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Interface name refactor: Music -> Song other targets
This commit is contained in:
parent
a1b1391e24
commit
506db1e303
5 changed files with 60 additions and 60 deletions
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@ -74,17 +74,17 @@ void I_ResumeSong(INT32 handle)
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(void)handle;
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}
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boolean I_MusicPlaying(void)
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boolean I_SongPlaying(void)
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{
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return false;
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}
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boolean I_MusicPaused(void)
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boolean I_SongPaused(void)
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{
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return false;
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}
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musictype_t I_MusicType(void)
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musictype_t I_GetSongType(void)
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{
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return MU_NONE;
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}
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@ -158,29 +158,29 @@ boolean I_SetSongSpeed(float speed)
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return false;
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}
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UINT32 I_GetMusicLength(void)
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UINT32 I_GetSongLength(void)
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{
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return 0;
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}
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boolean I_SetMusicLoopPoint(UINT32 looppoint)
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boolean I_SetSongLoopPoint(UINT32 looppoint)
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{
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(void)looppoint;
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return false;
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}
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UINT32 I_GetMusicLoopPoint(void)
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UINT32 I_GetSongLoopPoint(void)
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{
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return 0;
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}
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boolean I_SetMusicPosition(UINT32 position)
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boolean I_SetSongPosition(UINT32 position)
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{
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(void)position;
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return false;
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}
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UINT32 I_GetMusicPosition(void)
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UINT32 I_GetSongPosition(void)
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{
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return 0;
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}
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@ -190,11 +190,11 @@ void I_SetInternalMusicVolume(UINT8 volume)
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(void)volume;
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}
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void I_StopFadingMusic(void)
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void I_StopFadingSong(void)
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{
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}
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boolean I_FadeMusicFromLevel(UINT8 target_volume, UINT8 source_volume, UINT32 ms, boolean stopafterfade)
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boolean I_FadeSongFromLevel(UINT8 target_volume, UINT8 source_volume, UINT32 ms, boolean stopafterfade)
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{
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(void)target_volume;
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(void)source_volume;
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@ -202,14 +202,14 @@ boolean I_FadeMusicFromLevel(UINT8 target_volume, UINT8 source_volume, UINT32 ms
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return false;
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}
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boolean I_FadeMusic(UINT8 target_volume, UINT32 ms)
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boolean I_FadeSong(UINT8 target_volume, UINT32 ms)
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{
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(void)target_volume;
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(void)ms;
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return false;
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}
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boolean I_FadeOutStopMusic(UINT32 ms)
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boolean I_FadeOutStopSong(UINT32 ms)
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{
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(void)ms;
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return false;
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@ -551,44 +551,44 @@ boolean I_SetSongSpeed(float speed)
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return false;
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}
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UINT32 I_GetMusicLength(void)
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UINT32 I_GetSongLength(void)
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{
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return 0;
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}
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boolean I_SetMusicLoopPoint(UINT32 looppoint)
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boolean I_SetSongLoopPoint(UINT32 looppoint)
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{
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(void)looppoint;
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return false;
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}
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UINT32 I_GetMusicLoopPoint(void)
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UINT32 I_GetSongLoopPoint(void)
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{
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return 0;
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}
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boolean I_SetMusicPosition(UINT32 position)
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boolean I_SetSongPosition(UINT32 position)
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{
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(void)position;
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return false;
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}
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UINT32 I_GetMusicPosition(void)
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UINT32 I_GetSongPosition(void)
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{
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return 0;
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}
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boolean I_MusicPlaying(void)
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boolean I_SongPlaying(void)
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{
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return (boolean)currsong && music_started;
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}
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boolean I_MusicPaused(void)
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boolean I_SongPaused(void)
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{
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return false;
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}
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musictype_t I_MusicType(void)
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musictype_t I_GetSongType(void)
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{
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return MU_NONE;
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}
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@ -598,11 +598,11 @@ void I_SetInternalMusicVolume(UINT8 volume)
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(void)volume;
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}
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void I_StopFadingMusic(void)
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void I_StopFadingSong(void)
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{
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}
