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For consistency purposes, added trailing ellipses to level selection prompts I added.
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parent
590ffae391
commit
42518a1759
1 changed files with 14 additions and 14 deletions
28
src/m_menu.c
28
src/m_menu.c
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@ -738,8 +738,8 @@ static menuitem_t SP_TimeAttackLevelSelectMenu[] =
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// Single Player Time Attack
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static menuitem_t SP_TimeAttackMenu[] =
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{
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{IT_STRING|IT_CALL, NULL, "Back to Level Select", &M_GoBack, 52},
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{IT_STRING|IT_CVAR, NULL, "Character", &cv_chooseskin, 62},
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{IT_STRING|IT_CALL, NULL, "Back to Level Select...", &M_GoBack, 52},
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{IT_STRING|IT_CVAR, NULL, "Character", &cv_chooseskin, 62},
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{IT_DISABLED, NULL, "Guest Option...", &SP_GuestReplayDef, 100},
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{IT_DISABLED, NULL, "Replay...", &SP_ReplayDef, 110},
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@ -836,8 +836,8 @@ static menuitem_t SP_NightsAttackLevelSelectMenu[] =
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// Single Player Nights Attack
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static menuitem_t SP_NightsAttackMenu[] =
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{
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{IT_STRING|IT_CALL, NULL, "Back to Level Select", &M_GoBack, 52},
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{IT_STRING|IT_CVAR, NULL, "Show Records For", &cv_dummymares, 62},
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{IT_STRING|IT_CALL, NULL, "Back to Level Select...", &M_GoBack, 52},
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{IT_STRING|IT_CVAR, NULL, "Show Records For", &cv_dummymares, 62},
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{IT_DISABLED, NULL, "Guest Option...", &SP_NightsGuestReplayDef, 100},
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{IT_DISABLED, NULL, "Replay...", &SP_NightsReplayDef, 110},
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@ -927,14 +927,14 @@ static menuitem_t MP_ServerMenu[] =
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{
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{IT_DISABLED|IT_NOTHING, NULL, "", NULL, 0},
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#ifndef NONET
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{IT_STRING|IT_CALL, NULL, "Room...", M_RoomMenu, 10},
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{IT_STRING|IT_CVAR|IT_CV_STRING, NULL, "Server Name", &cv_servername, 20},
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{IT_STRING|IT_CVAR, NULL, "Max Players", &cv_maxplayers, 46},
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{IT_STRING|IT_CVAR, NULL, "Allow WAD Downloading", &cv_downloading, 56},
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{IT_STRING|IT_CALL, NULL, "Room...", M_RoomMenu, 10},
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{IT_STRING|IT_CVAR|IT_CV_STRING, NULL, "Server Name", &cv_servername, 20},
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{IT_STRING|IT_CVAR, NULL, "Max Players", &cv_maxplayers, 46},
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{IT_STRING|IT_CVAR, NULL, "Allow WAD Downloading", &cv_downloading, 56},
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#endif
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{IT_STRING|IT_CALL, NULL, "Select Gametype/Level", M_GameTypeChange, 100},
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{IT_STRING|IT_CALL, NULL, "More Options...", M_ServerOptions, 130},
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{IT_WHITESTRING|IT_CALL, NULL, "Start", M_StartServer, 140},
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{IT_STRING|IT_CALL, NULL, "Select Gametype/Level...", M_GameTypeChange, 100},
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{IT_STRING|IT_CALL, NULL, "More Options...", M_ServerOptions, 130},
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{IT_WHITESTRING|IT_CALL, NULL, "Start", M_StartServer, 140},
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};
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enum
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@ -954,9 +954,9 @@ enum
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// Separated splitscreen and normal servers.
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static menuitem_t MP_SplitServerMenu[] =
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{
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{IT_STRING|IT_CALL, NULL, "Select Gametype/Level", M_GameTypeChange, 100},
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{IT_STRING|IT_CALL, NULL, "More Options...", M_ServerOptions, 130},
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{IT_WHITESTRING|IT_CALL, NULL, "Start", M_StartServer, 140},
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{IT_STRING|IT_CALL, NULL, "Select Gametype/Level...", M_GameTypeChange, 100},
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{IT_STRING|IT_CALL, NULL, "More Options...", M_ServerOptions, 130},
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{IT_WHITESTRING|IT_CALL, NULL, "Start", M_StartServer, 140},
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};
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#ifndef NONET
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