mirror of
https://git.do.srb2.org/STJr/SRB2.git
synced 2024-11-14 17:01:07 +00:00
Ignore flats when loading patches
This commit is contained in:
parent
47bcad4ab1
commit
4502e67f0f
8 changed files with 256 additions and 57 deletions
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@ -1730,12 +1730,12 @@ static void CON_DrawBackpic(void)
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// Get the lumpnum for CONSBACK, STARTUP (Only during game startup) or fallback into MISSING.
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if (con_startup)
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piclump = W_CheckNumForName("STARTUP");
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piclump = W_CheckNumForPatchName("STARTUP");
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else
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piclump = W_CheckNumForName("CONSBACK");
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piclump = W_CheckNumForPatchName("CONSBACK");
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if (piclump == LUMPERROR)
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piclump = W_GetNumForName("MISSING");
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piclump = W_GetNumForPatchName("MISSING");
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// Cache the patch.
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con_backpic = W_CachePatchNum(piclump, PU_PATCH);
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@ -758,9 +758,9 @@ void D_SRB2Loop(void)
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/* Smells like a hack... Don't fade Sonic's ass into the title screen. */
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if (gamestate != GS_TITLESCREEN)
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{
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gstartuplumpnum = W_CheckNumForName("STARTUP");
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gstartuplumpnum = W_CheckNumForPatchName("STARTUP");
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if (gstartuplumpnum == LUMPERROR)
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gstartuplumpnum = W_GetNumForName("MISSING");
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gstartuplumpnum = W_GetNumForPatchName("MISSING");
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V_DrawScaledPatch(0, 0, 0, W_CachePatchNum(gstartuplumpnum, PU_PATCH));
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}
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@ -2336,7 +2336,7 @@ void F_SkyScroll(const char *patchname)
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}
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#define LOADTTGFX(arr, name, maxf) \
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lumpnum = W_CheckNumForName(name); \
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lumpnum = W_CheckNumForPatchName(name); \
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if (lumpnum != LUMPERROR) \
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{ \
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arr[0] = W_CachePatchName(name, PU_PATCH_LOWPRIORITY); \
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@ -2350,7 +2350,7 @@ else if (strlen(name) <= 6) \
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{ \
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sprintf(&lumpname[cnt], "%.2hu", (UINT16)(i+1)); \
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lumpname[8] = 0; \
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lumpnum = W_CheckNumForName(lumpname); \
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lumpnum = W_CheckNumForPatchName(lumpname); \
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if (lumpnum != LUMPERROR) \
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arr[i] = W_CachePatchName(lumpname, PU_PATCH_LOWPRIORITY); \
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else \
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@ -4116,7 +4116,7 @@ static void F_GetPageTextGeometry(UINT8 *pagelines, boolean *rightside, INT32 *b
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// reuse:
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// cutnum -> promptnum
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// scenenum -> pagenum
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lumpnum_t iconlump = W_CheckNumForName(textprompts[cutnum]->page[scenenum].iconname);
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lumpnum_t iconlump = W_CheckNumForPatchName(textprompts[cutnum]->page[scenenum].iconname);
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*pagelines = textprompts[cutnum]->page[scenenum].lines ? textprompts[cutnum]->page[scenenum].lines : 4;
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*rightside = (iconlump != LUMPERROR && textprompts[cutnum]->page[scenenum].rightside);
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@ -4508,7 +4508,7 @@ void F_TextPromptDrawer(void)
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if (!promptactive)
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return;
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iconlump = W_CheckNumForName(textprompts[cutnum]->page[scenenum].iconname);
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iconlump = W_CheckNumForPatchName(textprompts[cutnum]->page[scenenum].iconname);
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F_GetPageTextGeometry(&pagelines, &rightside, &boxh, &texth, &texty, &namey, &chevrony, &textx, &textr);
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// Draw gfx first
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@ -272,7 +272,7 @@ void HU_LoadFontCharacters(fontdef_t *font, const char *prefix)
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for (i = 0; i < FONTSIZE; i++, j++)
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{
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sprintf(buffer, "%.5s%.3d", prefix, j);
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if (W_CheckNumForName(buffer) == LUMPERROR)
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if (W_CheckNumForPatchName(buffer) == LUMPERROR)
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font->chars[i] = NULL;
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else
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font->chars[i] = (patch_t *)W_CachePatchName(buffer, PU_HUDGFX);
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10
src/m_menu.c
10
src/m_menu.c
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@ -4015,11 +4015,11 @@ static void M_DrawThermo(INT32 x, INT32 y, consvar_t *cv)
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lumpnum_t leftlump, rightlump, centerlump[2], cursorlump;
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patch_t *p;
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leftlump = W_GetNumForName("M_THERML");