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boolean I_FadeMusicFromLevel(UINT8 target_volume, UINT8 source_volume, UINT32 ms, boolean stopafterfade)
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boolean I_FadeSongFromLevel(UINT8 target_volume, UINT8 source_volume, UINT32 ms, boolean stopafterfade)
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{
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(void)target_volume;
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(void)source_volume;
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@ -610,14 +610,14 @@ boolean I_FadeMusicFromLevel(UINT8 target_volume, UINT8 source_volume, UINT32 ms
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return false;
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}
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boolean I_FadeMusic(UINT8 target_volume, UINT32 ms)
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boolean I_FadeSong(UINT8 target_volume, UINT32 ms)
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{
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(void)target_volume;
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(void)ms;
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return false;
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}
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boolean I_FadeOutStopMusic(UINT32 ms)
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boolean I_FadeOutStopSong(UINT32 ms)
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{
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(void)ms;
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return false;
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@ -151,11 +151,11 @@ void I_SetInternalMusicVolume(UINT8 volume)
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(void)volume;
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}
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void I_StopFadingMusic(void)
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void I_StopFadingSong(void)
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{
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}
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boolean I_FadeMusicFromLevel(UINT8 target_volume, UINT8 source_volume, UINT32 ms, boolean stopafterfade)
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boolean I_FadeSongFromLevel(UINT8 target_volume, UINT8 source_volume, UINT32 ms, boolean stopafterfade)
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{
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(void)target_volume;
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(void)source_volume;
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@ -163,14 +163,14 @@ boolean I_FadeMusicFromLevel(UINT8 target_volume, UINT8 source_volume, UINT32 ms
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return false;
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}
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boolean I_FadeMusic(UINT8 target_volume, UINT32 ms)
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boolean I_FadeSong(UINT8 target_volume, UINT32 ms)
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{
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(void)target_volume;
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(void)ms;
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return false;
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}
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boolean I_FadeOutStopMusic(UINT32 ms)
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boolean I_FadeOutStopSong(UINT32 ms)
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{
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(void)ms;
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return false;
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@ -184,44 +184,44 @@ boolean I_FadeInStartDigSong(const char *musicname, UINT16 track, boolean loopin
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return false;
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}
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UINT32 I_GetMusicLength(void)
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UINT32 I_GetSongLength(void)
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{
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return 0;
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}
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boolean I_SetMusicLoopPoint(UINT32 looppoint)
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boolean I_SetSongLoopPoint(UINT32 looppoint)
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{
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(void)looppoint;
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return false;
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}
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UINT32 I_GetMusicLoopPoint(void)
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UINT32 I_GetSongLoopPoint(void)
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{
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return 0;
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}
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boolean I_SetMusicPosition(UINT32 position)
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boolean I_SetSongPosition(UINT32 position)
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{
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(void)position;
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return false;
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}
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UINT32 I_GetMusicPosition(void)
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UINT32 I_GetSongPosition(void)
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{
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return 0;
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}
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boolean I_MusicPlaying(void)
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boolean I_SongPlaying(void)
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{
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return false;
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}
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boolean I_MusicPaused(void)
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boolean I_SongPaused(void)
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{
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return false;
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}
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musictype_t I_MusicType(void)
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musictype_t I_GetSongType(void)
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{
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return MU_NONE;
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}
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@ -1649,17 +1649,17 @@ void I_StopSong(INT32 handle)
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#endif
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}
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boolean I_MusicPlaying(void)
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boolean I_SongPlaying(void)
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{
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return musicStarted;
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}
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boolean I_MusicPaused(void)
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boolean I_SongPaused(void)
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{
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return Mix_PausedMusic();
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}
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musictype_t I_MusicType(void)
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musictype_t I_GetSongType(void)
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{
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return MU_NONE;
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}
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@ -1989,29 +1989,29 @@ boolean I_SetSongSpeed(float speed)
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return false;
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}
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UINT32 I_GetMusicLength(void)
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UINT32 I_GetSongLength(void)
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{
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return 0;
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}
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boolean I_SetMusicLoopPoint(UINT32 looppoint)
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boolean I_SetSongLoopPoint(UINT32 looppoint)
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{
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(void)looppoint;
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return false;
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}
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UINT32 I_GetMusicLoopPoint(void)
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UINT32 I_GetSongLoopPoint(void)
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{
