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https://git.do.srb2.org/STJr/SRB2.git
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Merge branch 'next' into udmf-next
# Conflicts: # src/p_slopes.c
This commit is contained in:
commit
4745264a42
6 changed files with 100 additions and 10 deletions
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@ -159,13 +159,21 @@ static const char *const side_opt[] = {
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enum vertex_e {
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vertex_valid = 0,
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vertex_x,
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vertex_y
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vertex_y,
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vertex_floorz,
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vertex_floorzset,
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vertex_ceilingz,
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vertex_ceilingzset
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};
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static const char *const vertex_opt[] = {
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"valid",
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"x",
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"y",
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"floorz",
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"floorzset",
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"ceilingz",
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"ceilingzset",
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NULL};
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enum ffloor_e {
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@ -991,6 +999,18 @@ static int vertex_get(lua_State *L)
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case vertex_y:
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lua_pushfixed(L, vertex->y);
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return 1;
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case vertex_floorzset:
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lua_pushboolean(L, vertex->floorzset);
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return 1;
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case vertex_ceilingzset:
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lua_pushboolean(L, vertex->ceilingzset);
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return 1;
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case vertex_floorz:
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lua_pushfixed(L, vertex->floorz);
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return 1;
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case vertex_ceilingz:
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lua_pushfixed(L, vertex->ceilingz);
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return 1;
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}
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return 0;
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}
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@ -846,6 +846,8 @@ static void P_LoadVertices(UINT8 *data)
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{
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v->x = SHORT(mv->x)<<FRACBITS;
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v->y = SHORT(mv->y)<<FRACBITS;
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v->floorzset = v->ceilingzset = false;
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v->floorz = v->ceilingz = 0;
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}
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}
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@ -1367,6 +1369,16 @@ static void ParseTextmapVertexParameter(UINT32 i, char *param, char *val)
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vertexes[i].x = FLOAT_TO_FIXED(atof(val));
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else if (fastcmp(param, "y"))
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vertexes[i].y = FLOAT_TO_FIXED(atof(val));
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else if (fastcmp(param, "zfloor"))
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{
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vertexes[i].floorz = FLOAT_TO_FIXED(atof(val));
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vertexes[i].floorzset = true;
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}
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else if (fastcmp(param, "zceiling"))
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{
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vertexes[i].ceilingz = FLOAT_TO_FIXED(atof(val));
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vertexes[i].ceilingzset = true;
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}
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}
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static void ParseTextmapSectorParameter(UINT32 i, char *param, char *val)
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@ -1581,6 +1593,8 @@ static void P_LoadTextmap(void)
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{
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// Defaults.
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vt->x = vt->y = INT32_MAX;
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vt->floorzset = vt->ceilingzset = false;
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vt->floorz = vt->ceilingz = 0;
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TextmapParse(vertexesPos[i], i, ParseTextmapVertexParameter);
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@ -3671,11 +3685,11 @@ boolean P_LoadLevel(boolean fromnetsave)
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return false;
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// init gravity, tag lists,
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// anything that P_ResetDynamicSlopes/P_LoadThings needs to know
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// anything that P_SpawnSlopes/P_LoadThings needs to know
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P_InitSpecials();
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#ifdef ESLOPE
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P_ResetDynamicSlopes(fromnetsave);
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P_SpawnSlopes(fromnetsave);
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#endif
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P_SpawnMapThings(!fromnetsave);
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@ -456,8 +456,8 @@ static pslope_t *MakeViaMapthings(INT16 tag1, INT16 tag2, INT16 tag3, UINT8 flag
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return ret;
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}
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/// Create vertex based slopes.
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static void line_SpawnViaVertexes(const int linenum, const boolean spawnthinker)
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/// Create vertex based slopes using tagged mapthings.
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static void line_SpawnViaMapthingVertexes(const int linenum, const boolean spawnthinker)
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{
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line_t *line = lines + linenum;
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side_t *side;
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@ -497,6 +497,56 @@ static void line_SpawnViaVertexes(const int linenum, const boolean spawnthinker)
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side->sector->hasslope = true;
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}
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/// Spawn textmap vertex slopes.