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rightlump = W_GetNumForName("M_THERMR");
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centerlump[0] = W_GetNumForName("M_THERMM");
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centerlump[1] = W_GetNumForName("M_THERMM");
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cursorlump = W_GetNumForName("M_THERMO");
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leftlump = W_CheckNumForPatchName("M_THERML");
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rightlump = W_CheckNumForPatchName("M_THERMR");
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centerlump[0] = W_CheckNumForPatchName("M_THERMM");
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centerlump[1] = W_CheckNumForPatchName("M_THERMM");
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cursorlump = W_CheckNumForPatchName("M_THERMO");
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V_DrawScaledPatch(xx, y, 0, p = W_CachePatchNum(leftlump,PU_PATCH));
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xx += p->width - p->leftoffset;
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@ -1269,19 +1269,19 @@ tic_t lt_exitticker = 0, lt_endtime = 0;
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//
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static void ST_cacheLevelTitle(void)
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{
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#define SETPATCH(default, warning, custom, idx) \
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#define SETPATCH(def, warning, custom, idx) \
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{ \
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lumpnum_t patlumpnum = LUMPERROR; \
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if (mapheaderinfo[gamemap-1]->custom[0] != '\0') \
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{ \
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patlumpnum = W_CheckNumForName(mapheaderinfo[gamemap-1]->custom); \
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patlumpnum = W_CheckNumForPatchName(mapheaderinfo[gamemap-1]->custom); \
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if (patlumpnum != LUMPERROR) \
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lt_patches[idx] = (patch_t *)W_CachePatchNum(patlumpnum, PU_HUDGFX); \
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} \
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if (patlumpnum == LUMPERROR) \
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{ \
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if (!(mapheaderinfo[gamemap-1]->levelflags & LF_WARNINGTITLE)) \
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lt_patches[idx] = (patch_t *)W_CachePatchName(default, PU_HUDGFX); \
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lt_patches[idx] = (patch_t *)W_CachePatchName(def, PU_HUDGFX); \
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else \
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lt_patches[idx] = (patch_t *)W_CachePatchName(warning, PU_HUDGFX); \
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} \
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271
src/w_wad.c
271
src/w_wad.c
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@ -98,6 +98,7 @@ typedef struct lumpnum_cache_s
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{
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char lumpname[32];
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lumpnum_t lumpnum;
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UINT32 hash;
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} lumpnum_cache_t;
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static lumpnum_cache_t lumpnumcache[LUMPNUMCACHESIZE];
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@ -1475,6 +1476,63 @@ UINT16 W_CheckNumForFullNamePK3(const char *name, UINT16 wad, UINT16 startlump)
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return INT16_MAX;
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}
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static lumpnum_t CheckLumpInCache(const char *name, boolean longname)
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{
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if (longname)
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{
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UINT32 hash = quickncasehash(name, 32);
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// Loop backwards so that we check most recent entries first
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for (INT32 i = lumpnumcacheindex + LUMPNUMCACHESIZE; i > lumpnumcacheindex; i--)
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{
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if (lumpnumcache[i & (LUMPNUMCACHESIZE - 1)].hash == hash
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&& stricmp(lumpnumcache[i & (LUMPNUMCACHESIZE - 1)].lumpname, name) == 0)
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{
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lumpnumcacheindex = i & (LUMPNUMCACHESIZE - 1);
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return lumpnumcache[lumpnumcacheindex].lumpnum;
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}
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}
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}
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else
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{
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UINT32 hash = quickncasehash(name, 8);
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// Loop backwards so that we check most recent entries first
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for (INT32 i = lumpnumcacheindex + LUMPNUMCACHESIZE; i > lumpnumcacheindex; i--)
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{
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if (lumpnumcache[i & (LUMPNUMCACHESIZE - 1)].hash == hash
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&& lumpnumcache[i & (LUMPNUMCACHESIZE - 1)].lumpname[8] == '\0'
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&& strnicmp(lumpnumcache[i & (LUMPNUMCACHESIZE - 1)].lumpname, name, 8) == 0)
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{
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lumpnumcacheindex = i & (LUMPNUMCACHESIZE - 1);
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return lumpnumcache[lumpnumcacheindex].lumpnum;
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}
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}
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}
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return LUMPERROR;
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}
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static void AddLumpToCache(lumpnum_t lumpnum, const char *name, boolean longname)
