Kill an overlay if the target is removed between P_AddOverlay and P_RunOverlays.

This commit is contained in:
toasterbabe 2016-10-17 21:23:58 +01:00
parent beecd72a22
commit 51ffa6d5ea

View file

@ -6499,6 +6499,13 @@ void P_RunOverlays(void)
if (!mo->target)
continue;
if (P_MobjWasRemoved(mo->target))
{
P_RemoveMobj(mo);
continue;
}
if (!splitscreen /*&& rendermode != render_soft*/)
{
angle_t viewingangle;