diff --git a/src/p_enemy.c b/src/p_enemy.c index 5d067ebc3..26edff35f 100644 --- a/src/p_enemy.c +++ b/src/p_enemy.c @@ -4986,7 +4986,7 @@ void A_ThrownRing(mobj_t *actor) continue; // Don't home in on teammates. - if ((gametyperules & GTR_TEAMFLAGS) + if ((gametyperules & GTR_TEAMS) && actor->target->player->ctfteam == player->ctfteam) continue; }