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Fix error report when some frames are missing
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1 changed files with 1 additions and 1 deletions
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@ -327,7 +327,7 @@ static void MirrorMissingRotations(void)
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{
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spriteframe_t *frame = &sprtemp[framenum];
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if (!(frame->rotate & SRF_3DMASK))
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if (frame->rotate == SRF_NONE || !(frame->rotate & SRF_3DMASK))
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continue;
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UINT8 numrotations = frame->rotate == SRF_3D ? 8 : 16;
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