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Clarified comments. In case it wasn't clear, P_SKIN now allows field patching (this was unfortunately done in the large merge commit, so easily buried).
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@ -2849,6 +2849,8 @@ void R_AddSkins(UINT16 wadnum)
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if (!value)
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I_Error("R_AddSkins: syntax error in S_SKIN lump# %d(%s) in WAD %s\n", lump, W_CheckNameForNumPwad(wadnum,lump), wadfiles[wadnum]->filename);
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// Some of these can't go in R_ProcessPatchableFields because they have side effects for future lines.
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// Others can't go in there because we don't want them to be patchable.
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if (!stricmp(stoken, "name"))
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{
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INT32 skinnum = R_SkinAvailable(value);
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@ -3039,6 +3041,7 @@ void R_PatchSkins(UINT16 wadnum)
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}
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else // Get the properties!
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{
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// Some of these can't go in R_ProcessPatchableFields because they have side effects for future lines.
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if (!stricmp(stoken, "realname"))
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{ // Display name (eg. "Knuckles")
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realname = true;
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