine(i, FF_EXISTS|FF_RENDERALL|FF_BUSTUP|FF_SHATTER|FF_TRANSLUCENT, secthinkers);
|
||||
P_AddFakeFloorsByLine(i, FF_EXISTS|FF_BLOCKOTHERS|FF_RENDERALL|FF_BUSTUP|FF_SHATTER|FF_TRANSLUCENT, secthinkers);
|
||||
break;
|
||||
|
||||
case 254: // Bustable block
|
||||
|
|
Loading…
Reference in a new issue