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{
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if (longname && strlen(name) >= 32)
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return;
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lumpnumcacheindex = (lumpnumcacheindex + 1) & (LUMPNUMCACHESIZE - 1);
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memset(lumpnumcache[lumpnumcacheindex].lumpname, '\0', 32);
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if (longname)
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{
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strlcpy(lumpnumcache[lumpnumcacheindex].lumpname, name, 32);
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lumpnumcache[lumpnumcacheindex].hash = quickncasehash(name, 32);
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}
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else
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{
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strncpy(lumpnumcache[lumpnumcacheindex].lumpname, name, 8);
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lumpnumcache[lumpnumcacheindex].hash = quickncasehash(name, 8);
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}
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lumpnumcache[lumpnumcacheindex].lumpnum = lumpnum;
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}
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//
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// W_CheckNumForName
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// Returns LUMPERROR if name not found.
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@ -1487,17 +1545,10 @@ lumpnum_t W_CheckNumForName(const char *name)
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if (!*name) // some doofus gave us an empty string?
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return LUMPERROR;
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// Check the lumpnumcache first. Loop backwards so that we check
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// most recent entries first
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for (i = lumpnumcacheindex + LUMPNUMCACHESIZE; i > lumpnumcacheindex; i--)
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{
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if (!lumpnumcache[i & (LUMPNUMCACHESIZE - 1)].lumpname[8]
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&& strncmp(lumpnumcache[i & (LUMPNUMCACHESIZE - 1)].lumpname, name, 8) == 0)
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{
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lumpnumcacheindex = i & (LUMPNUMCACHESIZE - 1);
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return lumpnumcache[lumpnumcacheindex].lumpnum;
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}
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}
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// Check the lumpnumcache first.
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lumpnum_t cachenum = CheckLumpInCache(name, false);
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if (cachenum != LUMPERROR)
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return cachenum;
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// scan wad files backwards so patch lump files take precedence
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for (i = numwadfiles - 1; i >= 0; i--)
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@ -1511,12 +1562,11 @@ lumpnum_t W_CheckNumForName(const char *name)
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else
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{
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// Update the cache.
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lumpnumcacheindex = (lumpnumcacheindex + 1) & (LUMPNUMCACHESIZE - 1);
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memset(lumpnumcache[lumpnumcacheindex].lumpname, '\0', 32);
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strncpy(lumpnumcache[lumpnumcacheindex].lumpname, name, 8);
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lumpnumcache[lumpnumcacheindex].lumpnum = (i<<16)+check;
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lumpnum_t lumpnum = (i << 16) + check;
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return lumpnumcache[lumpnumcacheindex].lumpnum;
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AddLumpToCache(lumpnum, name, false);
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return lumpnum;
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}
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}
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@ -1534,16 +1584,10 @@ lumpnum_t W_CheckNumForLongName(const char *name)
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if (!*name) // some doofus gave us an empty string?
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return LUMPERROR;
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// Check the lumpnumcache first. Loop backwards so that we check
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// most recent entries first
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for (i = lumpnumcacheindex + LUMPNUMCACHESIZE; i > lumpnumcacheindex; i--)
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{
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if (strcmp(lumpnumcache[i & (LUMPNUMCACHESIZE - 1)].lumpname, name) == 0)
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{
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lumpnumcacheindex = i & (LUMPNUMCACHESIZE - 1);
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return lumpnumcache[lumpnumcacheindex].lumpnum;
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}
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}
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// Check the lumpnumcache first.
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lumpnum_t cachenum = CheckLumpInCache(name, true);
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if (cachenum != LUMPERROR)
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return cachenum;
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// scan wad files backwards so patch lump files take precedence
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for (i = numwadfiles - 1; i >= 0; i--)
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@ -1556,16 +1600,12 @@ lumpnum_t W_CheckNumForLongName(const char *name)
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if (check == INT16_MAX) return LUMPERROR;
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else
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{
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if (strlen(name) < 32)
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{
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// Update the cache.
