Merge branch 'fix-lua-scorechains' into 'next'

Fix scoreadd not doing anything in certain cases when modified by Lua

See merge request STJr/SRB2!579
This commit is contained in:
James R 2019-12-31 01:32:22 -05:00
commit 4b91e49bf4

View file

@ -2481,9 +2481,7 @@ void P_KillMobj(mobj_t *target, mobj_t *inflictor, mobj_t *source, UINT8 damaget
P_SetMobjState(scoremobj, scorestate);
// On ground? No chain starts.
if (source->player->powers[pw_invulnerability] || !P_IsObjectOnGround(source))
source->player->scoreadd = locscoreadd;
source->player->scoreadd = locscoreadd;
}
}