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return 0;
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}
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boolean I_SetMusicPosition(UINT32 position)
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boolean I_SetSongPosition(UINT32 position)
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{
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(void)position;
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return false;
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}
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UINT32 I_GetMusicPosition(void)
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UINT32 I_GetSongPosition(void)
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{
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return 0;
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}
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@ -2027,11 +2027,11 @@ void I_SetInternalMusicVolume(UINT8 volume)
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(void)volume;
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}
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void I_StopFadingMusic(void)
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void I_StopFadingSong(void)
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{
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}
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boolean I_FadeMusicFromLevel(UINT8 target_volume, UINT8 source_volume, UINT32 ms, boolean stopafterfade)
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boolean I_FadeSongFromLevel(UINT8 target_volume, UINT8 source_volume, UINT32 ms, boolean stopafterfade)
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{
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(void)target_volume;
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(void)source_volume;
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@ -2039,14 +2039,14 @@ boolean I_FadeMusicFromLevel(UINT8 target_volume, UINT8 source_volume, UINT32 ms
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return false;
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}
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boolean I_FadeMusic(UINT8 target_volume, UINT32 ms)
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boolean I_FadeSong(UINT8 target_volume, UINT32 ms)
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{
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(void)target_volume;
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(void)ms;
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return false;
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}
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boolean I_FadeOutStopMusic(UINT32 ms)
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boolean I_FadeOutStopSong(UINT32 ms)
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{
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(void)ms;
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return false;
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@ -468,12 +468,12 @@ void I_ResumeSong(INT32 handle)
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FMR_MUSIC(FMOD_Channel_SetPaused(music_channel, false));
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}
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boolean I_MusicPlaying(void)
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boolean I_SongPlaying(void)
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{
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return (boolean)music_stream;
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}
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boolean I_MusicPaused(void)
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boolean I_SongPaused(void)
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{
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boolean fmpaused = false;
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if (music_stream)
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@ -481,7 +481,7 @@ boolean I_MusicPaused(void)
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return fmpaused;
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}
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musictype_t I_MusicType(void)
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musictype_t I_GetSongType(void)
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{
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return MU_NONE;
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}
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@ -774,7 +774,7 @@ boolean I_SetSongSpeed(float speed)
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return true;
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}
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UINT32 I_GetMusicLength()
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UINT32 I_GetSongLength()
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{
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if (midimode)
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return 0;
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@ -783,18 +783,18 @@ UINT32 I_GetMusicLength()
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return length;
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}
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boolean I_SetMusicLoopPoint(UINT32 looppoint)
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boolean I_SetSongLoopPoint(UINT32 looppoint)
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{
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(void)looppoint;
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return false;
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}
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UINT32 I_GetMusicLoopPoint(void)
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UINT32 I_GetSongLoopPoint(void)
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{
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return 0;
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}
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boolean I_SetMusicPosition(UINT32 position)
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boolean I_SetSongPosition(UINT32 position)
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{
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if(midimode)
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// Dummy out; this works for some MIDI, but not others.
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@ -814,7 +814,7 @@ boolean I_SetMusicPosition(UINT32 position)
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}
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}
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UINT32 I_GetMusicPosition(void)
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UINT32 I_GetSongPosition(void)
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{
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if(midimode)
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// Dummy out because unsupported, even though FMOD does this correctly.
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@ -878,11 +878,11 @@ void I_SetInternalMusicVolume(UINT8 volume)
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(void)volume;
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}
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void I_StopFadingMusic(void)
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void I_StopFadingSong(void)
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{
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}
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boolean I_FadeMusicFromLevel(UINT8 target_volume, UINT8 source_volume, UINT32 ms, boolean stopafterfade)
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boolean I_FadeSongFromLevel(UINT8 target_volume, UINT8 source_volume, UINT32 ms, boolean stopafterfade)
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{
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(void)target_volume;
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(void)source_volume;
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@ -890,14 +890,14 @@ boolean I_FadeMusicFromLevel(UINT8 target_volume, UINT8 source_volume, UINT32 ms
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return false;
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}
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boolean I_FadeMusic(UINT8 target_volume, UINT32 ms)
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boolean I_FadeSong(UINT8 target_volume, UINT32 ms)
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{
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(void)target_volume;
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(void)ms;
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return false;
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}
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boolean I_FadeOutStopMusic(UINT32 ms)
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boolean I_FadeOutStopSong(UINT32 ms)
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{
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(void)ms;
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return false;
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