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Compiling fixes.
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1 changed files with 2 additions and 2 deletions
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@ -2977,8 +2977,8 @@ static void P_DoTeeter(player_t *player)
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sec = R_PointInSubsector(checkx, checky)->sector;
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fixed_t ceilingheight = sec->ceilingheight;
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fixed_t floorheight = sec->floorheight;
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ceilingheight = sec->ceilingheight;
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floorheight = sec->floorheight;
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#ifdef ESLOPE
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if (sec->c_slope)
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ceilingheight = P_GetZAt(sec->c_slope, checkx, checky);
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