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Merge remote-tracking branch 'origin/master' into software-drawers-refactor
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commit
4c13190b48
2 changed files with 36 additions and 1 deletions
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@ -729,6 +729,41 @@ static void HWR_CreateBlendedTexture(GLPatch_t *gpatch, GLPatch_t *blendgpatch,
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cur++; image++; blendimage++;
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}
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}
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else if (skinnum == TC_DASHMODE)
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{
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while (size--)
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{
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if (image->s.alpha == 0 && blendimage->s.alpha == 0)
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{
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// Don't bother with blending the pixel if the alpha of the blend pixel is 0
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cur->rgba = image->rgba;
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}
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else
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{
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UINT8 ialpha = 255 - blendimage->s.alpha, balpha = blendimage->s.alpha;
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RGBA_t icolor = *image, bcolor;
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memset(&bcolor, 0x00, sizeof(RGBA_t));
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if (blendimage->s.alpha)
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{
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bcolor.s.blue = 0;
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bcolor.s.red = 255;
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bcolor.s.green = (blendimage->s.red + blendimage->s.green + blendimage->s.blue) / 3;
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}
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if (image->s.alpha && image->s.red > image->s.green << 1) // this is pretty arbitrary, but it works well for Metal Sonic
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{
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icolor.s.red = image->s.blue;
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icolor.s.blue = image->s.red;
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}
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cur->s.red = (ialpha * icolor.s.red + balpha * bcolor.s.red)/255;
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cur->s.green = (ialpha * icolor.s.green + balpha * bcolor.s.green)/255;
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cur->s.blue = (ialpha * icolor.s.blue + balpha * bcolor.s.blue)/255;
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cur->s.alpha = image->s.alpha;
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}
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cur++; image++; blendimage++;
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}
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}
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else
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{
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while (size--)
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@ -672,7 +672,7 @@ INT32 P_AddLevelFlat(const char *flatname, levelflat_t *levelflat)
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//
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INT32 P_AddLevelFlatRuntime(const char *flatname)
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{
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return Ploadflat(0, flatname);
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return Ploadflat(levelflats, flatname);
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}
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// help function for $$$.sav checking
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