Fix some components of ticcmd being blocked in IntermissionThinker

This commit is contained in:
Gustaf Alhäll 2024-12-20 17:36:38 +01:00
parent 14606ebe30
commit 468cef704f

View file

@ -1384,7 +1384,7 @@ void G_BuildTiccmd(ticcmd_t *cmd, INT32 realtics, UINT8 ssplayer)
if (PLAYERINPUTDOWN(ssplayer, GC_SPIN) || (usejoystick && axis > 0))
cmd->buttons |= BT_SPIN;
if (gamestate != GS_LEVEL) // not in a level, don't build anything else
if (gamestate == GS_INTRO) // prevent crash in intro
{
cmd->angleturn = ticcmd_oldangleturn[forplayer];
cmd->aiming = G_ClipAimingPitch(myaiming);