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lumpnumcacheindex = (lumpnumcacheindex + 1) & (LUMPNUMCACHESIZE - 1);
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memset(lumpnumcache[lumpnumcacheindex].lumpname, '\0', 32);
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strlcpy(lumpnumcache[lumpnumcacheindex].lumpname, name, 32);
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lumpnumcache[lumpnumcacheindex].lumpnum = (i << 16) + check;
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}
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// Update the cache.
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lumpnum_t lumpnum = (i << 16) + check;
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return (i << 16) + check;
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AddLumpToCache(lumpnum, name, true);
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return lumpnum;
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}
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}
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@ -1647,6 +1687,159 @@ lumpnum_t W_GetNumForLongName(const char *name)
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return i;
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}
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//
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// Same as W_CheckNumForNamePwad, but handles namespaces.
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//
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static UINT16 W_CheckNumForPatchNamePwad(const char *name, UINT16 wad, boolean longname)
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{
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UINT16 i, start, end;
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static char uname[8 + 1] = { 0 };
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UINT32 hash = 0;
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lumpinfo_t *lump_p;
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if (!TestValidLump(wad,0))
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return INT16_MAX;
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if (!longname)
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{
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strlcpy(uname, name, sizeof uname);
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strupr(uname);
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hash = quickncasehash(uname, 8);
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}
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// SRB2 doesn't have a specific namespace for graphics, which means someone can do weird things
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// like placing graphics inside a namespace it doesn't make sense for them to be in, like Sounds/ or SOC/
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// So for now, this checks for lumps OUTSIDE of the flats namespace.
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// When this situation changes, change the loops below to check for lumps INSIDE the namespaces to look in.
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// TODO: cache namespace lump IDs
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if (W_FileHasFolders(wadfiles[wad]))
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{
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start = W_CheckNumForFolderStartPK3("Flats/", wad, 0);
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end = W_CheckNumForFolderEndPK3("Flats/", wad, start);
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}
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else
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{
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start = W_CheckNumForMarkerStartPwad("F_START", wad, 0);
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end = W_CheckNumForNamePwad("F_END", wad, start);
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if (end != INT16_MAX)
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end++;
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}
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lump_p = wadfiles[wad]->lumpinfo;
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if (start == INT16_MAX)
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start = wadfiles[wad]->numlumps;
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for (i = 0; i < start; i++, lump_p++)
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{
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if ((!longname && lump_p->hash == hash && !strncmp(lump_p->name, uname, sizeof(uname) - 1))
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|| (longname && stricmp(lump_p->longname, name) == 0))
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return i;
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}
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if (end != INT16_MAX && start < end)
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{
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lump_p = wadfiles[wad]->lumpinfo + end;
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for (i = end; i < wadfiles[wad]->numlumps; i++, lump_p++)
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{
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if ((!longname && lump_p->hash == hash && !strncmp(lump_p->name, uname, sizeof(uname) - 1))
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|| (longname && stricmp(lump_p->longname, name) == 0))
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return i;
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}
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}
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// not found.
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return INT16_MAX;
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}
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//
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// W_CheckNumForPatchNameInternal
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// Gets a lump number out of a patch name. Returns LUMPERROR if name not found.
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//
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static lumpnum_t W_CheckNumForPatchNameInternal(const char *name, boolean longname)
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{
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INT32 i;
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lumpnum_t check = INT16_MAX;
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if (!*name) // some doofus gave us an empty string?
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return LUMPERROR;
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// Check the lumpnumcache first.
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lumpnum_t cachenum = CheckLumpInCache(name, longname);
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if (cachenum != LUMPERROR)
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return cachenum;
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// scan wad files backwards so patch lump files take precedence
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for (i = numwadfiles - 1; i >= 0; i--)
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{
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check = W_CheckNumForPatchNamePwad(name,(UINT16)i,longname);
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if (check != INT16_MAX)
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break; //found it
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}
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if (check == INT16_MAX) return LUMPERROR;
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else
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{
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// Update the cache.
