diff --git a/src/g_game.c b/src/g_game.c index e2f43e4f2..519c934a3 100644 --- a/src/g_game.c +++ b/src/g_game.c @@ -3361,6 +3361,11 @@ void G_LoadGameData(void) if (M_CheckParm("-resetdata")) return; // Don't load (essentially, reset). + if (M_CheckParm("-gamedata") && M_IsNextParm()) + { + strlcpy(gamedatafilename, M_GetNextParm(), sizeof gamedatafilename); + } + length = FIL_ReadFile(va(pandf, srb2home, gamedatafilename), &savebuffer); if (!length) // Aw, no game data. Their loss! return;