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For consistency purposes, added trailing ellipses to level selection prompts I added.
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1 changed files with 14 additions and 14 deletions
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@ -738,7 +738,7 @@ static menuitem_t SP_TimeAttackLevelSelectMenu[] =
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// Single Player Time Attack
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static menuitem_t SP_TimeAttackMenu[] =
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{
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{IT_STRING|IT_CALL, NULL, "Back to Level Select", &M_GoBack, 52},
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{IT_STRING|IT_CALL, NULL, "Back to Level Select...", &M_GoBack, 52},
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{IT_STRING|IT_CVAR, NULL, "Character", &cv_chooseskin, 62},
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{IT_DISABLED, NULL, "Guest Option...", &SP_GuestReplayDef, 100},
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@ -836,7 +836,7 @@ static menuitem_t SP_NightsAttackLevelSelectMenu[] =
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// Single Player Nights Attack
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static menuitem_t SP_NightsAttackMenu[] =
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{
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{IT_STRING|IT_CALL, NULL, "Back to Level Select", &M_GoBack, 52},
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{IT_STRING|IT_CALL, NULL, "Back to Level Select...", &M_GoBack, 52},
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{IT_STRING|IT_CVAR, NULL, "Show Records For", &cv_dummymares, 62},
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{IT_DISABLED, NULL, "Guest Option...", &SP_NightsGuestReplayDef, 100},
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@ -932,7 +932,7 @@ static menuitem_t MP_ServerMenu[] =
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{IT_STRING|IT_CVAR, NULL, "Max Players", &cv_maxplayers, 46},
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{IT_STRING|IT_CVAR, NULL, "Allow WAD Downloading", &cv_downloading, 56},
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#endif
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{IT_STRING|IT_CALL, NULL, "Select Gametype/Level", M_GameTypeChange, 100},
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{IT_STRING|IT_CALL, NULL, "Select Gametype/Level...", M_GameTypeChange, 100},
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{IT_STRING|IT_CALL, NULL, "More Options...", M_ServerOptions, 130},
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{IT_WHITESTRING|IT_CALL, NULL, "Start", M_StartServer, 140},
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};
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@ -954,7 +954,7 @@ enum
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// Separated splitscreen and normal servers.
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static menuitem_t MP_SplitServerMenu[] =
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{
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{IT_STRING|IT_CALL, NULL, "Select Gametype/Level", M_GameTypeChange, 100},
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{IT_STRING|IT_CALL, NULL, "Select Gametype/Level...", M_GameTypeChange, 100},
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{IT_STRING|IT_CALL, NULL, "More Options...", M_ServerOptions, 130},
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{IT_WHITESTRING|IT_CALL, NULL, "Start", M_StartServer, 140},
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};
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