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lumpnum_t lumpnum = (i << 16) + check;
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AddLumpToCache(lumpnum, name, longname);
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return lumpnum;
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}
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}
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//
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// W_CheckNumForPatchName
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// Wrapper for W_CheckNumForPatchNameInternal(name, false). Returns LUMPERROR if name not found.
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//
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lumpnum_t W_CheckNumForPatchName(const char *name)
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{
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return W_CheckNumForPatchNameInternal(name, false);
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}
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//
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// Like W_CheckNumForPatchName, but can find entries with long names.
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// Wrapper for W_CheckNumForPatchNameInternal(name, true). Returns LUMPERROR if name not found.
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//
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lumpnum_t W_CheckNumForLongPatchName(const char *name)
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{
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return W_CheckNumForPatchNameInternal(name, true);
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}
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//
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// W_GetNumForPatchName
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//
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// Calls W_CheckNumForPatchName, but bombs out if not found.
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//
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lumpnum_t W_GetNumForPatchName(const char *name)
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{
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lumpnum_t i;
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i = W_CheckNumForPatchName(name);
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if (i == LUMPERROR)
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I_Error("W_CheckNumForPatchName: %s not found!\n", name);
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||||
return i;
|
||||
}
|
||||
|
||||
//
|
||||
// Like W_GetNumForPatchName, but can find entries with long names
|
||||
//
|
||||
lumpnum_t W_GetNumForLongPatchName(const char *name)
|
||||
{
|
||||
lumpnum_t i;
|
||||
|
||||
i = W_CheckNumForLongPatchName(name);
|
||||
|
||||
if (i == LUMPERROR)
|
||||
I_Error("W_GetNumForLongPatchName: %s not found!\n", name);
|
||||
|
||||
return i;
|
||||
}
|
||||
|
||||
//
|
||||
// W_CheckNumForNameInBlock
|
||||
// Checks only in blocks from blockstart lump to blockend lump
|
||||
|
@ -2291,10 +2484,10 @@ void *W_CachePatchName(const char *name, INT32 tag)
|
|||
{
|
||||
lumpnum_t num;
|
||||
|
||||
num = W_CheckNumForName(name);
|
||||
num = W_CheckNumForPatchName(name);
|
||||
|
||||
if (num == LUMPERROR)
|
||||
return W_CachePatchNum(W_GetNumForName("MISSING"), tag);
|
||||
return W_CachePatchNum(W_GetNumForPatchName("MISSING"), tag);
|
||||
return W_CachePatchNum(num, tag);
|
||||
}
|
||||
|
||||
|
@ -2302,10 +2495,10 @@ void *W_CachePatchLongName(const char *name, INT32 tag)
|
|||
{
|
||||
lumpnum_t num;
|
||||
|
||||
num = W_CheckNumForLongName(name);
|
||||
num = W_CheckNumForLongPatchName(name);
|
||||
|
||||
if (num == LUMPERROR)
|
||||
return W_CachePatchNum(W_GetNumForLongName("MISSING"), tag);
|
||||
return W_CachePatchNum(W_GetNumForLongPatchName("MISSING"), tag);
|
||||
return W_CachePatchNum(num, tag);
|
||||
}
|
||||
#ifndef NOMD5
|
||||
|
|
|
@ -193,6 +193,12 @@ lumpnum_t W_CheckNumForName(const char *name);
|
|||
lumpnum_t W_CheckNumForLongName(const char *name);
|
||||
lumpnum_t W_GetNumForName(const char *name); // like W_CheckNumForName but I_Error on LUMPERROR
|
||||
lumpnum_t W_GetNumForLongName(const char *name);
|
||||
|
||||
lumpnum_t W_CheckNumForPatchName(const char *name);
|
||||
lumpnum_t W_CheckNumForLongPatchName(const char *name);
|
||||
lumpnum_t W_GetNumForPatchName(const char *name); // like W_CheckNumForPatchName but I_Error on LUMPERROR
|
||||
lumpnum_t W_GetNumForLongPatchName(const char *name);
|
||||
|
||||
lumpnum_t W_CheckNumForNameInBlock(const char *name, const char *blockstart, const char *blockend);
|
||||
UINT8 W_LumpExists(const char *name); // Lua uses this.
|
||||
|
||||
|
|
Loading…
Reference in a new issue