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static void SpawnVertexSlopes(void)
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{
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line_t *l1, *l2;
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sector_t* sc;
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vertex_t *v1, *v2, *v3;
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size_t i;
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for (i = 0, sc = sectors; i < numsectors; i++, sc++)
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{
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// The vertex slopes only work for 3-vertex sectors (and thus 3-sided sectors).
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if (sc->linecount != 3)
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continue;
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l1 = sc->lines[0];
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l2 = sc->lines[1];
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// Determine the vertexes.
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v1 = l1->v1;
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v2 = l1->v2;
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if ((l2->v1 != v1) && (l2->v1 != v2))
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v3 = l2->v1;
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else
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v3 = l2->v2;
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if (v1->floorzset || v2->floorzset || v3->floorzset)
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{
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vector3_t vtx[3] = {
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{v1->x, v1->y, v1->floorzset ? v1->floorz : sc->floorheight},
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{v2->x, v2->y, v2->floorzset ? v2->floorz : sc->floorheight},
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{v3->x, v3->y, v3->floorzset ? v3->floorz : sc->floorheight}};
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pslope_t *slop = Slope_Add(0);
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sc->f_slope = slop;
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sc->hasslope = true;
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ReconfigureViaVertexes(slop, vtx[0], vtx[1], vtx[2]);
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}
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if (v1->ceilingzset || v2->ceilingzset || v3->ceilingzset)
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{
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vector3_t vtx[3] = {
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{v1->x, v1->y, v1->ceilingzset ? v1->ceilingz : sc->ceilingheight},
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{v2->x, v2->y, v2->ceilingzset ? v2->ceilingz : sc->ceilingheight},
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{v3->x, v3->y, v3->ceilingzset ? v3->ceilingz : sc->ceilingheight}};
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pslope_t *slop = Slope_Add(0);
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sc->c_slope = slop;
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sc->hasslope = true;
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ReconfigureViaVertexes(slop, vtx[0], vtx[1], vtx[2]);
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}
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}
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}
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static boolean P_SetSlopeFromTag(sector_t *sec, INT32 tag, boolean ceiling)
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{
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INT32 i;
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@ -587,12 +637,16 @@ pslope_t *P_SlopeById(UINT16 id)
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return ret;
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}
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/// Reset slopes and read them from special lines.
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void P_ResetDynamicSlopes(const boolean fromsave) {
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/// Initializes and reads the slopes from the map data.
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void P_SpawnSlopes(const boolean fromsave) {
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size_t i;
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slopelist = NULL;
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slopecount = 0;
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/// Generates vertex slopes.
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SpawnVertexSlopes();
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/// Generates line special-defined slopes.
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for (i = 0; i < numlines; i++)
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{
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@ -603,7 +657,7 @@ void P_ResetDynamicSlopes(const boolean fromsave) {
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break;
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case 704:
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line_SpawnViaVertexes(i, !fromsave);
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line_SpawnViaMapthingVertexes(i, !fromsave);
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break;
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default:
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@ -23,7 +23,7 @@ extern UINT16 slopecount;
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void P_LinkSlopeThinkers (void);
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void P_CalculateSlopeNormal(pslope_t *slope);
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void P_ResetDynamicSlopes(const boolean fromsave);
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void P_SpawnSlopes(const boolean fromsave);
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//
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// P_CopySectorSlope
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@ -6353,7 +6353,7 @@ static void P_RunLevelLoadExecutors(void)
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}
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/** Before things are loaded, initialises certain stuff in case they're needed
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* by P_ResetDynamicSlopes or P_LoadThings. This was split off from
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* by P_SpawnSlopes or P_LoadThings. This was split off from
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* P_SpawnSpecials, in case you couldn't tell.
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*
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* \sa P_SpawnSpecials, P_InitTagLists
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@ -84,6 +84,8 @@ typedef struct extracolormap_s
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typedef struct
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{
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fixed_t x, y;
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boolean floorzset, ceilingzset;
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fixed_t floorz, ceilingz;
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} vertex_t;
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// Forward of linedefs, for sectors.
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