diff --git a/src/d_net.c b/src/d_net.c index b6914f817..50b6c8cf6 100644 --- a/src/d_net.c +++ b/src/d_net.c @@ -713,7 +713,10 @@ void Net_CloseConnection(INT32 node) boolean forceclose = (node & FORCECLOSE) != 0; if (node == -1) + { + DEBFILE(M_GetText("Net_CloseConnection: node -1 detected!\n")); return; // nope, just ignore it + } node &= ~FORCECLOSE; @@ -722,7 +725,7 @@ void Net_CloseConnection(INT32 node) if (node < 0 || node >= MAXNETNODES) // prevent invalid nodes from crashing the game { - //CONS_Alert(CONS_WARNING, M_GetText("Net_CloseConnection: invalid node %d detected!\n"), node); + DEBFILE(va(M_GetText("Net_CloseConnection: invalid node %d detected!\n"), node)); return; } @@ -1132,7 +1135,6 @@ boolean HGetPacket(void) doomcom->remotenode = 0; rebound_tail = (rebound_tail+1) % MAXREBOUND; - #ifdef DEBUGFILE if (debugfile) DebugPrintpacket("GETLOCAL");