From 28fd2380dfd980804fe18decbb9c8e274f0a3bd5 Mon Sep 17 00:00:00 2001 From: Jaime Passos Date: Mon, 27 Jan 2020 13:28:07 -0300 Subject: [PATCH] Fix F_StartContinue fading out incorrectly in OpenGL --- src/f_finale.c | 1 - 1 file changed, 1 deletion(-) diff --git a/src/f_finale.c b/src/f_finale.c index bc904d8f2..ed89e05cd 100644 --- a/src/f_finale.c +++ b/src/f_finale.c @@ -3628,7 +3628,6 @@ void F_StartContinue(void) } wipestyleflags = WSF_FADEOUT; - F_TryColormapFade(31); G_SetGamestate(GS_CONTINUING); gameaction = ga_nothing;