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Add new botstuffs
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1 changed files with 39 additions and 1 deletions
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@ -313,9 +313,43 @@ typedef enum
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RW_RAIL = 32
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RW_RAIL = 32
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} ringweapons_t;
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} ringweapons_t;
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//Bot types
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typedef enum
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{
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BOT_NONE = 0,
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BOT_2PAI,
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BOT_2PHUMAN,
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BOT_MPAI
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} bottype_t;
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//AI states
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typedef enum
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{
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AI_STANDBY = 0,
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AI_FOLLOW,
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AI_CATCHUP,
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AI_THINKFLY,
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AI_FLYSTANDBY,
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AI_FLYCARRY,
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AI_SPINFOLLOW
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} aistatetype_t;
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// ========================================================================
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// ========================================================================
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// PLAYER STRUCTURE
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// PLAYER STRUCTURE
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// ========================================================================
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// ========================================================================
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//Bot memory struct
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typedef struct botmem_s
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{
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boolean lastForward;
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boolean lastBlocked;
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boolean blocked;
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UINT8 catchup_tics;
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UINT8 thinkstate;
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} botmem_t;
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//Main struct
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typedef struct player_s
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typedef struct player_s
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{
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{
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mobj_t *mo;
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mobj_t *mo;
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@ -526,6 +560,10 @@ typedef struct player_s
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boolean spectator;
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boolean spectator;
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boolean outofcoop;
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boolean outofcoop;
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UINT8 bot;
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UINT8 bot;
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struct player_s *botleader;
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UINT16 lastbuttons;
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botmem_t botmem;
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boolean blocked;
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tic_t jointime; // Timer when player joins game to change skin/color
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tic_t jointime; // Timer when player joins game to change skin/color
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tic_t quittime; // Time elapsed since user disconnected, zero if connected
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tic_t quittime; // Time elapsed since user disconnected, zero if connected
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