Merge branch 'invalid-node-hotfix_master' into 'master'

Invalid node hotfix master

Quick hotfix to prevent `Net_CloseConnection` from crashing if the node's number is invalid.

See merge request !179
This commit is contained in:
Monster Iestyn 2017-05-11 15:17:31 -04:00
commit 435ea7dc9d

View file

@ -716,6 +716,12 @@ void Net_CloseConnection(INT32 node)
if (!node) if (!node)
return; return;
if (node < 0 || node >= MAXNETNODES) // prevent invalid nodes from crashing the game
{
CONS_Alert(CONS_WARNING, M_GetText("Net_CloseConnection: invalid node %d detected!\n"), node);
return;
}
nodes[node].flags |= NF_CLOSE; nodes[node].flags |= NF_CLOSE;
// try to Send ack back (two army problem) // try to Send ack back (two army problem)