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Update playstyle names on the input display
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1 changed files with 11 additions and 1 deletions
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@ -1176,7 +1176,17 @@ static void ST_drawInput(void)
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break;
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case CS_SIMPLE:
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V_DrawThinString(x, y, hudinfo[HUD_LIVES].f, "SIMPLE");
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V_DrawThinString(x, y, hudinfo[HUD_LIVES].f, "AUTOMATIC");
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y -= 8;
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break;
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case CS_STANDARD:
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V_DrawThinString(x, y, hudinfo[HUD_LIVES].f, "MANUAL");
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y -= 8;
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break;
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case CS_LEGACY:
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V_DrawThinString(x, y, hudinfo[HUD_LIVES].f, "STRAFE");
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y -= 8;
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break;
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